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1061. Seriously,what buffs are logis getting in charlie. - in Feedback/Requests [original thread]
JRleo jr wrote: I'm just not going to bother with this one, any takers? You seriously see nothing wrong with a suit that's weak and slow? With assaults getting 8 slots,there's 0 reason for logis to not have stats equal to basic frames atle...
- by Meee One - at 2014.07.24 04:56:00
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1062. Only white people can sit in the front of the bus... - in General Discussions [original thread]
Cheydinhal Guard wrote: I don't see what the problem is. I have no problem doing well in my GalLogi. Maybe it's just you? In charlie assaults are getting the logis slot layout,with 0 loss of speed and even an extra 150 eHP. That's the probl...
- by Meee One - at 2014.07.24 04:49:00
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1063. Only white people can sit in the front of the bus... - in General Discussions [original thread]
Immortal John Ripper wrote: It would have made for a better story if you used Amarr and Minmatar references instead of color references. Just my 2 cents. I was using the colors because it most accurately describes the situation logis are in r...
- by Meee One - at 2014.07.24 04:42:00
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1064. Seriously,what buffs are logis getting in charlie. - in Feedback/Requests [original thread]
Logis have 30 more eHP than their scout equivalent. Logis are slower than basic mediums. Logis have low regen. Assaults have about 75-80 more eHP than logis. Faster than basic mediums. Faster regen than their logi equivalent. After charlie: Logi...
- by Meee One - at 2014.07.24 04:09:00
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1065. IDEA: Active modules for assaults - in Feedback/Requests [original thread]
Ralden Caster wrote: Meee One wrote: Ralden Caster wrote: Just as the scout has its own "exclusive" module, the cloak, assaults should have their own modules that only they would have the fitting capabilities for. These modules would be p...
- by Meee One - at 2014.07.24 03:45:00
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1066. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Glantix wrote: Meee One wrote: Pokey Dravon wrote: Well I think you're being a bit biased, but again difference of opinion. I think you would be hard pressed to find a lot of people who think Logis and Assaults should have identical sur...
- by Meee One - at 2014.07.24 03:41:00
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1067. Only white people can sit in the front of the bus... - in General Discussions [original thread]
Immortal John Ripper wrote: I am a logi with 2.5 kdr. I went slayer logi once and I was pulling off 40+50+ kill games consistantly. When I run equipment and use it my wp goes up by an extra 1.5k -2k points. Usually enough to solo an orbital(...
- by Meee One - at 2014.07.24 03:22:00
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1068. Only white people can sit in the front of the bus... - in General Discussions [original thread]
Nocturnal Soul wrote: Logistics are fine 30 more eHP than a scout,bad regen and slower than a more heavily tanked assault or even basic medium frame. Sure they are.
- by Meee One - at 2014.07.24 03:06:00
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1069. Only white people can sit in the front of the bus... - in General Discussions [original thread]
Onesimus Tarsus wrote: Meee One wrote: I look around at the bus stop called CCP. When an announcement is made that express bus 'charlie' will be leaving the station soon. I see all the killing specialists get up to board the bus,but are sup...
- by Meee One - at 2014.07.24 02:59:00
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1070. Only white people can sit in the front of the bus... - in General Discussions [original thread]
I look around at the bus stop called CCP. When an announcement is made that express bus 'charlie' will be leaving the station soon. I see all the killing specialists get up to board the bus,but are suprised by a give-away. A CCP representative ha...
- by Meee One - at 2014.07.24 02:43:00
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1071. IDEA: Active modules for assaults - in Feedback/Requests [original thread]
Ralden Caster wrote: Just as the scout has its own "exclusive" module, the cloak, assaults should have their own modules that only they would have the fitting capabilities for. These modules would be put in the equipment slots and act similar t...
- by Meee One - at 2014.07.24 02:02:00
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1072. Buffing rep tools. - in Feedback/Requests [original thread]
i'm so glad you all agree with meee.
- by Meee One - at 2014.07.23 22:37:00
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1073. Sticky:Hotfix Charlie - Dropsuit Slot Layout Discussion - in Feedback/Requests [original thread]
I'm assuming logistics will be getting a speed and regen buff in order to survive. I mean if assaults are getting 8 slots including a sidearm,i would like to be able to run away from that. This is following scout logic of less armor = more speed...
- by Meee One - at 2014.07.23 22:22:00
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1074. Buffing rep tools. - in Feedback/Requests [original thread]
Logi Bro wrote: If this lol-idea were to happen: Step 1: Get two logistics characters Step 2: Get them to repair each other Step 3: Run around the map trollolololing enemies with your invincibility. Step 4: ??? Step 5: Profit. Except vs REs ...
- by Meee One - at 2014.07.23 21:46:00
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1075. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Pokey Dravon wrote: Well I think you're being a bit biased, but again difference of opinion. I think you would be hard pressed to find a lot of people who think Logis and Assaults should have identical survivability. Because they simply don...
- by Meee One - at 2014.07.23 21:40:00
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1076. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Pokey Dravon wrote: Meee One wrote: Yes,but changes that happen to suits in Dust on PS3 will carry over to Dust on PC. Which is why i'm mentioning this now. Thats not actually a guaranteed. Already we've seen some big differences betwee...
- by Meee One - at 2014.07.23 21:37:00
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1077. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Pokey Dravon wrote: Ah you're right, I missed that line, my apologies. I worry that we're likely past that level of Development because of Legion thought But that's fine if you want to be rude about it, I don't mind. Meee One wrote: Th...
- by Meee One - at 2014.07.23 21:34:00
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1078. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
True Adamance wrote: Meee One wrote: Pokey Dravon wrote: Meee One wrote: Pokey Dravon wrote: Oh really? Do you have a post detailing these modules that are being added? I must have missed that one. Look at this way dude. This is ...
- by Meee One - at 2014.07.23 21:27:00
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1079. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Pokey Dravon wrote: Meee One wrote: Pokey Dravon wrote: Meee One wrote: Proof you're a non-logi fearmonger. You haven't even taken into consideration that CCP will be adding more modules that boost equipment efficiency. You just wan...
- by Meee One - at 2014.07.23 21:18:00
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1080. Logistics // Assaults // Commandos & How They Relate - in Feedback/Requests [original thread]
Pokey Dravon wrote: Meee One wrote: Proof you're a non-logi fearmonger. You haven't even taken into consideration that CCP will be adding more modules that boost equipment efficiency. You just want logistics to lose a slot for no other re...
- by Meee One - at 2014.07.23 21:08:00
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