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121. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Can't view the spreadsheet Was updating the spreadsheet. Added a few ideas for Bloodline bonuses, role bonuses and made minor changes based on feedback. Please try to view again. Updated Link. https://docs.google....
- by Master Jaraiya - at 2013.06.24 16:19:00
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122. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: No. The greatest reason being that kind of initial commitment to some cause/style only hurts new player experience. Either they have to study before even creating the char (bye bye fast get onboard) or they most likely h...
- by Master Jaraiya - at 2013.06.24 15:28:00
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123. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
Django Quik wrote: It's interesting but I think a better way to do this would be to give races certain bonuses to learning skills - there's something similar in Eve. When you choose a race there are certain skills that that race gets a reductio...
- by Master Jaraiya - at 2013.06.24 14:04:00
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124. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
Wolfica wrote: but if our walls crumble then there is nothing to cast the shadow that you live in. also jaraiya you spelt it "a"*** instead of "s"*** so you miss quoted him Edit: -------------------------acum--------and----- scum looks lik...
- by Master Jaraiya - at 2013.06.24 05:12:00
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125. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
Edit: I do like this idea though. in what other MMO do you not see racial bonuses, or skill bonuses. If I chose to use a heavy weapon then I would get a bonus in that skill, and all other players are able to skill into that but it take mores time....
- by Master Jaraiya - at 2013.06.24 05:01:00
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126. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
Wolfica wrote: NO!!! for the CORPORATION!!! Your Megacorps are divided and as such shall crumble in time! The bonds which strengthen the Tribes grow stronger by the day! Let freedom reign in the shadows the light of their god casts beyond ...
- by Master Jaraiya - at 2013.06.24 04:20:00
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127. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
True Adamance wrote: Master Jaraiya wrote: True Adamance wrote: Yeah I saw and stomped some of your guys today. Be Reclaimed Minnie scum ((OOC- I guess though the real thing would be to have racial video scenes, etc that EXPLAIN THIS....
- by Master Jaraiya - at 2013.06.24 04:02:00
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128. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
True Adamance wrote: Yeah I saw and stomped some of your guys today. Be Reclaimed Minnie scum ((OOC- I guess though the real thing would be to have racial video scenes, etc that EXPLAIN THIS. FPSers aren't the brightest gamers in the baseme...
- by Master Jaraiya - at 2013.06.24 03:50:00
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129. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
Croned wrote: Who's gonna inform the new users? This would of course be detailed in the tutorials. CCP could even alllow a one time Change of Race. Come to think of it I believe they have confirmed the future addition of a Race change for A...
- by Master Jaraiya - at 2013.06.24 03:32:00
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130. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
True Adamance wrote: This does not happen in EVE you are not penalised fr making specific racially aligned choices, all that matters is what you skill into and that I feel should remain the core of the game. Lets be honest while its true the A...
- by Master Jaraiya - at 2013.06.24 03:28:00
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131. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
Oh I forgot to add that with the implementation of this would come the offer to change your race. The Roles would still carry their Role Bonus regardless of what Race you are. Each Race and Bloodline would have an inherent bonus active regardles...
- by Master Jaraiya - at 2013.06.24 03:09:00
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132. [Idea] "Viewed By CCP" - in Feedback/Requests [original thread]
+1 This couldn't do anything other than benefit the Community at large!
- by Master Jaraiya - at 2013.06.24 02:58:00
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133. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
I have been thinkin of different ways to make Character Development more in depth. Currently the Races and Bloodlines we choose when making our character are of no consequence when we beginning developing our Mercenaries. I would love to see this ...
- by Master Jaraiya - at 2013.06.24 02:36:00
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134. Generalise the skill trees at the lower end - in Feedback/Requests [original thread]
What about simply making the racial bonusus a passive that you have for being that particular race. Of course this would have to be explained in character creation. Then moving the "Class Basic Frames" between Dropsuits Command and the specific ...
- by Master Jaraiya - at 2013.06.23 22:00:00
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135. I'll ask again.... - in Feedback/Requests [original thread]
Maken Tosch wrote: Master Jaraiya wrote: True Adamance wrote: This really wasn't a debate about respecs and stuff just a generic question about me making my skill choices now not knowing how things will turn out. I mean I'm pretty patien...
- by Master Jaraiya - at 2013.06.23 17:25:00
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136. I'll ask again.... - in Feedback/Requests [original thread]
True Adamance wrote: This really wasn't a debate about respecs and stuff just a generic question about me making my skill choices now not knowing how things will turn out. I mean I'm pretty patient but I would like to know even roughly how lon...
- by Master Jaraiya - at 2013.06.23 17:09:00
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137. I'll ask again.... - in Feedback/Requests [original thread]
Maken Tosch wrote: There is also the fact that CCP will continue to add more things that will require their own separate skills that may not be racially linked at all like: 1. Cloaking modules 2. Siege mode modules for tanks 3. Mining Equipmen...
- by Master Jaraiya - at 2013.06.22 18:33:00
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138. flaylock ideas - in Feedback/Requests [original thread]
Make Flaylock fire steel bolts instead of explosive rounds.
- by Master Jaraiya - at 2013.06.22 18:06:00
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139. [Request] WP for dealing damage. - in Feedback/Requests [original thread]
+1 to OP. This should be applied to installations as well.
- by Master Jaraiya - at 2013.06.22 17:47:00
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140. I'll ask again.... - in Feedback/Requests [original thread]
If one is Specced into the AR skill line, then one may use any variant of AR. There would not be a separate skill line for the Caldari AR, Minmatar AR, Amarr AR, and Gallente AR. Therefore when these variants are added all one would need to do is ...
- by Master Jaraiya - at 2013.06.22 17:38:00
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