Pages: 1 [2] 3 4 5 6 7 |
21. Is there a pro-caldari (and a bit amarr) corp that plays FW? - in General Discussions [original thread]
Warrior Nation WNx is planning to actively pursue Caldari FW. You can find more information about our goals and intentions in this thread. Hope to see you out there on the battlefield! :D
- by Matobar - at 2013.09.15 20:52:00
|
22. ****..........Are these numbers accurate??!! - in General Discussions [original thread]
If you look closely at the week and 1 month graphs, you'll see a slight uptick in numbers. And remember, 1.4 recently came out...
- by Matobar - at 2013.09.15 20:40:00
|
23. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
I'm not implying an advantage. I'm implying an imbalance of some sort. It doesn't matter where it is now, what matters is that it exists, and it makes things harder for CCP and DUST than they would have been if they had stuck with one control scheme.
- by Matobar - at 2013.09.14 09:19:00
|
24. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
I don't see how. My argument is that coding for two different control styles is almost impossible, and yet CCP ignored that when they allowed KB/M to be supported in DUST 514. And that was a mistake. I fail to see how what the KB/M is based off of...
- by Matobar - at 2013.09.14 09:13:00
|
25. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Cosgar wrote: Matobar wrote: CCP made a mistake when they decided to build the game with two different control inputs. That's just the way it is. No other game developer has ever tried to do this, because it's too hard. Valve, SOE, Guerilla...
- by Matobar - at 2013.09.14 09:07:00
|
26. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
I'm not disagreeing with you, I'm saying DUST was slated for PS3 launch, and so CCP should have gone with a PS3 controller. Whatever their platform, they should not have tried to go for a dual-input setup as they have. It was a mistake. If CCP had...
- by Matobar - at 2013.09.14 09:06:00
|
27. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
CCP made a mistake when they decided to build the game with two different control inputs. That's just the way it is. No other game developer has ever tried to do this, because it's too hard. Valve, SOE, Guerilla Games, Bungie, DICE, all have rene...
- by Matobar - at 2013.09.14 09:02:00
|
28. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Except the proto would still be able to win because his gun does more damage and he has more health, assuming he doesn't have the reflexes of a dead cat, and your belief in unassailable-aim-bot is correct..............................................
- by Matobar - at 2013.09.14 08:23:00
|
29. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
In my honest opinion, I found the post 1.4 version of DUST vastly superior to the pre-1.4 version, and that's entirely due to the Aim Assist. I don't see what the big deal is about it, honestly. Proto players have the Aim Assist, same as newer pl...
- by Matobar - at 2013.09.14 08:12:00
|
30. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Like I said, equipment does give you advantages. In a one on one between equally skilled players, the proto would win. But in a one on one between unequally skilled players, the more skilled one SHOULD win, regardless of equipment. That has been ...
- by Matobar - at 2013.09.14 08:05:00
|
31. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Look, as far as CCP is concerned, equipment should not over-rule player skill. They designed the game, or intended to design it, so that if a player is skilled enough, he can and should overcome an equipment disadvantage. They've said as much more...
- by Matobar - at 2013.09.14 07:59:00
|
32. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
I'm a logi and I like 1.4 just fine. I frequently top the scoreboard, and that's after active scanning for a lot of the game for no WP :D
- by Matobar - at 2013.09.14 07:48:00
|
33. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
I think I see your point. If an equally skilled proto and militia user fought each other without Aim Assist, the proto would win due to an equipment advantage. If the same two people fought each other with Aim Assist the proto... would still win...
- by Matobar - at 2013.09.14 07:42:00
|
34. Chromozone (sp) was better than uprising. agree or disagree? - in General Discussions [original thread]
Chromosome was better because PFBHz was still around
- by Matobar - at 2013.09.14 06:42:00
|
35. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Not sure why militia killing proto is something CCP needs to worry about. They've always talked about adopting a policy of skill>>>>>>>>>>>>>>>>equipment, and 1.4 didn't change that. Also, speak for...
- by Matobar - at 2013.09.14 06:25:00
|
36. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Jesus Christ, just when I was getting into the game again too. CCP, please, for the love of god take this back. You were being so encouraging with your promises of "we're waiting to see all of the data" and stuff, and yet a mere 10 days after Upri...
- by Matobar - at 2013.09.14 06:19:00
|
37. To those few peeps still complaining about aim assist: - in General Discussions [original thread]
Did they really remove the Aim Assist? I didn't see any announcement for it. Everything I saw from CCP said they were adopting a wait and see approach. I hope it's still there when I pick up my controller tomorrow or I will be disappointed.
- by Matobar - at 2013.09.14 06:13:00
|
38. Sticky:Uprising 1.4 Feedback thread - in General Discussions [original thread]
CCP already knows about the Shotgun and Matchmaking issues, so I'm not worried about those. I love the aim assist, it has greatly improved the game for me! I finally feel dangerous to the enemy team, something I haven't felt in DUST for over six ...
- by Matobar - at 2013.09.03 22:49:00
|
39. Planetary Conquest Broken from the Very Start. Nice. - in General Discussions [original thread]
BigussDikkuss wrote: R'adeh Hunt wrote: You can join alliances as a smaller corp...problem solved ;) Okay...you have piqued my curiosity. How would this work? I like how you insult people who disagree with you without even knowing one...
- by Matobar - at 2013.05.14 22:37:00
|
40. Planetary Conquest Broken from the Very Start. Nice. - in General Discussions [original thread]
Queen-of-the-Kitties wrote: CCP FoxFour wrote: Planetary conquest has been designed from the ground up for organizations much larger than one, two, or four people. While yes this is supposed to be a big draw to DUST it is not the only one an...
- by Matobar - at 2013.05.14 17:35:00
|
Pages: 1 [2] 3 4 5 6 7 |
First page | Previous page | Next page | Last page |