Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Johnny Guilt
Algintal Core
525
|
Posted - 2014.02.25 08:05:00 -
[1] - Quote
Has any dev thought about redesigning the MCC assets to be like a battleship carrier for dust?being able to call down vehicle on top of them would eliminate the need for the redline if you did it right ,also rising the MCC to near max flight ceiling for a added safe measure.
A strange game.
The only winning move is
not to play.
|
Johnny Guilt
Algintal Core
630
|
Posted - 2014.04.04 00:11:00 -
[2] - Quote
Still like this idea,but why stop here?Why not make the MCC strategicall asset to he game modes? Enemy teams fighting to destory OR gain control over enemy MCC to win? Being ale to Infiltrate the enemy MMC would add another layer of complexity to the game modes and actually give purpose to the MCC besides a spawn point.
A strange game.
The only winning move is
not to play.
GalHeav E-vo
|
Kurgan Wess
1st US Army Group
0
|
Posted - 2014.04.04 03:37:00 -
[3] - Quote
Johnny Guilt wrote:Still like this idea,but why stop here?Why not make the MCC strategicall asset to he game modes? Enemy teams fighting to destory OR gain control over enemy MCC to win? Being ale to Infiltrate the enemy MMC would add another layer of complexity to the game modes and actually give purpose to the MCC besides a spawn point.
Brings back memories of titan mode from battlefield 2142. And CCP should do this as it would make the game a hell of a lot more interesting.
|
McFurious
TeamPlayers Negative-Feedback
698
|
Posted - 2014.04.04 04:46:00 -
[4] - Quote
I like the idea.
MCC's are supposed to be pilotable (or commandable?) with the ability to move around the field. This has been one of those "distant future" plans for quite some time.
In the early closed beta builds the attacking side's MCC used to creep slowly towards the defending side's base. Once it reached it, the game was over.
Half Irish. Often angry.
Closed Beta Masshole
|
neolutumus
the unholy legion of darkstar DARKSTAR ARMY
24
|
Posted - 2014.04.04 05:39:00 -
[5] - Quote
I have had some recent ideas about the MCC simply having protective measures on it's underside. ie. enemy comes w/in range, "poof" just like the redline mechanics, but with limited range.
Give DUST514 some direction.
|
Johnny Guilt
Algintal Core
633
|
Posted - 2014.04.04 06:55:00 -
[6] - Quote
Kurgan Wess wrote:Johnny Guilt wrote:Still like this idea,but why stop here?Why not make the MCC strategicall asset to he game modes? Enemy teams fighting to destory OR gain control over enemy MCC to win? Being ale to Infiltrate the enemy MMC would add another layer of complexity to the game modes and actually give purpose to the MCC besides a spawn point. Brings back memories of titan mode from battlefield 2142. And CCP should do this as it would make the game a hell of a lot more interesting. Dust 5142?
Seems like skirmish is one idea away from titian mode,it's so similar it's scary.
A strange game.
The only winning move is
not to play.
GalHeav E-vo
|
Supacharjed
Alpha Response Command
25
|
Posted - 2014.04.05 16:15:00 -
[7] - Quote
Johnny Guilt wrote:Kurgan Wess wrote:Johnny Guilt wrote:Still like this idea,but why stop here?Why not make the MCC strategicall asset to he game modes? Enemy teams fighting to destory OR gain control over enemy MCC to win? Being ale to Infiltrate the enemy MMC would add another layer of complexity to the game modes and actually give purpose to the MCC besides a spawn point. Brings back memories of titan mode from battlefield 2142. And CCP should do this as it would make the game a hell of a lot more interesting. Dust 5142? Seems like skirmish is one update away from titian mode,it's so similar it's scary.
This Guy knows what's up.
Diehard Commandbro.
Part Time Ninja Turtle
Full Time Badass.
|
neolutumus
The Unholy Legion Of DarkStar DARKSTAR ARMY
25
|
Posted - 2014.04.05 18:25:00 -
[8] - Quote
Eat Me then Drink Me
Give DUST514 some direction.
|
crazy space 1
GunFall Mobilization
2244
|
Posted - 2014.04.05 20:05:00 -
[9] - Quote
Johnny Guilt wrote:Still like this idea,but why stop here?Why not make the MCC a strategical asset to the game modes? Enemy teams fighting to destroy OR gain control over enemy MCC to win? Being able to Infiltrate the enemy MMC would add another layer of complexity to the game modes and actually give purpose to the MCC besides a spawn point. So much this. Also give the MCC multiple spawn points. No more spawning on the ground please.
There could be a whole interior ... I could mock that out in udk if I had a couple weeks...hmmm |
Guiltless D667
21
|
Posted - 2014.04.25 04:09:00 -
[10] - Quote
The idea still holds to my imagination ,the sooner something like this is realized the sooner we'll be able to board titans,moons bases and alike.
A Strange Game.
|
|
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |