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1621. Dedicated DS pilots. - in General Discussions [original thread]
I finally got to fly the ADS yesterday an enemy called one in I killed him and hacked it, I was so excited I never saw that RDV about 7seconds after take off. Or maybe I didn't see it because the damn thing uncloaked at the exact moment of impact.
- by Medic 1879 - at 2013.05.23 20:36:00
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1622. It is almost done. - in General Discussions [original thread]
@ 1:54 npc clearly thinking "Woo Im on TV!"
- by Medic 1879 - at 2013.05.23 20:33:00
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1623. ZOOOMMBBBIIEEE - in General Discussions [original thread]
That is awesome, closest thing I have seen was someone flying round the map at knee height in the falling animation firing MD rounds out of their head.
- by Medic 1879 - at 2013.05.23 20:31:00
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1624. Gallente have eyes on their back... - in General Discussions [original thread]
That is oddly disturbing nice find.
- by Medic 1879 - at 2013.05.23 13:21:00
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1625. Player Burnout - The Underlying Problem of PC - in General Discussions [original thread]
Django Quik wrote: Good for you. FYI we beat your corp off our districts twice, so were perfectly capable of defending our land before people got fed up of the daily chore it had become. I suppose this could become a catch 22 situation so...
- by Medic 1879 - at 2013.05.23 13:16:00
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1626. Placeholder models for missing racial varients. - in General Discussions [original thread]
Good idea.
- by Medic 1879 - at 2013.05.23 12:15:00
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1627. Pistol Takes on a Tank (Video Inside) - in General Discussions [original thread]
I hope you got hatemail for that I do when I kill tanks with an MD lol if you didnt get hatemail the tank driver died from a rage induced heart attack.
- by Medic 1879 - at 2013.05.22 19:10:00
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1628. Requesting Skill Reimbursement : Race Dropsuit - in General Discussions [original thread]
Iron Wolf Saber wrote: Also the advanced suits still use BOTH skills for their bonuses so even if it unlocks at lvl 3, you're only getting 3 levels worth of skills on the suit. Optimal specialist suit performance will require 5 in both. I t...
- by Medic 1879 - at 2013.05.22 19:04:00
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1629. The "impact" of Friendly Fire - in The War Room [original thread]
Its scary with the lag I fired my MD at a reddot froze before the shot fired and when it unfroze there was a bluedot there instead but thankfully the round didn't fire.
- by Medic 1879 - at 2013.05.22 18:53:00
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1630. Extreme Framrate issues in Planetary Conquest. - in Technical Support/Bugs [original thread]
INFINITE DIVERSITY IDIC wrote: Medic 1879 wrote: INFINITE DIVERSITY IDIC wrote: The issue is a simple one, framerate lag occurs during situations where more information is required than can be processed. I see this most commonly in tight ...
- by Medic 1879 - at 2013.05.22 18:39:00
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1631. Extreme Framrate issues in Planetary Conquest. - in Technical Support/Bugs [original thread]
INFINITE DIVERSITY IDIC wrote: The issue is a simple one, framerate lag occurs during situations where more information is required than can be processed. I see this most commonly in tight spaces with multiple players fighting close together, t...
- by Medic 1879 - at 2013.05.22 17:49:00
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1632. Extreme Framrate issues in Planetary Conquest. - in Technical Support/Bugs [original thread]
Played a PC game today with allies and the lag was extreme but it seemed to come in waves if that makes sense, it was ok at the beginning then at random intervals most of us would get 30-40 seconds where everyone started teleporting or just freezi...
- by Medic 1879 - at 2013.05.22 16:00:00
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1633. You deserve to die if ________ - in General Discussions [original thread]
If I fire a plasma cannon round at you from long range and you stand perfectly still shooting at me with a gun with insufficient range to hit me all the while refusing to dodge the highly visible slow moving plasma round. Killed quite a few tac A...
- by Medic 1879 - at 2013.05.22 00:05:00
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1634. "Planetary Conquest Matchmaking" is neccesary - in General Discussions [original thread]
Konohamaru Sarutobi wrote: Don't get mad guys. I have nothing against big and pro corps like yours. And I think, smaller corps will have more changes to enjoy PC after CCP open more planets, etc. But even so, what's the point to take a planet/d...
- by Medic 1879 - at 2013.05.21 17:22:00
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1635. "Planetary Conquest Matchmaking" is neccesary - in General Discussions [original thread]
Django Quik wrote: And that video you linked shows no reason why matchmaking is needed in PC - all it shows is a match where one team outclassed the other. Thank you
- by Medic 1879 - at 2013.05.21 16:02:00
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1636. Danger of people respeccing into FOTM - in General Discussions [original thread]
I am only getting the respec because of the change of only needing level 3 in basic to unlock specialization I have yet to use the Gal medium proto I only use the Logi suits or occasionally the STD basic for AV fittings so having level 5 really is...
- by Medic 1879 - at 2013.05.21 11:10:00
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1637. Coalition of Non-AR Light Weapons Players - in General Discussions [original thread]
Acturus Galaxy wrote: And against LAVs it is mission impossible unless I shoot at them while they drive directly towards me. I will die if they survive the only shot I can get before getting mashed by the LAV. I panic every time I hear the sou...
- by Medic 1879 - at 2013.05.21 10:58:00
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1638. A question about the swarm launcher... - in General Discussions [original thread]
Cosgar wrote: Kleanur Guy wrote: It shoots missiles and are explosive, shouldnt that mean it is minmatar? It does look like a Caldari weapon though, and it isn't held together by ductape so I guess it could be Caldari Every race uses missi...
- by Medic 1879 - at 2013.05.21 10:53:00
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1639. Coalition of Non-AR Light Weapons Players - in General Discussions [original thread]
^ I play logi as well and I am currently experimenting with using the PC instead of MD the lack of PG is very nice, I suppose I complain about it too much it is a nice and unique weapon but it just annoys me for some reason the sight is useable bu...
- by Medic 1879 - at 2013.05.21 08:51:00
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1640. CPM Topic: How would you fix AWOXing - in General Discussions [original thread]
Well a bit lore nerdy but here goes, In templar 1 when one of the dudes goes all crackers they simply say do not reanimate, So I think a platoon leader should be able to place a DNR order on players meaning if a sabotuer is spotted they have one l...
- by Medic 1879 - at 2013.05.21 08:42:00
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