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421. [BUG] Rendering distance / depth calculation glitches - in Technical Support/Bugs [original thread]
One of the issues with rendering distance seems to be glitches when calculating the z-position of objects. I've mostly seen this when tracking someone using a sniper rifle -- when they run close to certain objects (not behind them!) they vanish, a...
- by Marc Rime - at 2013.08.22 11:05:00
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422. This game is Terrible! I'm Done! - in General Discussions [original thread]
Funny how each and every thing he mentioned was better in Chromosome, isn't it? ...but Uprising allowed for prettier screen shots, so it must have been worth it!
- by Marc Rime - at 2013.08.22 09:23:00
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423. Proto Scout Suits - in General Discussions [original thread]
Keeriam Miray wrote: Django Quik wrote: lol at people thinking Nestli doesn't know how to play a scout. Well he complaining about being scout & it's minmatar proto scout, that has more survivability than gallente scout- that means he ...
- by Marc Rime - at 2013.08.21 22:21:00
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424. NPC CORPS = CAYMAN ISLANDS: 0% TAXES - in General Discussions [original thread]
First Prophet wrote: I'm pretty sure CCP will change the NPC corp tax once there's more to player corps than just PC battles. In EVE there's a good reason for taxing members of NPC corps (they're immune to war decs), in Dust there isn't and ...
- by Marc Rime - at 2013.08.21 22:04:00
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425. [Request] Give uplinks a signal radius to discourage uplink spam. - in Feedback/Requests [original thread]
Only if every uplink can be used by everyone on the team (which is how it should be anyway).
- by Marc Rime - at 2013.08.20 19:03:00
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426. [REQUEST] WP statistics / graph at the end of battle - in Feedback/Requests [original thread]
N311V wrote: I like this idea and I may be wrong but I think the axes are the wrong way round in the OP. Haha, they were indeed. Thanks for pointing it out, fixing now.
- by Marc Rime - at 2013.08.20 09:51:00
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427. Connection and lag issues.RENT SERVERS. - in General Discussions [original thread]
Well, he does sort of have a point in that the closer (network wise) you are to a server, the less latency you get... ...which no doubt is why CCP doesn't host the dust battle servers in London next to their TQ cluster. The horse is dead. Now s...
- by Marc Rime - at 2013.08.19 13:45:00
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428. Is it time for a new vote? - in General Discussions [original thread]
Why waste time on voting again, they don't even plan on implementing that on which we voted the first time...
- by Marc Rime - at 2013.08.19 09:18:00
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429. Av grenades/swarms OP against armor vehicle - in General Discussions [original thread]
Valentine Crendre wrote: Any ONE guy with just 3 STD packed grenades can solo my LAV. They are also incredibly easy to use... -_- Is it really a problem that someone who (1) equips gear designed to destroy vehicles, (2) manages to sneak up ...
- by Marc Rime - at 2013.08.17 20:59:00
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430. Where are the dev's...where is iron wolf saber.... - in General Discussions [original thread]
Iron Wolf Saber wrote: There is a process from the moment a blog is drafted to getting to the public, sometimes this process is a bit more heavier than normal when it comes to localizations as well. Sometimes I wish dev blogs would be more li...
- by Marc Rime - at 2013.08.17 15:05:00
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431. SP rollover system another broken promise? - in General Discussions [original thread]
Bendtner92 wrote: Marc Rime wrote: I was about to create a thread on this, but then I realised that someone else must have done so already... So, uhm, is that all the information they've given us? Nothing more than a "no, not happening"? W...
- by Marc Rime - at 2013.08.17 13:07:00
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432. SP rollover system another broken promise? - in General Discussions [original thread]
Came to think of something... Maybe designing the rollover system is the kind of task for which they feel they need, you know, a game designer? Can't implement what isn't designed, and they've had that position open for, what, 3-6 months? ;) ......
- by Marc Rime - at 2013.08.17 13:05:00
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433. SP rollover system another broken promise? - in General Discussions [original thread]
I was about to create a thread on this, but then I realised that someone else must have done so already... So, uhm, is that all the information they've given us? Nothing more than a "no, not happening"? Why would a rollover system hurt booster s...
- by Marc Rime - at 2013.08.17 12:49:00
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434. [REQUEST] WP statistics / graph at the end of battle - in Feedback/Requests [original thread]
Django Quik wrote: Gotta be careful not to be adding too much info to the stats screen. It could easily become overcrowded and make it difficult to see anything useful. If it doesn't fit they can simply add another tab for WP stats. Thanks fo...
- by Marc Rime - at 2013.08.17 11:53:00
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435. [REQUEST] WP statistics / graph at the end of battle - in Feedback/Requests [original thread]
Not to mention: This should be easy to implement and the improvement is obvious to all players -- i.e. players noticing improvements vs. development time is far higher than, say, fixing some low level glitch or gotcha. Also, you can hand the tick...
- by Marc Rime - at 2013.08.17 11:51:00
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436. [REQUEST] WP statistics / graph at the end of battle - in Feedback/Requests [original thread]
Almost forgot: There should also be a table listing the different WP sources and what percentage of your total WP was from that source.
- by Marc Rime - at 2013.08.17 11:42:00
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437. armor needed a buff but isnt this a little much.... - in General Discussions [original thread]
"you're" Yeah, I know, I should stay away from internet forums since if kind of thing bothers me... But at least I'm not bringing up the other error only present in one out of three posts :P.
- by Marc Rime - at 2013.08.17 11:40:00
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438. [REQUEST] WP statistics / graph at the end of battle - in Feedback/Requests [original thread]
I like the battle statistics and graphs you added a few patches ago. While the information they provide may or may not actually be useful, they certainly look good and that should never be underestimated. Complex and/or good looking graphs impress...
- by Marc Rime - at 2013.08.17 11:28:00
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439. weapon and shield advice - in General Discussions [original thread]
Swap one of the extenders for something else, or use a lower AR -- up to you. Train your fitting skills. Accept that you won't be running a full proto fit no matter what you do.
- by Marc Rime - at 2013.08.17 10:55:00
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440. Connection and lag issues.RENT SERVERS. - in General Discussions [original thread]
For some reason I did work my way through the OP... more or less at least. Anyway: 1. Your download speed is of no importance in this context. What matters is latency and it's quite possible to get good throughput even if you have high latency --...
- by Marc Rime - at 2013.08.17 10:46:00
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