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281. Hotfix Bravo - Crowdsourcing - in Feedback/Requests [original thread]
Is 5) Shield repairers refering to a piece of equipment analogous to armor rep tools?
- by Malkai Inos - at 2014.06.09 07:48:00
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282. [Feedback] Removing Vehicles from Ambush - in Feedback/Requests [original thread]
Agree with Aeon. Effectively excluding certain play stiles from a game mode doesn't sit well with me from a principal standpoint alone. Without vehicles, AV infantry has no reason to play ambush either, removing not one but two play stiles from am...
- by Malkai Inos - at 2014.06.09 07:42:00
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283. New name for the players - in General Discussions [original thread]
Sete Clifton wrote: I'll always consider myself a mercenary, even if we get a new "name". Agreed. The term "merc" has stuck with me to the point where all other labels have a humoristic ring to them. Considering "Legionares": I faintly rememb...
- by Malkai Inos - at 2014.06.09 07:02:00
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284. New name for the players - in General Discussions [original thread]
Maken Tosch wrote: Louis Domi wrote: Maken Tosch wrote: We're Legionaries now. But for those of us closed beta vets, Dust Bunnies. Haven't been here since closed beta... I been here since like day 2 of the open beta though does that ma...
- by Malkai Inos - at 2014.06.09 04:18:00
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285. Shield module changes (SPREADSHEET INSIDE) - in Feedback/Requests [original thread]
Liking it. Especially the increase in STD/ADV extenders should help early shield tanked fits.
- by Malkai Inos - at 2014.06.06 04:24:00
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286. Hipfire Accuracy and Discrepancies - in General Discussions [original thread]
Regarding the overal state of the TAR. This sounds silly seeing as I wholehartedly supported the initial Tac nerf but: Why not revert some of the nerfs, primarily accuracy and RoF? The Tac was nerfed around a time where its range was on the mid-h...
- by Malkai Inos - at 2014.06.05 04:17:00
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287. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
ZDub 303 wrote: [...]I see nothing about consumable dropsuits that adds to the game play of Legion.[...] "I see nothing about consumable weapons that adds to the game play of Legion." Your reasoning isn't wrong in that it does follow when v...
- by Malkai Inos - at 2014.06.02 22:47:00
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288. NPE can be fixed, at least a little, with ISK - in Feedback/Requests [original thread]
Valko Maddog wrote: All RPG games are about gear. You play long time just to advance and to be able to use better gear. The aim of all games is to use better gear and this is stronger even than the will to kill more. No. All Role Playing Games...
- by Malkai Inos - at 2014.05.29 14:55:00
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289. NPE can be fixed, at least a little, with ISK - in Feedback/Requests [original thread]
Valko Maddog wrote: Fully agree. My proto suits and gear are gathering rust and dust (514) and I don't get the fun of heaving them because only 2-3 battles with proto gear and I will bancrupt. I skilled into proto weapons and suits, but they ar...
- by Malkai Inos - at 2014.05.28 14:40:00
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290. @CCP raRaRa - in Feedback/Requests [original thread]
Aeon Amadi wrote: I'd just like to bring up a request from a while back, again. Is there any chance we could see either a signature character expansion or a way to exempt linked wording from the character limitations? I think it'd be a small fa...
- by Malkai Inos - at 2014.05.26 14:25:00
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291. Base stats and why base HP doesn't matter (enough) - in Feedback/Requests [original thread]
CLONE117 wrote: im still not so sure.it has the high chance of making lower end gear useless at nearly everything in general which could lead to a worse npe. even so. flat hp percentages are very different from percent based dmg mods and such....
- by Malkai Inos - at 2014.05.23 03:37:00
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292. Credit for contributing to a kill - in General Discussions [original thread]
steadyhand amarr wrote: I personaly want to move away from KD and warpoints its a hangover from the quake days. I would much rather have isk damage caused and isk earned. And instead each player has a player card when you kill him or win the ...
- by Malkai Inos - at 2014.05.22 01:30:00
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293. Gaming mouse abuse or etiquette? - in General Discussions [original thread]
I have no idea why anyone would willingly use a 19 button MMO mouse for FPS and most professional level FPS players use DPI seetings way below 1k. People have trouble reliably hitting close/minimize buttons on the screen with my 3.1k DPI setting....
- by Malkai Inos - at 2014.05.21 22:11:00
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294. Can we have a shield repair tool now? - in Feedback/Requests [original thread]
The problem with shield reps is that they benefit armor tanks just as much while the same thing is generally not true for armor reps on shield tanks. You don't need any shield upgrades to benefit from 20 shield/per second because those HP still so...
- by Malkai Inos - at 2014.05.20 01:24:00
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295. Smoke And Mirrors: Is Proprietary Tech Viable In Legion? - in General Discussions [original thread]
The Dust 514 Graphics Panel from FF2014 contains, among others, early UE3 demos of Nvidia's GPU accelerated physics technology, known as PhysX. The potential benefit to everyday gameplay is obvious. Realistic smoke and particle physics for geate...
- by Malkai Inos - at 2014.05.19 23:11:00
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296. Glasslogis have ruined tanking - in General Discussions [original thread]
MUDFLAPS McGILLICUTTY wrote: RayRay James wrote: MUDFLAPS McGILLICUTTY wrote: CCP is too busy figuring out how to deal with Sony's legal team pursuing them for breach of contract related to exclusivity on PS and the announcement of EVE: L...
- by Malkai Inos - at 2014.05.19 20:11:00
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297. Computer build questions. - in General Discussions [original thread]
Syeven Reed wrote: Carful with the PW Supply, your cutting it close with the Wattage go for an 800+ if you can, means you have space for over clocking and future upgrades. He'd be "cutting it close" if the halved the output of that PSU. This ...
- by Malkai Inos - at 2014.05.19 17:49:00
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298. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Starfire Revo wrote: Maken Tosch wrote: Perhaps they aren't scubs then if they figured out an optimal way. But as you and me have seen first hand in Dust, a lot of those FOTM chasers end up being detrimental to the game as they often draw th...
- by Malkai Inos - at 2014.05.18 23:45:00
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299. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Maken Tosch wrote: Cross Atu wrote: All of that being said, a one time only free respec coming out of the Academy seems reasonable, as does the occasional allowance of SP reallocation in the face of any total skill tree overhaul/the outrig...
- by Malkai Inos - at 2014.05.17 18:57:00
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300. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Kevall Longstride wrote: [...]They've researched and identified with their own numbers short comings in the current system, both in the progression system and the NPE. Questioning the findings of the research because it happens to not agree wit...
- by Malkai Inos - at 2014.05.17 02:03:00
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