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841. What in the actual ****? - in General Discussions [original thread]
Death Shadow117 wrote: This is ******* bullshit. I was shooting a tank and watched as it turned blaxk as if.it blew up the next thing i know is im dead and this.tank just rolls away like nothing ever happend. I wasnt even at my armor on my madd...
- by Meee One - at 2014.09.06 06:16:00
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842. Rattati, how did shield tanking go for you? - in General Discussions [original thread]
DeathwindRising wrote: what was your experience with it? did it feel weak, strong, or just right? From personal experience i'd say,if you can get it to comeback fast enough. Or are fast enough. Shields work,otherwise armor is still the last ...
- by Meee One - at 2014.09.06 05:59:00
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843. To all the Medium Frames I've killed while running scout. - in General Discussions [original thread]
Chief-Shotty wrote: You are forgiven friend! I run min assault and i seem to move just as fast as a scout and i see how you could mistake me for one. However, for the ones who cloak shotgun. YOU MOFO'S CAN JUST EAT A **** You guys can get cl...
- by Meee One - at 2014.09.06 05:56:00
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844. To all the Medium Frames I've killed while running scout. - in General Discussions [original thread]
ratamaq doc wrote: I'm sorry. It wasn't personal. You were collateral damage. Civilians caught in the cross fire while I was hunting other scouts on your behalf. But to all the heavy-Logi blobs I've blown apart with REs, that **** was on purpo...
- by Meee One - at 2014.09.06 05:50:00
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845. Ccp Stop Nerfing Vehicles every update!!! - in General Discussions [original thread]
ACT1ON BASTARD wrote: Sgt Kirk wrote: Just a heads up that the Caldari are supposed to be slow moving and tons of HP. Something this game doesn't follow very well but they are getting it right with the Python. Pythons not getting buffed i...
- by Meee One - at 2014.09.06 05:23:00
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846. [information dissemination] Heavy CQC dominance and why. - in Feedback/Requests [original thread]
Breakin Stuff wrote: The current screaming over heavies, demands for turn speed reduction, demands for the nerfing of HMGs etc. Have all been born of one thing. The demand for nerfs have resulted in sentinels only being good at two things: CQC ...
- by Meee One - at 2014.09.06 05:09:00
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847. Tweaks and New Variants for Each Sidearm - in Feedback/Requests [original thread]
zzZaXxx wrote: 6)Nova Knives GÇô These little guys are OP right now. They 2 shot heavies and 1 shot everyone else. They may not be considered a problem because for some reason not every cloaked scout is using them, but itGÇÖs like getting hit b...
- by Meee One - at 2014.09.06 05:02:00
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848. Lower the Ambush time limit - in Feedback/Requests [original thread]
Kin Cat wrote: . . . . . . . . . . . . . . . . . . . ________ . . . . . .. . . . . . . . . . . ,.-GÇÿGÇ¥. . . . . . . . . .``~., . . . . . . . .. . . . . .,.-GÇ¥. . . . . . . . . . . . . . . . . .GÇ£-., . . . . .. . . . . . ..,/. . . . . . . . ...
- by Meee One - at 2014.09.06 04:25:00
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849. Lower the Ambush time limit - in Feedback/Requests [original thread]
Kin Cat wrote: If you're getting rid of 50 clone, then make OMS faster please. I hate the matches where the clones don't get killed fast enough. Just had one where they finally got cloned with 60 seconds left. Takes way too long. edit: see t...
- by Meee One - at 2014.09.06 04:18:00
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850. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
John Demonsbane wrote: bogeyman m wrote: Breakin Stuff wrote: Demonsbane your antagonistic, murderous bad attitude towards boosters Minmatar has been noted and found giggleworthy. ^Also true. I'm glad we agree that a murderous at...
- by Meee One - at 2014.09.06 04:02:00
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851. Sincere question to CCP Rattati about Large Blasters - in Feedback/Requests [original thread]
Rizlax Yazzax wrote: I believe Rattati explicitly stated large blasters are AV a while back. Hence the increased dispersion to make it less effective on infantry. Can't be arsed to find the thread but pretty sure that's the case. 98% of the ...
- by Meee One - at 2014.09.06 02:31:00
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852. Request for Rattati - in Feedback/Requests [original thread]
Having not read any other post,and not using the ScR as much as others do. How about: -Nerf the ROF of all lazors by 25% -Give a 5% ROF buff per level to Amarr assault/commandos Amarr should be the best with their own tech after all. This ide...
- by Meee One - at 2014.09.06 02:00:00
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853. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
bogeyman m wrote: Thaddeus Reynolds wrote: Question: Could you change the Minmatar suit to a sapper and somehow make Proximity mines explode based on Signature Profile instead of just on vehicles (Giving the Minmatar Logi a bonus to proxy mi...
- by Meee One - at 2014.09.06 01:46:00
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854. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Breakin Stuff wrote: Any opinion prefaced with "this shouldn't be allowed because it is low skilled" should be relentlessly mocked for being stupid, anecdotal and more or less functionally useless as constructive criticism. There is a differe...
- by Meee One - at 2014.09.06 01:28:00
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855. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
I have thought of an amazing buff to logistics without actually buffing the suit. Preface: -You never pay more for less Since logistics is slower than basics,has less eHP than basics,-1 weapon compared to basics,why should it cost more? Logisti...
- by Meee One - at 2014.09.06 00:56:00
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856. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
el OPERATOR wrote: Meee One wrote: Oh you and your misguided concepts. It wasn't the noobs that abused logistics,it was the vets. You know the ones that had lv 5 core skills like armor and shielding. The same ones that immediately skille...
- by Meee One - at 2014.09.04 07:11:00
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857. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: True Adamance wrote: Logistic Suits - DO NOT need more EHP - Logisitics Suits need to be incentivised to use utility modules and not EHP stack - Logistics Role Bonuses should emphasis the role and be unilateral, especiall...
- by Meee One - at 2014.09.04 06:45:00
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858. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
True Adamance wrote: Logistic Suits - DO NOT need more EHP - Logisitics Suits need to be incentivised to use utility modules and not EHP stack - Logistics Role Bonuses should emphasis the role and be unilateral, especially in the case of the...
- by Meee One - at 2014.09.04 06:25:00
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859. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Pokey Dravon wrote: Meee One wrote: Pokey Dravon wrote: Meee One wrote: Stats can be changed via hotfix,so can bonuses. Remember charlie? Assaults got eHP,slots, and a new bonus to grenade fitting. "Necessity" when it's used as he ...
- by Meee One - at 2014.09.04 06:00:00
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860. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Cross Atu wrote: Orion Sanjeet wrote: Notice I said "CPMs that still play the game" I would like to propose that CPMs that have logged less than 5 hours in the past 3 months get their tags removed or at least have their vote taken away until...
- by Meee One - at 2014.09.03 21:46:00
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