Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
841. Lightframe headcount. - in General Discussions [original thread]
G-Man Ganja full-time scout here.
- by Matticus Monk - at 2014.01.05 22:21:00
|
842. Scouts need to have no health bar. - in General Discussions [original thread]
I could go for this....
- by Matticus Monk - at 2014.01.05 02:05:00
|
843. Cathum Assault Scrambler Pistol = Boss - in General Discussions [original thread]
ThePlayerkyle13 wrote: I don't know why people see sidearms as inferior useless weapons, the Sub-Machine Gun is Awesome for ripping armor off your opponent, Flaylock Pistol is crappy ATM, but the Boss of all Sidearms is the Scrambler Pistol, if...
- by Matticus Monk - at 2014.01.05 01:45:00
|
844. Scout Registry / Killboard - in General Discussions [original thread]
I would be concerned if this was some other post, but it is pretty normal to fight amongst brothers.... Time to break some bottles, grab some pool sticks, and mess up the bar a bit!
- by Matticus Monk - at 2014.01.05 01:42:00
|
845. Scout Registry / Killboard - in General Discussions [original thread]
Oswald Rehnquist wrote: - snip - 1) Any implementation of cloaks will have some sort of simplification of tactics, how much is acceptable? (would would cloaks allow you to do and what limitations would cloaks have) 2) Thoughts on scouts bec...
- by Matticus Monk - at 2014.01.05 00:32:00
|
846. Scout Registry / Killboard - in General Discussions [original thread]
One Eyed King wrote: Spademan wrote: Guys, get this, I instakilled a tank with 3 re's. Trust me, getting them under is far more lucrative, if a little more difficult, than putting them on it's ass. Maybe this is my problem, placing them ...
- by Matticus Monk - at 2014.01.04 01:34:00
|
847. Looking for a challenge in playstyle. Need help. - in General Discussions [original thread]
Try sniper scout. But only fight in CQC.
- by Matticus Monk - at 2014.01.04 01:01:00
|
848. Scout Registry / Killboard - in General Discussions [original thread]
J0LLY R0G3R wrote: Llast 326 wrote: J0LLY R0G3R wrote: <--- cares zero about cloaks. X( You are OP in a scout suit as it is What would you like to see for a buff Personally I want to see CPU/PG increase (particularly for the Min...
- by Matticus Monk - at 2014.01.03 23:03:00
|
849. Does it count as protostomping if... - in General Discussions [original thread]
N1ck Comeau wrote: Proto scout is the only way a scout can do half decent. your fine Man, you must not know the scouts I know. Maybe PC is different but plenty of scouts wreck shop in pubs and FW in standard and ADV gear. Back on topic, if...
- by Matticus Monk - at 2014.01.03 21:49:00
|
850. A Salute to CCP Sabrewing - in General Discussions [original thread]
o7
- by Matticus Monk - at 2014.01.03 18:53:00
|
851. Scout Registry / Killboard - in General Discussions [original thread]
Oswald - I have the same fears about cloaks, except with none of the excitement about their pending introduction to the game. I'll give your post a more solid look tomorrow. I was just thinking you may want to pop in here and give this new scout ...
- by Matticus Monk - at 2014.01.03 11:26:00
|
852. About to have a bout as a scout - in General Discussions [original thread]
Welcome to the party, fellow scout. Practicing as a scout prior to the cloaking introduction is probably a good idea, just in case cloaking takes a while to materialize, or ends up coming in a form that throws off your plans a bit. You can get ...
- by Matticus Monk - at 2014.01.03 11:19:00
|
853. Scout collaborative problems thread - in General Discussions [original thread]
The thing that seems most "broken" to me about scouts at the moment is the differing racial bonuses between Gal and Min. The two suits have bonuses which lead one to a very specialized and pre-defined 'role' and the other to be more of a general s...
- by Matticus Monk - at 2014.01.03 07:01:00
|
854. Scout Registry / Killboard - in General Discussions [original thread]
Ruthless Lee wrote: Spademan wrote: This guy seems to be saying that scouts should be AV suits. Does that sound stupid to anyone else? Yes. I threw my comments in the mix as well.... I'm definitely not in favor of giving scouts bonu...
- by Matticus Monk - at 2014.01.03 06:17:00
|
855. How to buff AV and give Scouts a role at the same time - in General Discussions [original thread]
I like some of the ideas for modifying and improving A/V weaponry, but I'm against making the scout a suit which gets bonuses to A/V activities. Scouts should retain their bonuses to infiltration and recon (Gal), and infiltration and assassinati...
- by Matticus Monk - at 2014.01.03 06:09:00
|
856. Scout Registry / Killboard - in General Discussions [original thread]
Arkena Wyrnspire wrote: Quil Evrything wrote: Arkena Wyrnspire wrote: Quil Evrything wrote: https://forums.dust514.com/default.aspx?g=posts&t=125557 Needs more maths, comparisons, etc. For reference: https://forums.dust514....
- by Matticus Monk - at 2014.01.03 01:37:00
|
857. [Idea] Scout Suit Ability Distraction Device - in General Discussions [original thread]
Nice. Scout antics: collegiate level. "Hahaha! You think this is the real Quaid....? You're right." (BANG!)
- by Matticus Monk - at 2014.01.01 19:58:00
|
858. More Black Eagles....... yay....... - in General Discussions [original thread]
Free stuff is free stuff, especially stuff that can't be bought... I'll take it and use it, or eventually sell it.
- by Matticus Monk - at 2014.01.01 19:55:00
|
859. so what do you think the... - in General Discussions [original thread]
Tectonic Fusion wrote: knight guard fury wrote: the maximum speed CCP will allow scouts to move at without the game not registering where there at Hit detection has improved a lot, so maybe 11 at most. I'm a pessimist and I doubt that b...
- by Matticus Monk - at 2014.01.01 06:39:00
|
860. Can scouts have their speed/stamina back please? - in General Discussions [original thread]
Lynn Beck wrote: Ever played Mechwarrior online? That suffers from the same 'hit detection' problems for scouts as DUST. The way they fixed it (kinda?) is by making heavier engines extremely hard to fit, and super easy to kill. Imagine losing 9...
- by Matticus Monk - at 2014.01.01 06:29:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 |
First page | Previous page | Next page | Last page |