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2241. Dear CCP please read this and take this methodology into serious consideration f... - in Feedback/Requests [original thread]
Thurak1 wrote: Come on you guys read useless threads and reply all the time yet a thread like this that poses an idea that could be very useful gets ignored by the devs completely? This is called a REQUEST. And as a REQUEST it can at CCPs di...
- by Meee One - at 2013.12.21 06:33:00
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2242. Request: Disable scanning within the red line - in Feedback/Requests [original thread]
Dunce Masterson wrote: um no that would give chicken **** snipers to huge of an advantage while they just sit back with their camp fire and tent set up while they pick off players at their leisure now if the red line was moved way back to only ...
- by Meee One - at 2013.12.21 06:21:00
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2243. [Request] Unlimited Sprint - in Feedback/Requests [original thread]
To sum up this whole thread... - Waaah i dun wanna use LAVs for traveling (even though that is their purpose) -I played battlefield an i wun te run liek dat in dis geam. ( Dust isn't battlefield,as much as EVE isn't starwars) /thread is closed. A...
- by Meee One - at 2013.12.21 05:51:00
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2244. [Request] Unlimited Sprint - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Sooooo unlimited sprint would only benefit scouts? and make weak squishy scouts as powerful as "OP tanks"? You sound like the one who's the troll. Nothing constructive on the topic,troll detected. And i'm sure ...
- by Meee One - at 2013.12.21 05:25:00
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2245. [Request] Unlimited Sprint - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Oh my god, I made a suggestion that might have a beneficial effect on Scout suits. You realize this would effect all suits, right? And that having sprint limitations in a game of this scale doesn't make any sense? But s...
- by Meee One - at 2013.12.21 05:18:00
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2246. [Request] Unlimited Sprint - in Feedback/Requests [original thread]
-5 Bad troll. 'encourage'? No, it would give the ultra fast scouts an overwhelming advantage. Sprint infinitely,use shotgun,flee,circle around, repeat. Never being able to be caught except by other scouts. Does this sound familiar? (OP tanks) Onl...
- by Meee One - at 2013.12.21 04:42:00
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2247. Request: Disable scanning within the red line - in Feedback/Requests [original thread]
Being red lined before i know how frustrating it is to have ' you have been scanned' constantly appearing. Then someone now knowing your position would charge in greedily to kill you. My request is to disable all external scanning into the red lin...
- by Meee One - at 2013.12.21 04:32:00
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2248. Request: Long range artillery - in Feedback/Requests [original thread]
Long range (50-500m) it would be able to bombard the majority of the battle field.Shots fired would arc towards the target fired upon. This can be done in many forms: - light/heavy infantry weapon (fixing the plasma cannon to prevent its round fro...
- by Meee One - at 2013.12.21 04:21:00
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2249. Request: Dropship WP suggestion(s) - in Feedback/Requests [original thread]
To encourage dropships to ferry players instead of battling. 5 wp for every player that successfully deploys from their dropship. eg 3 players in back dropout and touch ground near a hackable objective or killable enemy. +15 wp obtained. Red line ...
- by Meee One - at 2013.12.18 18:14:00
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2250. MCRU = No WP - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Also we dont have enhanced or proto MCRU, why is that? Because the standard is infinite,limited only by the seats on the vehicle. But i agree wp should be earned,but not as much as limited uplinks. 10-15 wp per spawn,...
- by Meee One - at 2013.12.18 18:02:00
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2251. Request: Sticky uplinks - in Feedback/Requests [original thread]
They would stick to vehicles,walls,ceilings,installations,dropships,etc. (but not players) Using sticky uplinks you could put them on friendly vehicles to make mobile staging platforms without using seats. And on dropships to drop deploy in 'hot z...
- by Meee One - at 2013.12.18 17:49:00
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2252. Request: Sticky nanos - in Feedback/Requests [original thread]
They would stick to vehicles,walls,ceilings,installations,dropships,etc. (but not players) Using sticky nanos you could put them on friendly vehicles to make mobile rep/ammo platforms.
- by Meee One - at 2013.12.18 17:44:00
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2253. Request: Vehicle ammo refill nanos - in Feedback/Requests [original thread]
As a logi i feel it is my duty to support my allies. Nanos that refill vehicles with a much larger radius or even a different color. Blue for infantry and purple(?) for vehicles. So vehicle drivers know where to go for ammo and don't hover over i...
- by Meee One - at 2013.12.18 17:38:00
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2254. Request: Endurance mode - in Feedback/Requests [original thread]
Just like regular modes but with 1 exception. The number of clones in each battle,with variations per difficulty (security level). Easy: 250 clones (high sec.) Medium : 500 clones (mid sec.) Hard:750 clones (low sec.) Hardcore: 1000 clones (nul...
- by Meee One - at 2013.12.18 17:21:00
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2255. Repair tool troubles - in Feedback/Requests [original thread]
It's not just you. I've experienced this too.
- by Meee One - at 2013.12.18 17:08:00
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2256. Request: Heavy swarm launcher - in Feedback/Requests [original thread]
Another heavy exclusive. The only differences between heavy and light swarm launchers would be: -number of rockets fired: 6 basic heavy up to 8 advanced or even 10 proto -range to make up for speed: x2 range of light swarm launchers Yes these wo...
- by Meee One - at 2013.12.18 14:51:00
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2257. Request: Heavy cluster bomb launcher - in Feedback/Requests [original thread]
Heavy weapon,anti-infantry,fires clusters of miniature bombs short to medium distances. The bombs could bound over hills to roll down the other side, or bounce off of walls around corners. Charging could be required to determine the distances of e...
- by Meee One - at 2013.12.18 14:38:00
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2258. FEEDBACK/REQUEST: Smart deploy - in Feedback/Requests [original thread]
Feedback: Smart deploy is still stupid. Deploying around your allies isn't smart.Especially if they are surrounded and are too stupid to stop spawning,forcing you to respawn with them or get a boot for inactivity . If you do want to respawn with y...
- by Meee One - at 2013.12.18 14:16:00
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2259. [Request] Fixing uplink spam... with lore! - in Feedback/Requests [original thread]
As a logi that doesn't spam hives/uplinks do you know where these 'fixes' would leave me? Up sh*t creek without a paddle. There have been times where players charge in with MLT gear and destroyed my uplinks and if i wasn't allowed to have 1 more i...
- by Meee One - at 2013.12.18 13:33:00
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2260. [Request] More stuff - in Feedback/Requests [original thread]
Responses such as these do several things: 1. Show DEVS do read the forums. 2. DEVS are fully able to engage the players 3.Shows sarcasm has no borders. +2 for interaction +3 for humor
- by Meee One - at 2013.12.17 23:57:00
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