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1841. Placeholder models for missing racial varients. - in General Discussions [original thread]
Maximus Stryker wrote: what don't you people understand about teh art department being the hold up, if we get a placeholder, it has to be in the form of an art concept already in the game...aka it will look like one of hte heavy suits that is a...
- by Master Jaraiya - at 2013.05.23 22:25:00
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1842. Good music to listen to in Dust? - in General Discussions [original thread]
I'm a Minmatar, I'm a Heavy, http://www.youtube.com/watch?v=04F4xlWSFh0
- by Master Jaraiya - at 2013.05.23 18:54:00
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1843. "Fixed Target Intel triggering for Flaylock Pistols" What exactly is ... - in General Discussions [original thread]
copy left wrote: R'adeh Hunt wrote: copy left wrote: When you point at an enemy the numbers and suit type show up properly now? Or the flaylock actually locks on to people. The former ;) Im using them and it isnt locking on lol ...
- by Master Jaraiya - at 2013.05.23 18:13:00
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1844. More Customization Options; I wanna look cool - in General Discussions [original thread]
This sounds like a good Idea. I was actually telling corpies virtually the same thing earlier today. My suggestion is to add a "camouflage slot" next to the dropsuit slot in the fitting wheel. Then each merc would be able to apply different color...
- by Master Jaraiya - at 2013.05.23 18:08:00
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1845. What does 6k dmg? - in General Discussions [original thread]
Buster Friently wrote: Felix Faraday wrote: Because my dropship just got taken out in 1 shot. It didn't say what weapon the guy was using, just that it did ~6k+ dmg. Wasn't an RDV, none in sight. And someone was credited with the kill. W.T...
- by Master Jaraiya - at 2013.05.23 16:48:00
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1846. What does 6k dmg? - in General Discussions [original thread]
Iron Wolf Saber wrote: Breach forge gun prototype tri stacked complex mods shot to the engine. Except you cannot triple stack damage mods on a heavy. Currently the most high slots the heavy can get is only two.
- by Master Jaraiya - at 2013.05.23 16:43:00
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1847. Placeholder models for missing racial varients. - in General Discussions [original thread]
martinofski wrote: jenza aranda wrote: Fro Diesel wrote: If this happens, when the new artwork is finished what will happen to the placeholder suits? Would they be refunded, simply convert to the new artwork, or remain in your inventory a...
- by Master Jaraiya - at 2013.05.23 16:32:00
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1848. Placeholder models for missing racial varients. - in General Discussions [original thread]
DUST Fiend wrote: Master Jaraiya wrote: You can petition CCP for a full respec as long as you do it by May 31st You're missing my point, I already have my respec coming :p I'm saying, let's say you've put all your points into Amarr hea...
- by Master Jaraiya - at 2013.05.23 15:19:00
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1849. Placeholder models for missing racial varients. - in General Discussions [original thread]
DUST Fiend wrote: DOOO ITTTTT But if you convince them to, you have to convince them to do a partial respec. Say you went Amarr sentinal, but you want to be Gallente. You should have all those points refunded from racial dropsuits, so you ca...
- by Master Jaraiya - at 2013.05.23 15:10:00
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1850. Add Heavy racial suits now, Use amarr model dif colors or return the type-2 or c... - in General Discussions [original thread]
check it out: https://forums.dust514.com/default.aspx?g=posts&t=80892&find=unread
- by Master Jaraiya - at 2013.05.23 14:27:00
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1851. Placeholder models for missing racial varients. - in General Discussions [original thread]
I'm behind this 100% I don't mind waiting for the other models of racial variants, but the functionality needs to be added to the game as soon as humanly possible. I'm a heavy, and as such I do not want to spec Amarr at all, so I am very limited...
- by Master Jaraiya - at 2013.05.23 12:26:00
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1852. Heavies and Scouts - in General Discussions [original thread]
Breakin Stuff wrote: I'm skipping going more than standard for now. Std fatties seem to do ok-ish and I kill prototards all the time because support skills > paper tanks. once the gallente and other heavies come out I'll evaluate them. hope...
- by Master Jaraiya - at 2013.05.23 11:37:00
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1853. What should my alts be? - in General Discussions [original thread]
Byozuma Kegawa wrote: Because the Amarr Heavy is presently the only heavy suit and the forge gun is a heavy weapon? Well I could see using the Amarr Heavy Frame, but I wouldn't spec all the way into the Amarr Heavy Dropsuits. That would be a...
- by Master Jaraiya - at 2013.05.23 03:05:00
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1854. New player here looking to start playing Dust tonight. Looking for tips. - in General Discussions [original thread]
BOOOGERTRON BORTZORG wrote: THUNDERGROOVE wrote: You'll get stopped 70% of the time if you play pub matches without other players you know on your team. Great so since I dont know anyone, this is going to be painful... I'll look you u...
- by Master Jaraiya - at 2013.05.23 02:50:00
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1855. What should my alts be? - in General Discussions [original thread]
Byozuma Kegawa wrote: Caldari Logistic (Assault) followed by Amarr Heavy (Forge Gun) why would you use an Amarr Heavy suit with a forge gun? The Amarr Heavy provides no bonus to any heavy weapon currently in game.
- by Master Jaraiya - at 2013.05.23 02:35:00
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1856. New player here looking to start playing Dust tonight. Looking for tips. - in General Discussions [original thread]
Buster Friently wrote: Sontie wrote: Also, for the first week at least, play an alt while keeping passive sp on your main. You're going to die a LOT, and getting your k/dr back up after you learn to play can take a long time :( KDR means...
- by Master Jaraiya - at 2013.05.23 02:13:00
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1857. Oh man im full of nubber questions tonight but im hyped to play so sorry. - in General Discussions [original thread]
BOOOGERTRON BORTZORG wrote: I dont use my PS3 that often. Can anyone recommend me a good network set up guide to get a good connection ? I was told your NAT needs to be open but mine says type 2 etc. Is there a certified good way to set up a PS...
- by Master Jaraiya - at 2013.05.23 02:11:00
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1858. How long is it going to take a new player to get a good HMG set up? - in General Discussions [original thread]
Kleanur Guy wrote: More like just a few million. Heavy is the lowest SP class. Its like 300k for adv suit, 650k for proto hmg, 1mil for shield extenders. So if you use your SP properly only 2.5 millionish Thats it there is a decent HMG setup ri...
- by Master Jaraiya - at 2013.05.23 02:07:00
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1859. New player here looking to start playing Dust tonight. Looking for tips. - in General Discussions [original thread]
BOOOGERTRON BORTZORG wrote: Thanks alot appreciate the help. No problem.
- by Master Jaraiya - at 2013.05.23 01:59:00
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1860. New player here looking to start playing Dust tonight. Looking for tips. - in General Discussions [original thread]
I recommend speccing into shield upgrades and armor upgrades as fast as possible no matter what class you wish to run. For a heavy It depends if you want to shield tank or armor tank (or both) before you decide where to take your skill tree from ...
- by Master Jaraiya - at 2013.05.23 01:56:00
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