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141. [Idea] Remove Domination Game Mode - in Feedback/Requests [original thread]
The best idea is to actually improve the game with a balance between content updates and fixes. We also need better incentives for recruiting as the current recruiter system in the Dust 514 website is not enough anymore and needs to be updated. An...
- by Maken Tosch - at 2015.06.04 20:57:00
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142. Remove the index K/D - in Feedback/Requests [original thread]
g li2 wrote: Maken Tosch wrote: If the aim of this discussion is to encourage people to head for objectives, then we could ask CCP to implement other stats such objectives hacked per match, installations hacked per match, or something like ...
- by Maken Tosch - at 2015.06.04 15:20:00
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143. Game Mode/EVE and Dust Interaction Idea - in Feedback/Requests [original thread]
The problem with implementing this idea of boarding stations is the fact that you have to devote a lot of resources into stations themselves. Developing a concept of the station, mapping it out, modeling it, creating the art assets, play testing i...
- by Maken Tosch - at 2015.06.04 15:15:00
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144. Upgrade the Neocom - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Things the Neocom needs. - UTC clock - Display if a player is: In squad, solo, deployed in battle, searching, idle etc. - Ability to "view squad" another player is in to see who is in it. Locked squads would not have th...
- by Maken Tosch - at 2015.06.04 15:00:00
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145. Remove the index K/D - in Feedback/Requests [original thread]
Derpty Derp wrote: g li2 wrote: Or if that seems completely eliminate index K / D. And only we could see the win / loss Perhaps it would solve many current problems of the game (Abandonment of battles, ignore the objectives etc ..) I wann...
- by Maken Tosch - at 2015.06.04 14:53:00
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146. Remove the index K/D - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Oddly enough I proposed this nearly two years ago. They didn't listen then, so don't hold your breath. The Dust Dev team was different two years ago compared to now. CCP Rattati was not in charge and CCP Jian didn't kn...
- by Maken Tosch - at 2015.06.04 00:02:00
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147. Remove the index K/D - in Feedback/Requests [original thread]
Better yet, throw in an additional stat telling everyone how many battles you left before they were completed. It's nice to know that a player has a 100:3 win/loss ratio. But when you look under the hood and see that the player has left 97 battle...
- by Maken Tosch - at 2015.06.03 23:59:00
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148. [Vote For Idea(s)] Permanent/Wound Damage Idea - in Feedback/Requests [original thread]
I vote for NO CHANGE. The idea of implementing perma-wounds is based on the assumption that the armor HP, which is actively repaired by nanite technology, is actually our clone HP. In reality, that is not the case. Our clone HP is completely sepa...
- by Maken Tosch - at 2015.06.03 20:05:00
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149. What If DUST Had a Subscription Option? - in Feedback/Requests [original thread]
Cross Atu wrote: Maken Tosch wrote: Fox Gaden wrote: DeathwindRising wrote: stuff like this is good. 1 more dropsuit fittings 2 free respecs 3 access to test content through other contracts 4 free AUR each month 5 permanent skill b...
- by Maken Tosch - at 2015.06.02 17:08:00
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150. Sticky:[Feedback] Limited Tiericide and Power Cores - in Feedback/Requests [original thread]
I have a question for you, Rattati. Is it possible to convert the current BPOs into something like a bundle depending on what type of BPO it is? Here is an example... APEX 'Tiger' Scout BPO Converted into the following Bundle: 1x Prototype Minma...
- by Maken Tosch - at 2015.06.02 06:00:00
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151. What If DUST Had a Subscription Option? - in Feedback/Requests [original thread]
DeathwindRising wrote: Still not sold? [...] If you read my previous posts you would notice that I said I would be ok with this but under the condition that it be optional (not mandatory) and the benefits gained for subscribing should ...
- by Maken Tosch - at 2015.06.02 05:43:00
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152. What If DUST Had a Subscription Option? - in Feedback/Requests [original thread]
Fox Gaden wrote: DeathwindRising wrote: stuff like this is good. 1 more dropsuit fittings 2 free respecs 3 access to test content through other contracts 4 free AUR each month 5 permanent skill boosters? These sound good, but I would r...
- by Maken Tosch - at 2015.06.01 22:13:00
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153. EVE link: Add Mining To Dust Battles - in Feedback/Requests [original thread]
Even if mining were to be implemented, I don't think it would be in that exact manner and it probably won't be until Dust is on the PC or PS4 and maybe 10 years old by then.
- by Maken Tosch - at 2015.06.01 22:08:00
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154. Non pay to win uses for aurum - in Feedback/Requests [original thread]
Stormblade Green wrote: Scheneighnay McBob wrote: CCP actually does better than most developers at not making Dust pay to win. Well, aside from the recent APEX suits, the lack of a non-MLT BPO suit that isn't bought with AUR, and how before...
- by Maken Tosch - at 2015.06.01 02:00:00
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155. What If DUST Had a Subscription Option? - in Feedback/Requests [original thread]
Dova Vojak wrote: We already have Aurum. Why do we need subscription? Maybe when (if ever) Legion comes out a subscription might be negotiable but of course no one wants that. For one there already isn't a massive community for DUST and I don't...
- by Maken Tosch - at 2015.06.01 00:27:00
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156. What If DUST Had a Subscription Option? - in Feedback/Requests [original thread]
Luther Mandrix wrote: Pokey Dravon wrote: I actually much prefer monthly subscription games....in my experience they tend to be better supported. But I also have concerns about moving from a free model to a subscription model at this point i...
- by Maken Tosch - at 2015.05.31 21:15:00
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157. Sticky:[Update] Planetary Conquest Updated Designs - in Feedback/Requests [original thread]
Starlight Burner was kind enough to record the audio of the lecture for me covering this topic. This is for those players who are not wanting to spend the better part of their entire day reading all 8 pages of this thread but are at least willing ...
- by Maken Tosch - at 2015.05.31 21:05:00
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158. Sticky:[Update] Factional Warfare and Planetary Conquest Payouts - in Feedback/Requests [original thread]
My concern is seeing players farm FW with BPO suits such as the APEX/FW suits. I would recommend applying the 20%-40% to enemy assets destroyed rather than personal assets lost. EDIT: Either that or don't count the BPOs.
- by Maken Tosch - at 2015.05.30 21:21:00
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159. the commando role bonus should be a "skin" applied to any ... - in Feedback/Requests [original thread]
The problem I see here is how to maintain balance and prevent one setup from become the next flavor of the month especially when allowing a core to transfer the role bonus of one class to another class. Every role has been balanced according to th...
- by Maken Tosch - at 2015.05.29 22:11:00
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160. Idea on BPO creation* - in Feedback/Requests [original thread]
I'm going to point out a few things on what is wrong with this idea. In case you have not heard about it already, CCP Rattati has posted a thread based on another player-made idea that eliminates redundancy in the system. Since now we know Ra...
- by Maken Tosch - at 2015.05.29 19:59:00
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