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21. Question about social status of the mercenaries - in General Discussions [original thread]
Well, considering the executor of the Caldari state wants to see every last one of us eliminated, I'd say it's not good. Besides that, he is only the Executor of the Caldari state, and the chances are very good that the reputation of the clone ...
- by Mars El'Theran - at 2013.02.11 04:55:00
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22. is dust 514 the worst shooter ever made? - in General Discussions [original thread]
Mitsuko'Souma wrote: The dark cloud wrote: i think the worst FPS is Haze. You have a point there. I bought Haze used for 2 dollars, played it for 10 minutes then threw it away. It was that bad. dust is only the 2nd worst shooter ever ...
- by Mars El'Theran - at 2013.02.11 04:43:00
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23. How are "Mercenaries" considered in New Eden? - in General Discussions [original thread]
Beld Errmon wrote: If you mean mercs in general, i've got no idea but if you mean how do pod pilots regard dust bunnies? "get to the back of the bus" springs to mind, also "we don't serve your kind in here" They are desperately afraid dust wi...
- by Mars El'Theran - at 2013.02.11 04:39:00
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24. Shock Trooper Dropsuit - in Feedback/Requests [original thread]
I like the idea. Could save a lot of minor damage when attempting to find interesting alternate routes. I don't jump out of dropships often because the pilots are usually too close to the ground. Inertia Dampener requires a safe height, sort of ...
- by Mars El'Theran - at 2013.02.11 04:18:00
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25. Points needed till Orbital Strike Meter - in Feedback/Requests [original thread]
This probably wouldn't be a bad idea, but it should be kept relatively non-invasive with respect to the HUD.
- by Mars El'Theran - at 2013.02.11 03:08:00
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26. [suggestion] Mass Drivers - in Feedback/Requests [original thread]
MD actually takes some skill to drop where you want it, and it doesn't have a lot of AOE effect so it pretty much has to be right on target to do any good. I was in a match the other day with some players lobbing mass driver rounds into an area by...
- by Mars El'Theran - at 2013.02.11 03:07:00
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27. [Request] Remove the Skill Cap - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: Mars El'Theran wrote: No. Your premise is flawed. Removal of the skill cap will just make players who SPfarm now that much further ahead later, but you knew that. So when I get laser rifle operation V, which I have ...
- by Mars El'Theran - at 2013.02.11 02:45:00
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28. This map design is KILLING ME - in General Discussions [original thread]
How so? I think they are very good, but some do favor one side, (Defender/Attacker), much more than the other. When it is the defender that is favored, it tends to make sense, where favoring the attacker is sort of weird. Most defensive installat...
- by Mars El'Theran - at 2013.02.10 21:41:00
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29. snipers shooting through terrain... - in Feedback/Requests [original thread]
This is probably similar to the guy that was visibly floating 10 feet off the ground. Graphical glitch.
- by Mars El'Theran - at 2013.02.10 21:38:00
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30. New Advanced Dropsuit Classes "leaked" or maybe not - in General Discussions [original thread]
Nice Sounds like Tech 2 variations of standard drop suits.
- by Mars El'Theran - at 2013.02.10 21:36:00
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31. SMG why? - in General Discussions [original thread]
Lasarte Ioni wrote: the problem is the turning speed of the gun while in ADS, it's a ******* small weapon, it might have inmense recoil because of that, but i don't know why my turn speed becomes lower than a heavy while actually aiming... It...
- by Mars El'Theran - at 2013.02.10 21:33:00
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32. [suggestion] a possible solution to making weapons balanced - in Feedback/Requests [original thread]
Having tested the LR a bit more, I'm not convinced it is really overpowered, so much as it appears to be on the other end of it. I'm guessing--with high enough skills all weapons are devastating as I know the LR and Geks can be. I did kill one he...
- by Mars El'Theran - at 2013.02.10 08:39:00
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33. [suggestion] a possible solution to making weapons balanced - in Feedback/Requests [original thread]
I've tested the LR only briefly in a very poor environment, (died 3-4 times to a Madrugar, twice to a Sniper, and once to an Exile AR, with about 4 of those being my LR DS), and--so far--can conclude that overheat on this weapon isn't the problem....
- by Mars El'Theran - at 2013.02.10 06:46:00
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34. Devs the noob cannon gonna scare away new players to game - in Feedback/Requests [original thread]
This, LR, and Tank; it is not exclusive. Your assessment is generally correct from what I've seen though. edit: on the other hand, every FPS has more effective players that have unlocked stuff from what I've seen, and they almost consistently des...
- by Mars El'Theran - at 2013.02.10 06:39:00
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35. [Suggestion] Skill Point Reallocation - in Feedback/Requests [original thread]
XXfootnoteXX wrote: Cross Atu wrote: This has been suggested several times and the short answer is that it is contrary to the design philosophy of New Eden and would also shorten the life cycle of the game as well as cheapening the macro div...
- by Mars El'Theran - at 2013.02.10 06:38:00
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36. new maps, better map rotation, etc. - in Feedback/Requests [original thread]
I've seen some very different landscapes on the same maps, and particle effects, and various other environment changes and moods. These are testing for planet and district seeding later if that fanfest video I watched the other day is any indicati...
- by Mars El'Theran - at 2013.02.10 06:30:00
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37. [Request] Make me feel like I am in a dropsuit - in Feedback/Requests [original thread]
Having variable HUD for each suit might be cool. It would also probably take some time to do it right. Personally, I don't see the face shield as something that projects a holographic, (this would be impossible), image, but as something that is u...
- by Mars El'Theran - at 2013.02.10 06:26:00
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38. [Request] Remove the Skill Cap - in Feedback/Requests [original thread]
No. Your premise is flawed. Removal of the skill cap will just make players who SPfarm now that much further ahead later, but you knew that.
- by Mars El'Theran - at 2013.02.10 06:21:00
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39. Skirmish is pointless after hitting the cap - in General Discussions [original thread]
You do know that you can hack objectives and play Logibro right?
- by Mars El'Theran - at 2013.02.10 06:18:00
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40. new dropsuit designs - in General Discussions [original thread]
Vaerana Myshtana wrote: Yeah I want to see Minnie suits with failsails like someone mentioned in the time travel thread. :spacepalm: I'm sure the potential for corp branding is there; it is in EVE to some extent, but has never been imple...
- by Mars El'Theran - at 2013.02.10 06:17:00
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