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2181. Passive SP on multiple characters on the same account? - in General Discussions [original thread]
Schalac 17 wrote: If multiple accounts are declared a bannable offense then lots of people would be banned, and there really isn't a huge pool of people to ban as current numbers are really low. You're right. The whole concept makes sense f...
- by Malkai Inos - at 2013.05.11 23:29:00
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2182. Passive SP on multiple characters on the same account? - in General Discussions [original thread]
Ryanki wrote: I think if u have multiple characters with passive boosters one, wichever isn't active has theirs deactivited or outright disappear... mine disappeared :( Sucks, also i think this warrants a bugreport or petition. Don't think C...
- by Malkai Inos - at 2013.05.11 23:27:00
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2183. Passive SP on multiple characters on the same account? - in General Discussions [original thread]
This is actually an interesting question since this happened on the eve side test server. CCP is experimenting with that idea right now. Edit: Schalac 17 wrote: Yes, but it seems to be more effective to just make another PS account and then ...
- by Malkai Inos - at 2013.05.11 23:21:00
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2184. PSA How to get EX-0 AV Grenades with no grenade skills - in General Discussions [original thread]
JW v Weingarten wrote: I think i have enough now http://i.imgur.com/30SVIpl.jpg IT'S OVER 9000!!!
- by Malkai Inos - at 2013.05.11 22:47:00
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2185. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
Shamelessly bumping this important thread. Also i suggested a fadeout of the target readout in the bottomlefthand corner. This is now the case and i'm not entirely shure if it wasn't pre Uprising. What i'm definetly missing is the damage number f...
- by Malkai Inos - at 2013.05.11 19:40:00
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2186. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Kharga Lum wrote: I'm OK with the range of the Tac if the laser range is increased . Looking only at the Tac for "balance" would be a mistake. I think we should look at it's role among the AR weapon group and its roll among the medium-long ra...
- by Malkai Inos - at 2013.05.11 19:11:00
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2187. Error in Dev blog regarding new merc packs - in General Discussions [original thread]
Not sure if there's a devblog other than this but if not then it's corrected.
- by Malkai Inos - at 2013.05.11 18:02:00
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2188. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
RoF needs to be changed to about what an average human can utlilize to break modded controllers. Also its range is only contested by the LR and Sniper right now wich limits the number of counters too much. It's nigh dominance might vanish once Scr...
- by Malkai Inos - at 2013.05.11 17:21:00
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2189. Nano Injectors - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=767585#post767585 The ragdoll movement is only client side while the server currently only saves the point of death. That means that bodies that have moved after getting the lethal hit sugge...
- by Malkai Inos - at 2013.05.11 16:55:00
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2190. HOW MANY OF THE CORE FPS PLAYERS ARE STILL HERE? - in General Discussions [original thread]
Cosgar wrote: *snip* I've disagreed with you on other occasions but this was a good read. +1
- by Malkai Inos - at 2013.05.11 13:20:00
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2191. ...How are players supposed to use new weapons/skills when they come out? - in General Discussions [original thread]
General Tiberius1 wrote: Malkai Inos wrote: Conserve portion of SP, spec when desired content is released, done. Glad i could help not what they do in eve......if capsuleers get partial respecs and ****, why can't we? Do you mean le...
- by Malkai Inos - at 2013.05.11 02:08:00
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2192. ...How are players supposed to use new weapons/skills when they come out? - in General Discussions [original thread]
Conserve portion of SP, spec when desired content is released, done. Glad i could help
- by Malkai Inos - at 2013.05.11 01:56:00
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2193. Population of Dust may be higher then you think. - in General Discussions [original thread]
Mobius Wyvern wrote: Read the Announcement at the bottom. Your'e right, i just added my relevant sources (see edit)
- by Malkai Inos - at 2013.05.11 01:43:00
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2194. Population of Dust may be higher then you think. - in General Discussions [original thread]
SoTa of PoP wrote: I'm more annoyed by the same subject being brought up if it's inaccurately being discussed. If people have information like this and can see others are wrong they should post and explain. Ok so my suspection of trololol ...
- by Malkai Inos - at 2013.05.11 01:35:00
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2195. Population of Dust may be higher then you think. - in General Discussions [original thread]
SoTa of PoP wrote: Bumped for educational purposes. That really did impress you, eh?
- by Malkai Inos - at 2013.05.11 01:16:00
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2196. eve says 35,831 in. dust? 39690....means 3859 ACTUALY in dust - in General Discussions [original thread]
SoTa of PoP wrote: And there ya have it folks. Someone who knows what's up took the time to answer the question that's been bothering everyone. +1 And btw - misleading numbers can easily be called a lie. No need to nitpick. I take a like ...
- by Malkai Inos - at 2013.05.11 01:13:00
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2197. eve says 35,831 in. dust? 39690....means 3859 ACTUALY in dust - in General Discussions [original thread]
SoTa of PoP wrote: Now this is a decent reply. So is it possible the numbers before were a lie? Then who were the orignal 5k, just EVE side players? and now dust is showing itself with adding 30,000 to it? yea - looking at how often I'm alwa...
- by Malkai Inos - at 2013.05.11 00:58:00
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2198. eve says 35,831 in. dust? 39690....means 3859 ACTUALY in dust - in General Discussions [original thread]
Green Living wrote: Selinate deux wrote: SoTa of PoP wrote: Selinate deux wrote: I seriously hope you're trolling. Otherwise, you're just a tinfoil hat wearing imbecile. I seriously hope this is trolling - or do you think half fix...
- by Malkai Inos - at 2013.05.11 00:43:00
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2199. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
RECON BY FIRE wrote: Now, with that said. I do not support any of the asinine things like forcing Logis to only have sidearms. However, the base bonus that gives them a built in armor rep needs to be changed to something else, Caldari Logi nee...
- by Malkai Inos - at 2013.05.11 00:06:00
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2200. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
NeoWraith Acedia wrote: Malkai Inos wrote: How do you define Define Logistics, again? As a medium suit that's traded in some of it's base speed and health for a higher slot count, while also switching it's side arm for equipment so that i...
- by Malkai Inos - at 2013.05.10 23:49:00
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