Pages: [1] 2 3 4 5 |
1. So..... now that we know we won't get all the cool SoonGäó content... - in Feedback/Requests [original thread]
Hecarim Van Hohen wrote: In loving memory Amarr Scrabler Lance & Gallente Plasma Mortar On PS3 anyway
- by McFurious - at 2014.05.07 07:16:00
|
2. Nerf Scouts and Remove Cloak - in Feedback/Requests [original thread]
Make it so cloaking instantly drains shields. After decloak you have to wait for it to recharge from 0.
- by McFurious - at 2014.04.24 06:10:00
|
3. [Suggestion] - Mass Driver Variants - in Feedback/Requests [original thread]
I wouldn't mind one with rounds that bounce or roll on the ground a bit before exploding.
- by McFurious - at 2014.04.23 07:03:00
|
4. Buffing the assault role - in Feedback/Requests [original thread]
Commandos would get 2 mediums. Period. I like the idea. Either this or an HP nerf. They need to be knocked down a peg in any case.
- by McFurious - at 2014.04.23 04:01:00
|
5. Game Controls request (mouse wheel) - in Feedback/Requests [original thread]
That'd be nice. There's been a lot of problems with the MKB for a while and CCP hasn't said anything about doing something about it for months.
- by McFurious - at 2014.04.22 07:16:00
|
6. Cloak/De-cloak Scan Profile Spike - in Feedback/Requests [original thread]
I'd say it'd be fine for decloaking not cloaking. You also need to decloak completely before shooting.
- by McFurious - at 2014.04.22 04:43:00
|
7. [Request] increase MD and HMG efficacy on vehicles - in Feedback/Requests [original thread]
+1 for the MD I'm sick of ADS's floating above me, not moving and firing missiles down on me because they know my MD rounds aren't even going to scratch them.
- by McFurious - at 2014.04.10 04:09:00
|
8. Flaylock rounds should make dropships go crazy - in Feedback/Requests [original thread]
TheEnd762 wrote: Kaughst wrote: TheEnd762 wrote: Kaughst wrote: If that was true the MD would do crazy things to it...Interesting thing to note about the MD, way back when it's damage was buffed against LAVs and Dropships. Not reall...
- by McFurious - at 2014.04.05 11:58:00
|
9. Redesigning the MCC? - in Feedback/Requests [original thread]
I like the idea. MCC's are supposed to be pilotable (or commandable?) with the ability to move around the field. This has been one of those "distant future" plans for quite some time. In the early closed beta builds the attacking side's MCC use...
- by McFurious - at 2014.04.04 04:46:00
|
10. Jetpacks for Medium frames - in Feedback/Requests [original thread]
Yep. I want this. Assault's get fitting requirement discount for jump packs. Goes into equipment slot (and we should get TWO of those). Dropship no longer required to get rid of those troublesome roof top campers.
- by McFurious - at 2014.04.03 04:28:00
|
11. Assaults Should Get TWO Grenade Slots - in Feedback/Requests [original thread]
Meisterjager Jagermeister wrote: But how many people are running assault right now? Do you think that assault alone would cause nade spam again? OK, how about they get one extra nade? Grenades are the least of the assault suit's problems.
- by McFurious - at 2014.04.03 04:24:00
|
12. Assaults Should Get TWO Grenade Slots - in Feedback/Requests [original thread]
To cut nade spam they reduced grenades to 2. Now you want 4?
- by McFurious - at 2014.04.03 03:41:00
|
13. Scrap UE3 and the PS3 and release with Carbon - in Feedback/Requests [original thread]
Scrap consoles and release on PC.
- by McFurious - at 2014.04.03 03:37:00
|
14. Give Commandos more module slots and PG/CPU - in Feedback/Requests [original thread]
If you want to fit 2 proto light weapons, you'll have to sacrifice somewhere else. If you run advanced weapons, you can probably fit whatever you want in the rest of the slots. Let's not forget what a huge advantage having another light weapon a...
- by McFurious - at 2014.03.27 03:52:00
|
15. The choice to use chromosome aiming input. - in Feedback/Requests [original thread]
Was reading this on reddit: Quote: mouse lag is due to an option in the UE3 engine called oneframethreadlag when set to true (the default option), it delays inputs by a frame, which increases performance at the cost of annoying input lag t...
- by McFurious - at 2014.02.24 11:57:00
|
16. [Request] Use morgan freeman to replace that chick that talks to us - in Feedback/Requests [original thread]
"Hello, I am Morgan Freeman. Unfortunately in life things don't always work out the way we think they ought to. And in those times it's important to remember that no matter how dark your days may seem, life goes on... Even when the tram system is ...
- by McFurious - at 2014.02.22 05:30:00
|
17. The choice to use chromosome aiming input. - in Feedback/Requests [original thread]
Kiiran-B wrote: McFurious wrote: Been wanting this since Uprising 1.0. Whatever they changed, it was for the worse and it has been a problem for the past 7 builds. Everyone who played Chromosome would love to have it's aiming back in the gam...
- by McFurious - at 2014.02.19 05:46:00
|
18. The choice to use chromosome aiming input. - in Feedback/Requests [original thread]
Been wanting this since Uprising 1.0. Whatever they changed, it was for the worse and it has been a problem for the past 7 builds. Everyone who played Chromosome would love to have it's aiming back in the game.
- by McFurious - at 2014.02.19 05:00:00
|
19. I hope RE's and PM's are on the to do list for 1.8. - in Feedback/Requests [original thread]
I, for one, hope they never get rid of jihad jeeps.
- by McFurious - at 2014.02.18 05:40:00
|
20. (R) nahohive alternating repair/resupply pulses - in Feedback/Requests [original thread]
Yes please.
- by McFurious - at 2014.02.16 06:39:00
|
Pages: [1] 2 3 4 5 |
First page | Previous page | Next page | Last page |