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1501. Removing sharpshooter did more harm than good - in General Discussions [original thread]
Jake Bloodworth wrote: I'm loving the range reduction to be honest. So much more movement in the game now. This very much. I love how flanking and repositioning is really importand right now.
- by Malkai Inos - at 2013.05.06 21:10:00
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1502. Dust 514 Game data deleted from PS3 - in General Discussions [original thread]
All data are saved serverside. Just reinstall and log back in. At worst you'll need to adjust your sensitivity settings again. Darn it double ninja'd
- by Malkai Inos - at 2013.05.06 20:24:00
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1503. Revive symbol missing? - in General Discussions [original thread]
Medic 1879 wrote: Malkai Inos wrote: As far as i can tell the symbol does no longer appear by default. You have to press X inside the spawn menu. You're still bleeding out though and can be revived as usual regardless of the symbol. Kind ...
- by Malkai Inos - at 2013.05.06 19:39:00
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1504. Revive symbol missing? - in General Discussions [original thread]
As far as i can tell the symbol does no longer appear by default. You have to press X inside the spawn menu. You're still bleeding out though and can be revived as usual regardless of the symbol. Edit: So the issue is people not requesting help r...
- by Malkai Inos - at 2013.05.06 19:32:00
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1505. Relevant link to file complaints about CCP's consumer bullying tactics - in General Discussions [original thread]
Thor Odinson42 wrote: I've said it in other threads, but I think the choice being given is going to protect CCP legally. I don't think it protects them from a customer service standpoint. It's not really a fair choice. And it's not fair to res...
- by Malkai Inos - at 2013.05.04 19:09:00
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1506. New SP cost increases. Fair? or Unfair? - in General Discussions [original thread]
Ric Barlom wrote: That's an excellent question Marston. A deep question. I'm gonna try and give you a comprehensive answer and I hope I can make some sense into this hot topic. But before I go there I'd like to address this whole notion of some...
- by Malkai Inos - at 2013.05.04 17:27:00
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1507. Reason for removing Sharpshooter - in General Discussions [original thread]
hooc order wrote: Malkai Inos wrote: Also: Don't expect a game that's based off a universe in wich spacesubmarines drift through some invisible gelatinous mass while firing an octet of 1400mm nuclear warheads at each other every 18sec to b...
- by Malkai Inos - at 2013.05.04 00:07:00
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1508. Reason for removing Sharpshooter - in General Discussions [original thread]
hooc order wrote: Malkai Inos wrote: Baal Roo wrote: CCP has already confirmed that they are working on implementing damage falloff beyond the optimal range, but that it will not yet be ready for uprising. So, you are correct OP, this is...
- by Malkai Inos - at 2013.05.03 23:32:00
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1509. Reason for removing Sharpshooter - in General Discussions [original thread]
Baal Roo wrote: CCP has already confirmed that they are working on implementing damage falloff beyond the optimal range, but that it will not yet be ready for uprising. So, you are correct OP, this is EXACTLY what they are doing, but don't exp...
- by Malkai Inos - at 2013.05.03 22:13:00
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1510. Reason for removing Sharpshooter - in General Discussions [original thread]
The reason for its removal was that the sharpshooter skill is breaking the balance between some weapons. E.g. Shotgun vs AR: If the shotgun guy happens to have a higher sharpshooter skill lvl with enough difference the shotgun basically overcomes...
- by Malkai Inos - at 2013.05.03 21:57:00
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