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2001. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Lance 2ballzStrong wrote: SoTa of PoP wrote: Master Jaraiya wrote: Is it just me or does it seem like you have to have your target dead center of your reticule to get any hit detection now? You actually have to go a little a head of the...
- by Master Jaraiya - at 2013.05.13 18:30:00
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2002. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
SoTa of PoP wrote: Master Jaraiya wrote: Is it just me or does it seem like you have to have your target dead center of your reticule to get any hit detection now? You actually have to go a little a head of them, just a tad, if they're mov...
- by Master Jaraiya - at 2013.05.13 18:27:00
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2003. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Is it just me or does it seem like you have to have your target dead center of your reticule to get any hit detection now?
- by Master Jaraiya - at 2013.05.13 18:01:00
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2004. Human Endurance Event BPO? - in General Discussions [original thread]
Wow I wonder do people even read anymore? CCP clearly stated it would be a specially designed combat module; not a weapon or a dropsuit or any kind of vehicle! We will be getting a COMBAT MODULE just like it said here: http://dust514.com/news/...
- by Master Jaraiya - at 2013.05.13 11:13:00
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2005. Server: Tranquility Players - in General Discussions [original thread]
23817 Im loving these numbers!
- by Master Jaraiya - at 2013.05.10 12:16:00
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2006. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
Musta Tornius wrote: The devs did state a reason why weapon ranges weren't in info, something to do with different optimals for different ppl and whatever else, can't remember exactly. Hopefully when we get the new weapon ranges system the ran...
- by Master Jaraiya - at 2013.05.10 12:05:00
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2007. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
Musta Tornius wrote: General Tiberius1 wrote: StarCrash II wrote: Good call ccp but just one question are you going to put the ranges in the list of stats on each gun coz it would be nice to know what my opt and fall off ranges are when i...
- by Master Jaraiya - at 2013.05.10 11:10:00
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2008. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
Liner ReXiandra wrote: It's really unbelieveable that this was allowed to happen. We've spend a year in beta with subpar graphics that got excused by the "we want to focus on getting the core shooter game good". Then you upgrade the graphics a...
- by Master Jaraiya - at 2013.05.10 10:57:00
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2009. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
+1 Very good news to hear. Thank you CCP for listening to the players' requests and feedback about these issues.
- by Master Jaraiya - at 2013.05.10 10:52:00
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2010. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Darken-Sol wrote: try heavy AR. its pretty beasty, use the toxin on pesty scouts. i dont even bother aiming. fire a full clip reload. repeat til ur outta ammo. uprising blows Hmm about 1000 hp + about 300 rounds total with no Eq.slots and ve...
- by Master Jaraiya - at 2013.05.10 10:42:00
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2011. CCP... The Monsters it has created.. And Nerfs... - in General Discussions [original thread]
NAV HIV wrote: Count me in. Having fun killing heavies with SMG. What are they gonna say now? SMG OP? SMG is OP!
- by Master Jaraiya - at 2013.05.09 19:16:00
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2012. CCP... The Monsters it has created.. And Nerfs... - in General Discussions [original thread]
General Tiberius1 wrote: lol, just playing around with the militia variants of everything for several builds has given us great experince (pityy CCP took away the starter fits though) I actually made a request thread about this here: https...
- by Master Jaraiya - at 2013.05.09 19:12:00
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2013. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Caineghis Beoulve wrote: We are forgetting the most important part here, is that the HMG is not fixed, we need the HMG to be able to perform our job, be it as a defender or as an attacker. We need the HMG restored to Chromosome stats, that was...
- by Master Jaraiya - at 2013.05.09 19:02:00
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2014. Please Read: May 6 CPM0/CCP meeting regarding "Uprising" and the road... - in General Discussions [original thread]
I posted this Here: https://forums.dust514.com/default.aspx?g=posts&t=73100&p=23 I may be biased, but I think these are great ideas so I'm just reposting in this thread to make sure they are seen by the right people. Master Jaraiya...
- by Master Jaraiya - at 2013.05.09 16:06:00
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2015. Thank you CCP and the CPM - in General Discussions [original thread]
+ 1 C'mon ladies and gents lets give them some recognition for their hard work at making this FREE game for us to enjoy.
- by Master Jaraiya - at 2013.05.09 15:27:00
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2016. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
General Tiberius1 wrote: Master Jaraiya wrote: Grenadez Rollack wrote: I'm ready to hear from someone who has tried the heavy with a good laser. I was thinking that may be a good way to be the point defense man. Camp objective woth laser ...
- by Master Jaraiya - at 2013.05.09 14:22:00
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2017. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Grenadez Rollack wrote: Master J I respect that to the fullest but right now there is no real heavy I still run the HMG despite its current state, and I know there are some who stand with me (you know who you are).
- by Master Jaraiya - at 2013.05.09 12:02:00
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2018. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
CCP Remnant wrote: Yeah... right now only the Amarr heavy frame model is complete. In Uprising we've started pushing all the suits more into specific race profiles, but of course when you're missing 75% of the other frame options you're bound t...
- by Master Jaraiya - at 2013.05.09 11:46:00
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2019. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Grenadez Rollack wrote: I'm ready to hear from someone who has tried the heavy with a good laser. I was thinking that may be a good way to be the point defense man. Camp objective woth laser and smg and grenades Heavies don't use lasers. Hea...
- by Master Jaraiya - at 2013.05.09 11:05:00
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2020. (request)severely reduce side to side movement speed - in Feedback/Requests [original thread]
Yea I have noticed some hit detection issues when i see someone moving side to side really fast like that. It also makes them absolutely impossible to track.
- by Master Jaraiya - at 2013.05.08 19:13:00
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