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1181. Where are all the VILLORE SEC OPS - in General Discussions [original thread]
Cloudy Zan wrote: Needless Sacermendor wrote: Sorry to spam a bit ... but to get constructive again ... Why not just leave it as is ... but highlight the NPC corps somehow, to differentiate them from player owned corps. That way you can see...
- by Maximus Stryker - at 2012.10.24 13:34:00
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1182. Looking for a good corp to call home to. - in Corporation Recruitment [original thread]
hang out in LFSquad and get in a few games with us
- by Maximus Stryker - at 2012.10.23 20:12:00
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1183. Tired of PUGs. Looking for a Decent Corp. - in Corporation Recruitment [original thread]
hang out in LFSquad, i will try and get in a few games with you, though we may be merging with another corp...
- by Maximus Stryker - at 2012.10.23 20:10:00
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1184. Names of the maps - in General Discussions [original thread]
Communications (the map with the two round rooms that connect and have "decks" out the the front) Biomass (the map with the two level indoor room that has a bridge over the main road) Plateaus (the map with the two hills and the two "garages" an...
- by Maximus Stryker - at 2012.10.23 18:29:00
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1185. Tournament Information? - in General Discussions [original thread]
(am I the only one surprised that people are considering taking off of work for this ) <-- this is me not judging people
- by Maximus Stryker - at 2012.10.23 18:12:00
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1186. Repair Tool - in General Discussions [original thread]
agreed, i hope the next temp fix for the repair tool is to only allow it to repair drop suits...until they can figure out a better solution and/or no WP-SP in the red zone...
- by Maximus Stryker - at 2012.10.23 16:53:00
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1187. 3 week SP totals? - in General Discussions [original thread]
Char 1: 2mil Char 2: 1mil Char 3: 700k I was playing around with a few different things in the beginning. I am going to stick with char 1 until I get close to cap and then play with Char 2. I think passive SP will always stay with Char 1 from now...
- by Maximus Stryker - at 2012.10.23 16:47:00
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1188. REMOVE SP cap . - in General Discussions [original thread]
Tech Ohm Eaven wrote: If you like my ideas then give a like?? The problem of how to balance casual player versus no lifers?? REMOVE SP cap. Starter area of UNDER 5 million SP with two ambush maps and two skirmish maps. Once you are OVER 5 mi...
- by Maximus Stryker - at 2012.10.23 14:20:00
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1189. I need people... - in General Discussions [original thread]
chat: LFSquad
- by Maximus Stryker - at 2012.10.22 19:49:00
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1190. Seraphim Initiative - in General Discussions [original thread]
Darky Kuzarian wrote: Frank A wrote: Do you have a public channel ingame? I may lurk there a bit if you do - I'm trying to avoid regestering on multiple corp sites just to ask a few questions :-) yes we do have in-game channel search for ...
- by Maximus Stryker - at 2012.10.19 19:52:00
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1191. Squad Size - in Feedback/Requests [original thread]
I disagree and do not want to see larger squads in the "general" / "public" match making. Save the larger squads for corp battle or fraction warfare. Reason: It will become unbalanced too easily if a large group of 8 guys goes into a match with a...
- by Maximus Stryker - at 2012.10.17 16:35:00
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1192. (Feedback) No one wants to play this game - in Feedback/Requests [original thread]
Sandair Mulholy wrote: DarkShadowFox wrote: If they all can just buy everything that makes them better than the average ISK players, and its been proven time and time again if you buy the things from the market place with real life currency,...
- by Maximus Stryker - at 2012.10.17 15:49:00
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1193. Request: Name Change (at least one) - in Feedback/Requests [original thread]
maybe to make both sides happy, in the character information sheet, there could be a category called, Aliases. Basically, it shows you all the previous names of that character. If you cap the limit at 1 per year, it will still be easy to track pe...
- by Maximus Stryker - at 2012.10.17 15:40:00
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1194. [Request] Spawn points - in Feedback/Requests [original thread]
you may want to consider this section of the forums Also, check this out
- by Maximus Stryker - at 2012.10.17 15:31:00
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1195. Points Over Time for Rep Tool - in Feedback/Requests [original thread]
DarkShadowFox wrote: -1 I dont care about the other stuff but the fact that you guys want reparing only makes the problem of farming worse :U Learn to play the game and dont sit there and repair :U that is all. If you don't understand t...
- by Maximus Stryker - at 2012.10.11 20:57:00
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1196. Instead of FFA. Mission suggestion - in Feedback/Requests [original thread]
HERE Maximus Stryker wrote: "Bounty Hunter Mode" where each merc is sent a district/map and must kill all the other "Bounty Hunters" to claim his bounty. His bounty could be that the winner is the only one who receives loot/salvage. (I am ...
- by Maximus Stryker - at 2012.10.11 20:46:00
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1197. request - able to go back to main menu - in Feedback/Requests [original thread]
agreed. A Dev hinted at a "bed" to go to sleep in and that would log out your character and you could log in (wake up) with a different one. Although I think this was wishful thinking on the devs part as well. Hopefully one day...
- by Maximus Stryker - at 2012.10.11 20:23:00
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1198. (Request) Uplink/homing module for crusader dropsuits - in Feedback/Requests [original thread]
I also would support testing the ability to "shut off" uplinks and hives and reuse them. Their spawn count would remain the same and the nanites used in the hive would not increase, just redeploy somewhere
- by Maximus Stryker - at 2012.10.11 13:40:00
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1199. War Points & Orbital Farming & Few ideas - in General Discussions [original thread]
you may want to consider posting here
- by Maximus Stryker - at 2012.10.11 13:36:00
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1200. (Request) Uplink/homing module for crusader dropsuits - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Fivetimes Infinity wrote: Something like this is a good idea, but it would need to be a sort of last resort thing. You wouldn't want this to make drop uplinks less useful. So, something like a 30 second respawn time woul...
- by Maximus Stryker - at 2012.10.10 19:07:00
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