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41. A Subscription-Based Custom Skin System - in General Discussions [original thread]
Roger Cordill wrote: ............................... Or, you could use the options we already have. A good one is, you know, making it a BPO. Works just like in EVE. It's BPCs in EVE and the "duplicate item with unique typeID" requires manual...
- by Malkai Inos - at 2014.06.28 04:21:00
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42. A Subscription-Based Custom Skin System - in General Discussions [original thread]
I've proposed something to that effect for Dust a while back I once wrote: [...] Personal and Corpwide custom suit/vehicle paint schemes. Can be made available in tiers e.g.: I) Generic colors from limited pallette II) Above with extended p...
- by Malkai Inos - at 2014.06.28 03:20:00
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43. Please pretty pretty please with a cherry on top - in General Discussions [original thread]
Does anyobody know how Sony handles updates on the PS4? Is there still that costly QA system? If so, could the PS4 end up bogging down the post-release patch frequency when PC and PS4 need to be version compatible? My post above is of course a jo...
- by Malkai Inos - at 2014.06.27 23:10:00
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44. Please pretty pretty please with a cherry on top - in General Discussions [original thread]
Sure.
- by Malkai Inos - at 2014.06.27 22:02:00
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45. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
Aeon Amadi wrote: CCP Wolfman wrote: On GÇÿwandering off' Yes you can leave your harvester harvesting and wander off to steal someone elseGÇÖs.
Can we get a variation with a small automated turret at the expense of salvage cap...
- by Malkai Inos - at 2014.06.27 05:56:00
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46. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
M Zwei wrote: would there is an option to click for checking the details (show info) for the modules? I was noticing a distinct lack of "show info" icons as well. Having a one-click way to access all relevant stats from ideally everywhere is...
- by Malkai Inos - at 2014.06.27 02:29:00
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47. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: steadyhand amarr wrote: That is awsome and a good move :-), hard to kill is a plus to prevent sniping :-) i could even see some awsome firefights over them if u can hack them once the owner is dead....hint hint :-P Yeah...
- by Malkai Inos - at 2014.06.25 09:14:00
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48. Sticky:[DISCUSSION] - Salvage - in General Discussions [original thread]
CCP Wolfman wrote: Don't have anything to hand right now. It's about the size of a very large back pack. We have noticed the the FOV makes it look a little smaller than we expected. We'll need to get a functional test in game first to test it o...
- by Malkai Inos - at 2014.06.25 08:23:00
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49. Project Legion and item injection economy - in General Discussions [original thread]
Roger Cordill wrote: 1: That's not a legit reason And I acknowledged that fact by using a smiley. Roger Cordill wrote: 2: So I assume that you hate both the fact that PLEX exists, and the fact that you can use said PLEX ISK to buy impl...
- by Malkai Inos - at 2014.06.25 08:02:00
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50. Project Legion and item injection economy - in General Discussions [original thread]
Roger Cordill wrote: Malkai Inos wrote: CCP Z already confirmed that he wants to abolish any P2W MTX so i'm pretty sure AUR gear as well as boosters go right into the bin, leaving mostly vanity and mild convenience offerings as likely revenu...
- by Malkai Inos - at 2014.06.25 06:52:00
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51. Project Legion and item injection economy - in General Discussions [original thread]
CCP Z already confirmed that he wants to abolish any P2W MTX so i'm pretty sure AUR gear as well as boosters go right into the bin, leaving mostly vanity and mild convenience offerings as likely revenue streams. That's actually one of the things ...
- by Malkai Inos - at 2014.06.25 06:15:00
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52. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
Roger Cordill wrote: medomai grey wrote: Looking good. What are medium weapons? This Placeholders. Really guys, the subject is market, not itemization. Don't read too much into specific content. He wouldn't tell us yet anyway.
- by Malkai Inos - at 2014.06.25 05:37:00
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53. Sticky:[MARKET] - 1st Screenshot - in General Discussions [original thread]
Regis Blackbird wrote: I-Shayz-I wrote: Regis Blackbird wrote: Edit: And "installations" are? A thing that has been in the marketplace and the deployment menu since the beta -_- I know, but it has always been empty (as far as I k...
- by Malkai Inos - at 2014.06.24 15:10:00
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54. Sticky:[DISCUSSION] - Progression - in General Discussions [original thread]
Maken Tosch wrote: Kevall Longstride wrote: John Psi wrote: Soooo... https://twitter.com/ccp_rouge/status/481103798073434112 What is CCP Rouge saying there? Probably that CCP Z couldn't get the pics out (which he didn't, even ...
- by Malkai Inos - at 2014.06.24 04:39:00
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55. @ CCP Z - in General Discussions [original thread]
IWS, While we're on the subject of general NPE, you should probably bring up this thread from a year ago when talking NPE with CCP. Despite its age it contains quite a few relevant ideas that might be applicable to Legion. I will specifically...
- by Malkai Inos - at 2014.06.24 01:21:00
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56. @ CCP Z - in General Discussions [original thread]
Iron Wolf Saber wrote: -Your first point lacks examples please iterate MUCH deeper than this. This is something that I can relate to so I'll take shot at it. "BPO" suits. Through my time in EVE and interacting with its itemization, I've c...
- by Malkai Inos - at 2014.06.24 00:13:00
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57. Can someone explain exactly how the BPO suits are supposed to work? - in General Discussions [original thread]
Only the frames themselves are planned to become BPOs. All other types of module, as far as we know anyway, remain destructible and finite. CCP Z wants to redefine frames from just another piece of gear to more of a "character" representation in ...
- by Malkai Inos - at 2014.06.22 20:28:00
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58. Legion Vanity options - in General Discussions [original thread]
Anyone remember when this was the plan? Frankly, I'll be a tad disappointed if there won't be a paint bucket system in Legion so we can make our own designs within some limitations.
- by Malkai Inos - at 2014.06.22 17:44:00
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59. The Number 1 is Pink - in General Discussions [original thread]
Maken Tosch wrote: Also, since when has CranRaspberry juice become an alcoholic beverage? Dunno. *hides vodka bottle.
- by Malkai Inos - at 2014.06.21 04:44:00
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60. The Number 1 is Pink - in General Discussions [original thread]
Might be some scaling going on from your monitor. Any sharpness adding features of more gaming focused monitors can alter the look of text as well. Please do also double-check whether or you're drunk because otherwise, I have no idea why you'd po...
- by Malkai Inos - at 2014.06.21 04:22:00
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