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Daedric Lothar
Onslaught Inc RISE of LEGION
429
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Posted - 2013.05.23 11:51:00 -
[61] - Quote
I'm sorry but this thread is dumb.
If you can't field a decent # of squads of people to defend your districts, then don't try to capture any.
I haven't fought any PC battles and my corp owns districts. We have enough people that I don't even have to show up or even care.
See, no burnout here, because I don't care.
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Django Quik
R.I.f.t Orion Empire
583
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Posted - 2013.05.23 11:53:00 -
[62] - Quote
I have a feeling the massive over-abundance of isk from the salvage refunds means that many corps even now have enough to throw clone pack after clone pack around all over the place, meaning that it was always going to be a case of almost every district being attacked almost every day.
When the isk starts to run a bit drier from all the early fighting, it might be more viable for the mid-sized corps to be able to hold districts without the same feeling of the daily chore. Like I said elsewhere - we won't be disappearing, that's for sure. |
Django Quik
R.I.f.t Orion Empire
583
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Posted - 2013.05.23 11:54:00 -
[63] - Quote
Daedric Lothar wrote:I'm sorry but this thread is dumb.
If you can't field a decent # of squads of people to defend your districts, then don't try to capture any.
I haven't fought any PC battles and my corp owns districts. We have enough people that I don't even have to show up or even care.
See, no burnout here, because I don't care.
Good for you. FYI we beat your corp off our districts twice, so were perfectly capable of defending our land before people got fed up of the daily chore it had become. |
GoD-NoVa
Imperfects Negative-Feedback
331
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Posted - 2013.05.23 11:56:00 -
[64] - Quote
Coleman Gray wrote:Problem is Corps can keep using the same team for every game. we need a fatigue or stamina stat which determines how many games a Merc can participate in PC, like each character can only take part in one or two games every 24 hours. This means Corps are forced to let their other members have a go and also means Corps can't just rely on 16 people to hold their hands like I noticed at least ONE corp doing. this is dumb, this would only make people more angry about the game |
Daedric Lothar
Onslaught Inc RISE of LEGION
429
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Posted - 2013.05.23 11:57:00 -
[65] - Quote
Django Quik wrote: Good for you. FYI we beat your corp off our districts twice, so were perfectly capable of defending our land before people got fed up of the daily chore it had become.
Well there is your problem, your people see it as a chore. We don't. So you didn't actually defend your districts because you gave up. If our people see it as a chore then we will probably give it up also and come back when people feel like defending it, but we should have enough that it won't become a problem.
Its not a problem with PC, but a feature. PC is easy to get into, just drop about 100 Mill and fight a battle and you are in, and when you are tired of it, just drop out and come back whenever. |
Hammerhead LandSharkX
0uter.Heaven League of Infamy
0
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Posted - 2013.05.23 11:58:00 -
[66] - Quote
Django Quik wrote:The point here is that this really fun part of the game is actually a giant chore. A game shouldn't feel like a chore - that's why so many people got up in arms over the daily cap last build.
I think many of the comments on this thread reflect a loss of perspective on the OP. I'm not complaining that PC isn't for us. I'm not QQing about anything at all, let alone the fact that we are on a bit of a losing streak.
I'm simply pointing out that the structure of this game mode makes it inherently chore-like. Now a small minority of Dust's playerbase may enjoy a rigid job-like structure but when PC is the only thing we really have to aim for in this game, it needs to be more fun and less chore or a huge majority of the playerbase will never even try it. If daily territorial wars aren't you thing you may want to look towards the revamped corp battle system that's supposedly on the horizon. It'll have the same organized competitive feel without the daily obligation. Suggest whatever changes you'd want for PC to feel less 'chore-like' for that game mode while it's still being worked on.
As for PC...this one part of the game is meant to be a chore-it's part of what makes it different from the otherwise very similar alternative game modes. The obvious suggestions have been given for you to relieve the burnout obligation of logging on daily (recruit more, join an alliance) but I dont think you should expect PC to be made less chore-like. If anything I'd expect changes will be made that make holding districts harder rather than more relaxed
PC in it's (limited size) early implementation will only be viable for people that play pretty much every day already and will continue to do so. It should lighten up when it is expanded upon giving the playerbase access to many more planets/districts than the current strangle-holding alliances can manage. Til then PC territory will be in high demand/low supply requiring anyone that holds a district to defend it frequently-get friends to do it for them-or lose it.
