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661. WTF is up with this post timer? - in General Discussions [original thread]
Void Echo wrote: Xocoyol Zaraoul wrote: Void Echo wrote: TheAmazing FlyingPig wrote: Got a better solution? yeah block his IP address from logging into this sight You can change IP addresses very quickly and easily. maybe he...
- by Malkai Inos - at 2013.07.18 00:41:00
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662. Auto Switch After Using Nanite Injector - in General Discussions [original thread]
Glori Jinn wrote: Weird, it literally never puts me back with the needle in hand after a res (I always use O, never select the needle manually). Oh great, inconsistent behaviour, that'll be easy to fix then... G Any chance you use an ADV/...
- by Malkai Inos - at 2013.07.17 15:14:00
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663. Auto Switch After Using Nanite Injector - in General Discussions [original thread]
This becomes more glaring of an issue issue the more people lately rely on my trusty needle. User input should just override the auto switch function and we should be able to select the equipment during the revive animation so it switches with th...
- by Malkai Inos - at 2013.07.17 01:14:00
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664. I quit. - in General Discussions [original thread]
Transfer to malkai inos, thanks.
- by Malkai Inos - at 2013.07.17 00:39:00
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665. WTF? CCP are you serious?? GǣCavityGǥ M2 Contact Locus Grenade 20 AUR 10 AUR [50%... - in General Discussions [original thread]
ladwar wrote: Iron Wolf Saber wrote: Buffing? The less you try to read into what I am saying the healthier you would probably be on the subject. IDC.. i am not paying for them, im a tanker why would i need nades? but from what you are say...
- by Malkai Inos - at 2013.07.16 18:15:00
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666. Should splash damage dissipate? - in General Discussions [original thread]
Explosions should loose damage with increasing distance. That's what you'd expect from bare intuition. If it doesn't behave that way already then i think it should. Just up the splash radius where needed so that all affected weapons remain viab...
- by Malkai Inos - at 2013.07.16 17:54:00
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667. When end-game players avoid items... - in General Discussions [original thread]
First Prophet wrote: Nightbird Aeon wrote: Abby Invo wrote: Am I the only one who finds MDs far more problematic than I do flaylocks? How about a MD player with a Flaylock as a secondary? Annoyed yet? Now give that player remote exp...
- by Malkai Inos - at 2013.07.16 15:59:00
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668. Dust 514 Represents a Unique and Unprecedented Opportunity (The Collapse Effect) - in General Discussions [original thread]
Mobius Wyvern wrote: Seymor Krelborn wrote: Flawless Mirage wrote: You all do realize that CCP has a history of starting what it can't finish... right? prove this to me with more than a ******** 1 liner.... To be fair: Walking in S...
- by Malkai Inos - at 2013.07.16 14:55:00
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669. Here is a video that shows mostly everything new we know about in 5 minutes - in General Discussions [original thread]
copy left wrote: Heathen Bastard wrote: And now I understand the cries for a dislike button on the forums. Copy, you owe me 5 minutes and 14 seconds of my life. You can suck my cahhck. It took you nearly 3 months to come up with this?
- by Malkai Inos - at 2013.07.16 02:30:00
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670. SP Caps - in General Discussions [original thread]
First off, here is the explanation of how boosters affect the skillcap. Short answer: They don't, but. The weekly SP cap is 190.400 SP during which you get 5 (4 as of lately?) SP per second in match and 1SP per WP gained without limitation. A...
- by Malkai Inos - at 2013.07.15 21:19:00
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671. Cheaters - in General Discussions [original thread]
Petition CCP about it. No point in name 'n shame, especially without even a slither of detail.
- by Malkai Inos - at 2013.07.15 20:27:00
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672. is there going to be more OMS (off map support) - in General Discussions [original thread]
They where pasically placeholder items in the market though i haven't tried to burchase one so i don't know how far developed they really where.
- by Malkai Inos - at 2013.07.15 18:53:00
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673. is there going to be more OMS (off map support) - in General Discussions [original thread]
Player deployable installations already had database assets in mid beta phase so i think we can safely assume their "return" in the future.
- by Malkai Inos - at 2013.07.15 18:46:00
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674. Why bother? - in General Discussions [original thread]
Wakko03 wrote: calisk galern wrote: Banning Hammer wrote: If the 1.3 patch ends up been another TROLL update from CCP ... yeah.. i can't imagine many people sticking around, to see how much harder CCP can troll us with the 1.4 patch. y...
- by Malkai Inos - at 2013.07.15 18:32:00
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675. New Matchmaking - in General Discussions [original thread]
What i believe he meant was that the teams are set up to be similarly strong yet not necessarily composed of only similarly strong players. So there's some variance of skill/SP/gear within each team. And i think this is the only way you should go...
- by Malkai Inos - at 2013.07.15 17:50:00
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676. New Eden Artwork of her locations, people, and conflicts on the ground, Enjoy - in General Discussions [original thread]
[url=http://cghub.com/images/view/532527/][/url] CCP, i demand lossless compression of textures in item viewer, and no, i don't care if have have to wait 30 minutes for my PS3 to download it every time i press square! (this is apparently already ...
- by Malkai Inos - at 2013.07.15 17:38:00
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677. 'Liked by Adult Horny Aeroplane' - in General Discussions [original thread]
Yup
- by Malkai Inos - at 2013.07.14 16:43:00
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678. I have devised a plan... - in General Discussions [original thread]
Paran Tadec wrote: The only data they are collection is what is used the most, which IS NOT an indicator of OPness. What would be more important is to note the weapon and gear used by players who continuously go 10-0 and better. Played an a...
- by Malkai Inos - at 2013.07.14 15:00:00
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679. Two Things I Noticed About Those Supporting Respecs - in General Discussions [original thread]
Master Jaraiya wrote: For these, save your SP. There are no variants of this content in game. Any content that is added should be added only when all Racial Variants can be added as one package . This would eliminate the need to allow respec...
- by Malkai Inos - at 2013.07.13 22:35:00
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680. Two Things I Noticed About Those Supporting Respecs - in General Discussions [original thread]
Skyhound Solbrave wrote: I feel like people completely ignore the other side of the pro-respec crowd. The people who only want to use their respecs for the current Flavor of the Month. I highly doubt they are as few as people say they are and I...
- by Malkai Inos - at 2013.07.13 22:12:00
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