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81. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
crazy space 2100046106 wrote: No sp cap. But daily sp bonus pool. So your 1st 24,000 sp is earned at 3 times the rate. Most mmos have this feature ..and amusingly, I don't play any of them.
- by Mars El'Theran - at 2013.01.23 02:54:00
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82. New weapon art (new Caldari rifle) - in General Discussions [original thread]
I'll take a Minmatar Assault, thank you. Rifle I mean; not an assault. Also, really looking forward to something besides that horrible Caldari Sniper Rifle. I really don't care what, and couldn't tell you whetehr I just don't like the look, or th...
- by Mars El'Theran - at 2013.01.23 01:45:00
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83. Will Mercs someday have faces? - in General Discussions [original thread]
I haven't heard any indication there will be. Afaik, we're all supposed to look more-or-less identical.
- by Mars El'Theran - at 2013.01.23 01:37:00
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84. Dust 514 fighter jets.....and when will they finally add them. - in General Discussions [original thread]
Unmanned Drones would seem appropriate too.
- by Mars El'Theran - at 2013.01.23 01:35:00
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85. To those that say No Cap is fine cause Replication didnt have one - in General Discussions [original thread]
I'd google it, but I probably wouldn't be interested anyhow.
- by Mars El'Theran - at 2013.01.23 01:28:00
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86. [VOTE IN PROGRESS] To cap or not to cap. That is the question. - in General Discussions [original thread]
EVE onlines SP progression isn't what you think it is. It's actually Prereq. Attribute + 1/2 of Secondary Prereq. Attribute. per minute Curious as to whether you consider me a drunk Thor or Angry Hulk, though you may not have considered me at all...
- by Mars El'Theran - at 2013.01.23 01:24:00
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87. Is no SP cap a better fit for a shooter? - in General Discussions [original thread]
Only if it's BF or something like it, where that sort of thing doesn't really matter anyway, and players just rank up and restart. It doesn't give you anything but prestige in those games, for the most part. Some equipment unlocks, but no special ...
- by Mars El'Theran - at 2013.01.23 01:16:00
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88. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
This is actually really simple to calculate projections from. Assume 2500 Sp per match with no cap; assume 15 minutes per match; assume 3 matches per hour reasonably speaking; assume 12 hours a day continuous play by certain members of the player...
- by Mars El'Theran - at 2013.01.23 01:13:00
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89. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Xavier Hastings wrote: I actually support no cap. People will play as much as they will play and that is that. No need to punish them. Besides, early players will not get trampled on... If they fix the matchmaking system. I'm afraid that ...
- by Mars El'Theran - at 2013.01.23 00:55:00
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90. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Deveshi wrote: Mars El'Theran wrote: Vanda-Kon wrote: I love that people with an active life don't even want no lifers to have the smallest glimpse of reward or happiness. You've got your reward, your full life. Go be busy. If by full...
- by Mars El'Theran - at 2013.01.22 14:40:00
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91. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Aqil Aegivan wrote: CCP Cmdr Wang wrote: the skill cap introduces too many other unacceptable compromises Does anyone know what Wang is talking about here. I'd love to know what terrible compromises are being used to justify this awful d...
- by Mars El'Theran - at 2013.01.22 14:07:00
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92. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Vanda-Kon wrote: I love that people with an active life don't even want no lifers to have the smallest glimpse of reward or happiness. You've got your reward, your full life. Go be busy. If by full life you mean the requirement to invest mo...
- by Mars El'Theran - at 2013.01.22 13:16:00
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93. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Jason Pearson wrote: The SP System is very easy to figure out tbh. Let's imagine we've just reset and they've introduced a new system based on this idea. 22/01/2013 The SP "Pool" is currently at 28,000 SP (+25% with Booster) 23/01/2013 The S...
- by Mars El'Theran - at 2013.01.22 13:14:00
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94. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
Thing about the Cap is that it stabilizes SP advancement for all players to some extent. Removing that cap satisfies 'instant gratification players' and punishes players who haven't the time to take advantage of it to the same degree. This is not ...
- by Mars El'Theran - at 2013.01.22 13:02:00
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95. [Updated] Full Removal of the SP Cap - in General Discussions [original thread]
CCP Cmdr Wang wrote: I would like to explain the reasons on why we are testing the removal of the SP cap and keep you all better informed. The development team has been listening intently to the tons of feedback from you guys on the skill sys...
- by Mars El'Theran - at 2013.01.22 12:05:00
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96. How much money do you intend to spend on Dust? - in General Discussions [original thread]
Aighun wrote: Leovarian L Lavitz wrote: Aighun wrote: fenrir storm wrote: I'll pay what I feel the game is worth NOTHING So brave... so daring... so very clever... Don't worry, I'm covering for him ;0 Not to derail this threa...
- by Mars El'Theran - at 2013.01.20 23:55:00
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97. Discussion: Does the Daily Skill Point Cap Hurt the "Working Man"? - in General Discussions [original thread]
Yes, but this doesn't mean there should be no cap. Even if there wasn't I wouldn't have time to catch up, or otherwise take advantage of it most days. I'm certainly not spending my entire weekend, (or those I have anyway), trying to get lots of SP...
- by Mars El'Theran - at 2013.01.20 23:44:00
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98. How will this be put on PS4? - in General Discussions [original thread]
I think this is less work than you expect it to be.
- by Mars El'Theran - at 2013.01.20 21:24:00
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99. once open beta hits..could we get some indication of who was a closed member and... - in General Discussions [original thread]
Sleepy Zan wrote: Personally I would love for the second class new comers to recognize the closed beta elite ..also, continuing my other post, a forum avatar to complement whatever dropsuit is chosen might be cool.
- by Mars El'Theran - at 2013.01.20 21:22:00
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100. once open beta hits..could we get some indication of who was a closed member and... - in General Discussions [original thread]
VirtualxBucaneer wrote: It would create a division for the community, just imagine how the beta vets would treat the newcomers. That happens in every game anyway. There are always self-important people calling down others, and it goes both w...
- by Mars El'Theran - at 2013.01.20 21:15:00
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