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Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
200
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Posted - 2013.05.23 12:37:00 -
[67] - Quote
Part of the problem is that ppl get recruited into corps out of local chat channels or even get invited to join from pub games if it's felt that they have goo skills. Little surprise that half of those guys don't show up to play PC. They have no interest in playing PC as they don't have a stake in your corp, they just want to run and gun.
In general though ppl who play FPS are different than ppl who play RPGs. People who play RPGs enjoy emersing into the game, enjoy a good story, enjoy planning big fights, etc - they don't mind time investment and it tends to be their major hobby. They are also less likely to go game hopping to w/e is the new game fresh out of mint out there. FPS players on the other hand prefer to 'turn their brain off' and let muscle memory take over, they tend to be more ADHD and have hard time focusing attention on one thing for a long time. So, when you ask an FPS player to do what an RPG player would have been asking to do, you end up with a chore. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
200
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Posted - 2013.05.23 12:40:00 -
[68] - Quote
Hammerhead LandSharkX wrote:Django Quik wrote:The point here is that this really fun part of the game is actually a giant chore. A game shouldn't feel like a chore - that's why so many people got up in arms over the daily cap last build.
I think many of the comments on this thread reflect a loss of perspective on the OP. I'm not complaining that PC isn't for us. I'm not QQing about anything at all, let alone the fact that we are on a bit of a losing streak.
I'm simply pointing out that the structure of this game mode makes it inherently chore-like. Now a small minority of Dust's playerbase may enjoy a rigid job-like structure but when PC is the only thing we really have to aim for in this game, it needs to be more fun and less chore or a huge majority of the playerbase will never even try it. If daily territorial wars aren't you thing you may want to look towards the revamped corp battle system that's supposedly on the horizon. It'll have the same organized competitive feel without the daily obligation. Suggest whatever changes you'd want for PC to feel less 'chore-like' for that game mode while it's still being worked on. As for PC...this one part of the game is meant to be a chore-it's part of what makes it different from the otherwise very similar alternative game modes. The obvious suggestions have been given for you to relieve the burnout obligation of logging on daily (recruit more, join an alliance) but I dont think you should expect PC to be made less chore-like. If anything I'd expect changes will be made that make holding districts harder rather than more relaxed PC in it's (limited size) early implementation will only be viable for people that play pretty much every day already and will continue to do so. It should lighten up when it is expanded upon giving the playerbase access to many more planets/districts than the current strangle-holding alliances can manage. Til then PC territory will be in high demand/low supply requiring anyone that holds a district to defend it frequently-get friends to do it for them-or lose it.
High demand and low supply is the way it is supposed to be for districts to stay a true asset. If supply exceeds demand, no one would want to fight over things, then what's he point? |
BASSMEANT
ZionTCD Unclaimed.
261
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Posted - 2013.05.23 13:02:00 -
[69] - Quote
game is boring. starting to wear thin. maps are boring. game is so friggin clunky. grenades take an hour to toss. lag everywhere. every day something else gets watered down.
PC is interesting as a new motivation for gaming, but with all the handholding and the limitations to it, it's really kinda dull. it doesn't feel massive. it doesn't feel like an mmo. i can see it feeling very reptitive in a month or so.
i dunno man. game has promise but it's just no "mean" enough to merit all the hype.
Peace B |
Wakko03
Better Hide R Die D.E.F.I.A.N.C.E
164
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Posted - 2013.05.23 13:14:00 -
[70] - Quote
But wait BASS, in a month all the corps will have at least 2 Divisions Blob and Zerg.... you know the discussion about how to solve Ewoks.... to make another corporation... well gee, if I don't even need my crystal ball to see where this is going.....
I'll lay it out for everybody.
What is to prevent Blob Corp from attacking Zerg to lock up the district for their parent corp Zerg by attacking their district? Thus preventing anyone from getting any territory or even trying?
