Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 [90] 100 |
1781. This game needs better quickscoping. - in General Discussions [original thread]
Crash Monster wrote: I'd still like a better solution to the sniper close range quickscope problem. As someone who plays a sniper the continuous drift every time you scope (quick or not) is always fighting you. All we need is a dispersion ind...
- by Master Jaraiya - at 2013.05.30 02:55:00
|
1782. Surprise Surprise Bumblebee is everywhere! - in General Discussions [original thread]
Skihids wrote: KOBLAKA1 wrote: Hmmm shameless trolling... Please backup your facepalm A logistics role is the LOGISTICS not leading a charge like an assault. I thought DUST did away with rigidly defined roles. Isn't the idea to use wh...
- by Master Jaraiya - at 2013.05.29 21:57:00
|
1783. Placeholder models for missing racial varients. - in General Discussions [original thread]
Good afternoon! Bump!
- by Master Jaraiya - at 2013.05.29 18:32:00
|
1784. Placeholder models for missing racial varients. - in General Discussions [original thread]
So is there any word on this Jenza? Obviously this has a lot of support from the community. Have the DEVs been following the thread? Are they leaning towards the placeholder models? Is there any particular reason they have not responded with th...
- by Master Jaraiya - at 2013.05.29 12:28:00
|
1785. Placeholder models for missing racial varients. - in General Discussions [original thread]
Bumping because it is a new day and this still needs to be implemented!
- by Master Jaraiya - at 2013.05.29 11:00:00
|
1786. Placeholder models for missing racial varients. - in General Discussions [original thread]
Goat of Dover wrote: Unfortunately CCP is really into lore and will do things as they see fit towards it. Our only problem is we really need a point towards benefitting them. I am not talking about doomsaying either we need to make a ligitamate...
- by Master Jaraiya - at 2013.05.29 03:38:00
|
1787. Understanding the dust community better: a survey. - in General Discussions [original thread]
Questions 1 and 2 bothered me. Question 1: I am forced to use a suit i do not wish to use because what would be my primary suit is not in the game, therefore I was forced to select the dropsuit I am stuck with until my proper suit is added. Ques...
- by Master Jaraiya - at 2013.05.29 02:22:00
|
1788. Heavies - in General Discussions [original thread]
mikegunnz wrote: Given the joke of a passive bonus the Amarr specialization gives, I'm surprised more ppl don't just spec into ONLY the level5 basic Heavy suit. It'll still allow you to be a Heavy, but also save SP for the future release of all...
- by Master Jaraiya - at 2013.05.28 19:09:00
|
1789. [REQUEST] In the War Barge - in Feedback/Requests [original thread]
Can you add the ability to allocate SP while in the War Barge
- by Master Jaraiya - at 2013.05.28 14:35:00
|
1790. WHAT IS THIS ****?! - in General Discussions [original thread]
Could the extra ISK be from the skill books?
- by Master Jaraiya - at 2013.05.28 13:01:00
|
1791. Placeholder models for missing racial varients. - in General Discussions [original thread]
Bump for equality!
- by Master Jaraiya - at 2013.05.28 12:01:00
|
1792. Placeholder models for missing racial varients. - in General Discussions [original thread]
Maybe this thread just doesn't have enough momentum. Go and tell everyone you play with to support it. Post the url in your Local, Corp, Alliance and any other channels you are a member of in game! Lets get some force behind this!
- by Master Jaraiya - at 2013.05.27 20:44:00
|
1793. CCP if you make heavy's stronger again increase the price of them - in Feedback/Requests [original thread]
Alaika Arbosa wrote: EXASTRA INVICTAS wrote: Just a little bit tougher and just a little bit more expensive is all that's required. All these "buuuuffff meeeeeeeee" threads like to completely forget about balance and focus only on their spec...
- by Master Jaraiya - at 2013.05.27 18:56:00
|
1794. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Master Jaraiya wrote: Alaika Arbosa wrote: @Jaraiya If point defense is the intended effective deployment of Heavies, they don't need the speed. You wouldn't need to kill them in order to defend your point, making th...
- by Master Jaraiya - at 2013.05.27 18:44:00
|
1795. What if.... - in General Discussions [original thread]
nor asha wrote: They are being reserved for MTACS. Level 4 will unlock Basic MTACs which has a very large hp base, and a heavy/light weapon slot. Normal slot layout numbers like a logi 4/5 ish, no equipment slots, no grenades. Huge hitbox. L...
- by Master Jaraiya - at 2013.05.27 18:30:00
|
1796. What if.... - in General Discussions [original thread]
Sloth9230 wrote: To see who's dumb enough to skill into them? Also, doesn't 5 unlock heavy suits? Heavy is unlocked at 3 4 and 5 are reserved for pilot and commando suits
- by Master Jaraiya - at 2013.05.27 18:29:00
|
1797. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Alaika Arbosa wrote: Yeah, and every scrub in the game will go heavy too (not trying to say you are a scrub). The game will go from AR514 to HeavyScrubPackingAGLU/DTAR514. Heavies should be deathspitting bollards of Doom, not bulky Assault suit...
- by Master Jaraiya - at 2013.05.27 17:54:00
|
1798. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Alaika Arbosa wrote: @Jaraiya If point defense is the intended effective deployment of Heavies, they don't need the speed. You wouldn't need to kill them in order to defend your point, making them run away is also point defense. Besides HMG ge...
- by Master Jaraiya - at 2013.05.27 17:45:00
|
1799. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Alaika Arbosa wrote: @Jaraiya If point defense is the intended effective deployment of Heavies, they don't need the speed. You wouldn't need to kill them in order to defend your point, making them run away is also point defense. Besides HMG ge...
- by Master Jaraiya - at 2013.05.27 17:33:00
|
1800. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Alaika Arbosa wrote: @Jaraiya How would something like this sound? Nerf Movement speed by enough to make sprinting as fast as walking currently is Buff Raw HP Buff Resist vs Small Arms Buff Turning speed by double or so Buff HMG Damage by 1...
- by Master Jaraiya - at 2013.05.27 17:07:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 [90] 100 |
First page | Previous page | Next page | Last page |