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1301. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Cross Atu wrote: Soleire wrote: This makes sense and should be in. Make something like: Militia : 2 sec hack Normal: 4 Advanced: 5 Proto: 6 We could also have a new variant of hives and uplink: "Firewalled" +50% hacktime Sees-Too-Much w...
- by Maximus Stryker - at 2012.09.20 14:36:00
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1302. -----(SUGESTION) TIPS to improving the GAME !----- - in Feedback/Requests [original thread]
Nice
- by Maximus Stryker - at 2012.09.20 03:06:00
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1303. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Rorek IronBlood wrote: Wow.. I'm gone for only a few several days and this happens. I'm not even going repeat myself about this all. Been there done it. If you do not like the game leave. If you think it's too complex then I have news for yo...
- by Maximus Stryker - at 2012.09.19 21:54:00
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1304. My team deliberately causing me to lose a tank.... - in Feedback/Requests [original thread]
LOL --- I don't play EVE but from what I have read/heard about CCP and EVE, it sounds to me like you will just spin your wheels if you complain about this. Good luck to you.
- by Maximus Stryker - at 2012.09.19 21:40:00
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1305. [Idea] Station Takeover - in Feedback/Requests [original thread]
Mobius Wyvern wrote: wathak 514 wrote: Mobius Wyvern wrote: Nope. You have to realize how hostile a very vocal portion of the EVE userbase is toward this game. The announcement that Dust will have no effect on space Sovereignty managed to...
- by Maximus Stryker - at 2012.09.19 19:06:00
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1306. Cavity Thukker - in Feedback/Requests [original thread]
CCP Wolfman wrote: The blast radius has also been reduced from 5.4 to 2.5. We'll see how that feels and make any further changes if we need to. Cheers CCP Wolfman Excellent, thank you I am sure we will let you know what we think and if ...
- by Maximus Stryker - at 2012.09.19 14:23:00
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1307. How to keep the casuals in: Time between games - in Feedback/Requests [original thread]
Also: Maximus Stryker wrote: all they need to do to bring along casuals is launch the game with arena battles ARENA BATTLES -8v8 -Smaller maps / close quarters maps -Capture The Flag / King of The Hill / Team Death Match -Everyone uses Mi...
- by Maximus Stryker - at 2012.09.18 23:06:00
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1308. Ultimate way to farm SP - in General Discussions [original thread]
The dark cloud wrote: Allright before some 1 screams booster no i dont crash vehicles and repair them afterwards like the WARRIORS do. No i just simply repair the MCC when the shields are dropping. I get a grimsnes with 4 remote repair modules,...
- by Maximus Stryker - at 2012.09.18 20:52:00
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1309. Everyone Start Leveling Up Your Grenadier Skill - in General Discussions [original thread]
BursegSardaukar wrote: Why are you STB guys putting clan/corp tickers in your char names when there are going to be corps you can join anyway? In like 2 years, when you may or may not want anything to do with the STB thing you might be kind of ...
- by Maximus Stryker - at 2012.09.18 20:47:00
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1310. Everyone Start Leveling Up Your Grenadier Skill - in General Discussions [original thread]
I am OK with the premise of "explode on impact" grenades, I just think they need to be tweaked . My suggestions are as follows : 1) Reduce Damage by 50% 2) Reduce Splash range by 50% 3) Carry 2, not 3 4) Increase there "nanite" count so when st...
- by Maximus Stryker - at 2012.09.18 20:41:00
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1311. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
Tarralis wrote: Maximus Stryker wrote: TL;DR all they need to do to bring along casuals is launch the game with arena battles ARENA BATTLES -8v8 -Smaller maps / close quarters maps -Capture The Flag / King of The Hill / Team Death Match ...
- by Maximus Stryker - at 2012.09.18 20:33:00
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1312. How to keep the casuals in: Time between games - in Feedback/Requests [original thread]
interesting idea, seems like it would help speed things up.
- by Maximus Stryker - at 2012.09.18 20:16:00
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1313. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
TL;DR all they need to do to bring along casuals is launch the game with arena battles ARENA BATTLES -8v8 -Smaller maps / close quarters maps -Capture The Flag / King of The Hill / Team Death Match -Everyone uses Militia gear -Matchmaking &...
- by Maximus Stryker - at 2012.09.18 15:24:00
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1314. [Request] A non-aurum based 'Cavity' Thukker Grenade - in Feedback/Requests [original thread]
Aeon Amadi wrote: Stats don't show direct damage, but we can kinda get the idea of why the hell everyone uses this KDR cop-out. Locus Grenade - Splash: 400 -:- Radius: 6m -:- Ammo: 3 -:- CPU/PG: 9/2 -:- Cost: 1,400 isk M1 Locus Grenade - Splas...
- by Maximus Stryker - at 2012.09.18 14:27:00
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1315. Tired of not knowing! - in General Discussions [original thread]
Beld Errmon wrote: Maximus Stryker wrote: If you can't kill, you will get killed Therefore, my vote is weapons first... The longer you live the more people you can kill. Yes, and my point is you won't be alive very long if you are not...
- by Maximus Stryker - at 2012.09.18 03:24:00
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1316. Tired of not knowing! - in General Discussions [original thread]
If you can't kill, you will get killed Therefore, my vote is weapons first...
- by Maximus Stryker - at 2012.09.18 03:08:00
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1317. ******** Game Balancing - in Feedback/Requests [original thread]
I believe it is part of testing process and that they are aware it is not balanced.
- by Maximus Stryker - at 2012.09.18 02:47:00
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1318. Map Scale and Future Battles - in General Discussions [original thread]
Pt3D wrote: Maximus Stryker wrote: mind = blown Lol, it the same reaction every time, when someone finally understands the scale of DUST514. Yea, and i have been following this game since march and watched a lot of videos and read a l...
- by Maximus Stryker - at 2012.09.18 02:31:00
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1319. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
I like the idea overall. Ability to hack nanohives or drop uplinks is great. I also like the idea of higher meta equipment taking longer to hack. I very much support the idea of awarding WP to hacking equipment or destroying it, although I thi...
- by Maximus Stryker - at 2012.09.17 21:27:00
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1320. [Request] Medic of death - in Feedback/Requests [original thread]
maybe +3/5 seconds per level, so: Base re-spawn is 10 seconds if counter injected by enemy w/ lvl 1: 13 second re-spawn if counter injected by enemy w/ lvl 2: 16 second re-spawn if counter injected by enemy w/ lvl 3: 19 second re-spawn if counter...
- by Maximus Stryker - at 2012.09.17 21:11:00
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