80mil divided by 16 is 5 million each, who can't come up with that to do this on a regular basis when most corps have over a hundred members? |
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Medic 1879
The Tritan Industries RISE of LEGION
377
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Posted - 2013.05.23 13:16:00 -
[71] - Quote
Django Quik wrote:
Good for you. FYI we beat your corp off our districts twice, so were perfectly capable of defending our land before people got fed up of the daily chore it had become.
I suppose this could become a catch 22 situation some get fed up from feelings of the constant grind of holding a district and those who put up with the grind become demoralized by their comrades lack of interest which could cause defeat which in turn makes it feel more like a grind its a vicious circle.
My advice would be to attack if possible going on an offensive instead just concentrating on defence could lead to an upswing in morale maybe some people will see attack as more constructive than defence, after all fighting a defensive war is basically just fighting to stand still attacking could come with a sense of accomplishment. |
Vrain Matari
ZionTCD Unclaimed.
536
|
Posted - 2013.05.23 13:21:00 -
[72] - Quote
I'll keep it brief.
It's the Genolution Pack. The Genpack is also stifling the more interesting side of PC where we would have to account for geography and engage in local diplomacy a lot more.
We need to find a way where Genpacks still allow small corps to take their shot at glory without the packs becoming the primary mechanism for established corps.
Buuut....this critcism may be premature, since corps are most likely burning through corp & player wallets to support genpack warfare. |
Hammerhead LandSharkX
0uter.Heaven League of Infamy
0
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Posted - 2013.05.23 15:17:00 -
[73] - Quote
Ludvig Enraga wrote:High demand and low supply is the way it is supposed to be for districts to stay a true asset. If supply exceeds demand, no one would want to fight over things, then what's he point? If this game wasn't attached to eve i'd agree there wouldn't be much point. Once the eve link is stronger and PC's scope broadened-there should be high value and low value planets/districts. Smaller corps can exist on their own in less popular/resource rich/etc systems&planets seeing less action while the big guns constantly fight over the ones most sought after. At least that's what I believe CCP is aming for down the road. |
Zahle Undt
The Tritan Industries RISE of LEGION
105
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Posted - 2013.05.23 15:35:00 -
[74] - Quote
Coleman Gray wrote:Problem is Corps can keep using the same team for every game. we need a fatigue or stamina stat which determines how many games a Merc can participate in PC, like each character can only take part in one or two games every 24 hours. This means Corps are forced to let their other members have a go and also means Corps can't just rely on 16 people to hold their hands like I noticed at least ONE corp doing.
I will bet that is something CCP will not do as it is controlling the "sandbox". If corps want to constantly have their 16 "best" fight every battle that is their choice but they will also have to deal with the consequences when everyone else in that corp leaves because they don't get a chance to participate. |
Sgt Buttscratch
G I A N T EoN.
69
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Posted - 2013.05.23 15:51:00 -
[75] - Quote
@OP
We're not suffering from burnout here at GIANT Corp. As a whole the EoN. Alliance seems healthy/happy also
The Role of a corp is not just to go out and battle, there is a morale and all the gay team building hippie crap that goes with it. Having meeting both with directors and corp works wonders, so all involved know their involvment and what (to an extent, is planned for the upcomming weeks). Some corps having problems due to being ambush monkeys and not being up to par with tactical skirmish, other bad comms, some sabotaged etc. There is a whole slew of things that can make people look elsewhere for fun. I see it best to be squading up with not just alliance and corp, but also complete randoms. This helps keep the game fresh or fun for myself, or pick up a swarmer and go tank huntin, some of the most fun can be had right there. (Disclaimer: Some tanks will **** you up) |
Iron Wolf Saber
Den of Swords
4579
|
Posted - 2013.05.23 16:07:00 -
[76] - Quote
Well at least merc market place in the future will make it feasible to have a hire ons for days you don't feel like it. |
Buster Friently
Rosen Association
496
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Posted - 2013.05.23 16:08:00 -
[77] - Quote
Iron Wolf Saber wrote:Recruit more players.
Exactly. |
Bling Blaine
FrontLine-Coalition
108
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Posted - 2013.05.23 16:37:00 -
[78] - Quote
This thread obviously shows weakness with R.I.F.T.
Go get em boys, they cant net a team.
