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2521. [Request] Mid to Long Range Anti Infantry Heavy Weapon - in Feedback/Requests [original thread]
Hollow M Ling wrote: Now I know the heavys have the forge and assault hmg for longer range killing. But I think there should be a heavy weapon dedicated to kill infantry at Mid to Long range (edit: long as in like an assault rifles range) by de...
- by Mavado V Noriega - at 2012.12.02 14:17:00
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2522. How I'd fix the skill points system - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=44696&find=unread similar idea already posted here check it out
- by Mavado V Noriega - at 2012.12.02 14:14:00
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2523. sooo about the tanks.... - in General Discussions [original thread]
Noc Tempre wrote: Missile turrets are out, blasters are in. Suyra's are still boned because swarm launchers got buffed again. lolswarms such a joke
- by Mavado V Noriega - at 2012.12.02 14:11:00
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2524. Readjusting Heavies - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: 4 high powered slots? Really? Heavies are hard to deal with as they are now. Especially when you have heavy squads loading up in a LAV and hopping out and wiping out entire objectives. None of the suits has the same amount o...
- by Mavado V Noriega - at 2012.12.02 08:55:00
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2525. My thoughts currently: Difficulty - in Feedback/Requests [original thread]
Vallud Eadesso wrote: The biggest thing about DUST is that a new player will not really stand a chance against even a month old player. Within a month a player can easily get weaponry up to 5 (2% damage buff to all guns per level) mechanics to ...
- by Mavado V Noriega - at 2012.12.02 07:13:00
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2526. Can we get a privet corp battle system? - in General Discussions [original thread]
Dissonant Zan wrote: William HBonney wrote: That is a great idea! That would really increase the gameble aspect. Eventually we will fighting for planets. I don't think the anonymous contracts are necessary, later a corp can stay and protec...
- by Mavado V Noriega - at 2012.12.02 06:59:00
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2527. Can we get a privet corp battle system? - in General Discussions [original thread]
Cyn Bruin wrote: Zekain Kade wrote: that's not the reason for it. it's to allow corps to choose who they want to fight. Why not fight everyone, that's the point of the game? If you want to choose who to fight, then organize it ahead of ...
- by Mavado V Noriega - at 2012.12.02 06:57:00
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2528. Just to give you an idea how rich some of us Goons are: (AKA EVE/DUST ECONOMIC L... - in General Discussions [original thread]
Omnipotens Zitro wrote: Cerebral, I totally agree with you. TBH I don't think CCP can do anything to stop the flow of ISK really. We are going to be given contracts from EVE corps and alliances. They will be the ones giving dust Merc ISK. So ho...
- by Mavado V Noriega - at 2012.12.02 06:35:00
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2529. Can we get a privet corp battle system? - in General Discussions [original thread]
Dissonant Zan wrote: Why not just organize a corp battle with the other corp, make battle, and then have them accept it immediately? this. @ OP corp battles are tied to Faction Warfare cant really lock it or ppl will pad the system too easil...
- by Mavado V Noriega - at 2012.12.02 05:00:00
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2530. Readjusting Heavies - in Feedback/Requests [original thread]
+1 ironhide i still find it funny tbh proto logi 8 slots proto assault 7 slots proto scout 6 slots proto heavy 5? lol with the hp nerf shouldnt a heavy have more lows imo to buff its armor for type 2, b series, vk1 can do like assault and swap t...
- by Mavado V Noriega - at 2012.12.01 15:47:00
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2531. Corp MAtches - in General Discussions [original thread]
Quickgloves wrote: Mavado V Noriega wrote: quick word of advice try to keep the broadcasts off the forums notice everytime u got a corp match or a win u feel the need to broadcast it on the forums, thats not kool #KeepItClassy <3 bro ...
- by Mavado V Noriega - at 2012.12.01 15:03:00
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2532. Large railguns: do they need to be so slow? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Thanks for the answers. Turn speed to me is a really bad thing to nerf, just makes things frustrating to use, and just not fun. I hope the turn speed is raised, even if it means something else is nerfed instead. ...
- by Mavado V Noriega - at 2012.12.01 14:59:00
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2533. Large railguns: do they need to be so slow? - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Why are they so slow? Just curious. balance
- by Mavado V Noriega - at 2012.12.01 14:56:00
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2534. R*S Red Star Death Squad - in Corporation Recruitment [original thread]
Sentient Archon wrote: Red Star Death Squad is now opening recruitment! We are a competitive Dust 514 corporation focused on winning without all the egos. Originally founded in 2008 on COD4 we later went on to such games as Resistance2, Socom a...
- by Mavado V Noriega - at 2012.12.01 14:43:00
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2535. Tanks are too overpowered... - in General Discussions [original thread]
EnglishSnake wrote: TBH if i see a blaster tank i lol if im in my railtank Distance is my friend and i can whack you before you even cover half the distance to reach me Only way blasters are good is if you manage to get the jump on them and...
- by Mavado V Noriega - at 2012.12.01 14:27:00
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2536. Corp MAtches - in General Discussions [original thread]
quick word of advice try to keep the broadcasts off the forums notice everytime u got a corp match or a win u feel the need to broadcast it on the forums, thats not kool #KeepItClassy <3 bro
- by Mavado V Noriega - at 2012.12.01 14:11:00
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2537. Dust and CSM - in General Discussions [original thread]
DUST should have its own CSM to discuss on how the game should be balanced and new changes, expansions etc etc etc just like in EVE and for DUST//EVE link have both CSMs sit down with CCP it will not benefit DUST as a standalone game from any int...
- by Mavado V Noriega - at 2012.12.01 02:32:00
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2538. [Request] Increase in logistics suit stamina and speed - in Feedback/Requests [original thread]
Sentient Archon wrote: Free Beers wrote: its called the logi B series. No AUR versions buy with ISK simple.
- by Mavado V Noriega - at 2012.12.01 02:20:00
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2539. Why would anyone choose a Submachine Gun over an Assault Rifle? - in General Discussions [original thread]
KryptixX wrote: There really isnt... That is why the SMG is a side arm and ARs are light weapons. Dont really know what else to say. scrambler pistols are sidearms and one of the best guns in the game being a sidearm doesnt mean u have to ...
- by Mavado V Noriega - at 2012.12.01 02:07:00
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2540. EoN alliance recruiting talented mercs & corps - in Corporation Recruitment [original thread]
Red Star. description added to OP
- by Mavado V Noriega - at 2012.11.30 17:24:00
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