I dont think this thread was a good idea for the CEO. |
Zahle Undt
The Tritan Industries RISE of LEGION
106
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Posted - 2013.05.23 17:18:00 -
[79] - Quote
R.i.f.t. also has had the misfortune of grabbing 2 districts in what is "ROFL territory " so they have been besieged constantly by several corporations. Sucks for you guys (seriously I mean it, its a ****** , bad luck situation ) but that's war.
PC is a war of attrition and it sounds like you guys are experiencing a lot of attrition. Ever hear the saying "Winning the battle but losing the war"?
Now is where you have to be smart, do you continue to try and defend where you are surrounded by hostile forces or sell your clones to recoup some of what you paid out for clone packs, and use that ISK to buy clone packs and regroup while looking for more vulnerable/defendable territory. This sort of necessary strategic planning is what makes PC so awesome IMO, its not as simple as most games, you have to do cost to benefit analysis. Some of that got screwed up with the initial land grab, but now that it has been a week you need to take stock of the lay of the land and your resources (players, ISK, clones) and make the smartest decision you can.
That said, good luck to you gentlemen, I hope I see you on the field of battle later, but we have the opposite problem in Tritan, we always have more people than we can field so it may be my turn to sit out for someone else |
Noc Tempre
Imperfects Negative-Feedback
1632
|
Posted - 2013.05.23 17:22:00 -
[80] - Quote
Darkstar Militarius wrote:Sergamon Draco wrote:Iron Wolf Saber wrote:Face it.
One day you may bet getting involved in a WAR that last years and the worst part of that WAR is that even though your team wants to quit, the WAR does not want to quit until every single last piece of dirt is take and every single flag is burned. You know something that we grunts dont know? As a wild guess, I would say he is referring to the wars in EVE, which we are already starting to become a part of, and will only become a larger part. Wars between big Alliances can last, and have lasted, literally years.
Yeah, but the fights are so infrequent they literally have to be staged. Null is a big blue blog in EVE and the "war" is about as meaningful as Oceania vs Eurasia. |
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Zahle Undt
The Tritan Industries RISE of LEGION
107
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Posted - 2013.05.23 19:37:00 -
[81] - Quote
Noc Tempre wrote:Darkstar Militarius wrote:Sergamon Draco wrote:Iron Wolf Saber wrote:Face it.
One day you may bet getting involved in a WAR that last years and the worst part of that WAR is that even though your team wants to quit, the WAR does not want to quit until every single last piece of dirt is take and every single flag is burned. You know something that we grunts dont know? As a wild guess, I would say he is referring to the wars in EVE, which we are already starting to become a part of, and will only become a larger part. Wars between big Alliances can last, and have lasted, literally years. Yeah, but the fights are so infrequent they literally have to be staged. Null is a big blue blog in EVE and the "war" is about as meaningful as Oceania vs Eurasia.
But we have always bean at war with Eurasia ;) |
Skipper Jones
ZionTCD Unclaimed.
65
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Posted - 2013.05.23 20:09:00 -
[82] - Quote
Coleman Gray wrote:Problem is Corps can keep using the same team for every game. we need a fatigue or stamina stat which determines how many games a Merc can participate in PC, like each character can only take part in one or two games every 24 hours. This means Corps are forced to let their other members have a go and also means Corps can't just rely on 16 people to hold their hands like I noticed at least ONE corp doing.
So is that what happened to you guys? |
hooc order
Deep Space Republic Gentlemen's Agreement
127
|
Posted - 2013.05.23 20:13:00 -
[83] - Quote
To be honest the only thing that interests me is taking a district in PC...defending and holding it seems like a waste of time.
On the whole as "THE END GAME" content it is pretty lackluster to me.
Note: Have not played PC and probably should not play it until i have about 3 or 4 more million SP...but yeah PC looks like a chore more then anything....and i already have a chore of grinding for SP cap each week which i hate and i really do not see my self volunteering for more of it. |
Mobias Wyvern
Crux Special Tasks Group Gallente Federation
71
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Posted - 2013.07.06 07:57:00 -
[84] - Quote
Be your own Judge. What game looks like more fun to you? Dust.........Or this.........
Planetside 2
Coming to PS4 this year
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