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821. new player experience - in Feedback/Requests [original thread]
For the record, Eve Online has improved its NPE vastly over the years. There are even a few star systems that are considered safe zones for fresh new players who are just learning the ropes. These zones are off limits to normal griefing and the li...
- by Maken Tosch - at 2014.01.21 19:56:00
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822. Auto squad creation - in Feedback/Requests [original thread]
Sorry, no. If I want to run solo, then I should have the power to just not be assigned to ANY squad at all. If I want to be in a squad, I can just form up at any time.
- by Maken Tosch - at 2014.01.21 17:36:00
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823. new player experience - in Feedback/Requests [original thread]
In all honesty here, we can all agree that nothing (not even an overhauled academy) could ever beat the tried and true system of having a boot camp style training ground. If you have played America's Army, Ghost Recon, Metal Gear, etc. then you kn...
- by Maken Tosch - at 2014.01.21 17:34:00
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824. REQUEST ! CCP ADD LOCKS TO TANKS IN FAC WAR ! - in Feedback/Requests [original thread]
Kigurosaka Laaksonen wrote: Killing someone for their stuff shouldn't happen in New Eden. Um.......... please look at Eve Online as a solid piece of evidence that is contrary to what you just said. It happens on a regular basis and has been ...
- by Maken Tosch - at 2014.01.21 17:31:00
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825. request: remove kill to death ratio - in Feedback/Requests [original thread]
I wouldn't remove it. Instead, add more data such as: Weapon most used. Number of times leaving a match prematurely to number of matches completed. Number of team kills. Data that can give a recruiter a broader perspective of who they are accep...
- by Maken Tosch - at 2014.01.21 07:24:00
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826. Scout Feedback - in Feedback/Requests [original thread]
NK Scout wrote: Maken Tosch wrote: Considering the overhauls that scouts are getting in 1.8, I'm not sure about this. However, I do agree that we should be able to at least sprint with the charge held on our knives. I know but the chanhes ...
- by Maken Tosch - at 2014.01.21 07:15:00
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827. CCP almost has the sentinel suits right.... - in Feedback/Requests [original thread]
We'll have to see how it works out first and if any refinements are needed later on down the line. That's all I can say considering I have no skills in heavy use.
- by Maken Tosch - at 2014.01.20 23:53:00
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828. (Fling yourself across the sky!!) Equipment idea "Inertial Capacitor" - in Feedback/Requests [original thread]
Wow, I have not visited this thread in ages.
- by Maken Tosch - at 2014.01.20 23:40:00
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829. Scout Feedback - in Feedback/Requests [original thread]
Considering the overhauls that scouts are getting in 1.8, I'm not sure about this. However, I do agree that we should be able to at least sprint with the charge held on our knives.
- by Maken Tosch - at 2014.01.20 22:38:00
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830. Mining - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Maken Tosch wrote: I don't think PI materials are that much of a niche group. Remember, they are the ONLY source of materials available for the production and maintenance of POSes (player-owned structures). This means t...
- by Maken Tosch - at 2014.01.20 19:04:00
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831. Mining - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Denn Maell wrote: The materials harvested from Planetary Interaction are very different from mining asteroids. If CCP ever decides to let Dust compete with Eve over these resources (which are required for many more soph...
- by Maken Tosch - at 2014.01.20 04:36:00
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832. Announcement:Feedback Request: Weapon Stats and Ranges! - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Ion pistol According to some people who have read a more detailed description of the ion pistol, it overheats after every charge shot. This is a bad idea in my opinion, no one will ever use it f it means they'll b...
- by Maken Tosch - at 2014.01.20 04:27:00
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833. Is this just another hype? - in Feedback/Requests [original thread]
Extremely unlikely to be just hype. If CCP has posted stats for this kind of stuff, then it's likely will see the stuff pretty soon (without the TM). And judging by the reception here in the forums, everyone seems to like the stats.
- by Maken Tosch - at 2014.01.20 04:23:00
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834. With all this talk about infantry/full respec, I'd like to make another sugg... - in Feedback/Requests [original thread]
akira 1999 wrote: simple fix... we are getting the rest of the racial suits as far as we know right??.. fine full respec for all once the remainder of the vehicles are fully implemented then 1 more respec. after that make it a aurum cost for...
- by Maken Tosch - at 2014.01.20 02:46:00
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835. With all this talk about infantry/full respec, I'd like to make another sugg... - in Feedback/Requests [original thread]
Ghermard-ol Dizeriois wrote: Maken Tosch wrote: Only when racial symmetry is established. Eve Online had one respec but that was nearly 10 years ago when racial symmetry was likely established. Since then, many Eve ships were either added or...
- by Maken Tosch - at 2014.01.20 02:39:00
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836. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Crimson Cerberes wrote: Summ Dude wrote: Crimson Cerberes wrote: Why is a MINMATAR suit getting a bonus to a CALDARI weapon? Because they're currently the only knives in the game. Can people please stop asking this now? Wrong answer...
- by Maken Tosch - at 2014.01.19 21:05:00
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837. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Tesfa Alem wrote: Well it appears that the scout got my logi hacking skills. Which confirms to me that there are no CCP or CPM Minmatar logis. Its the only dropsuit bonus that has been traded. Instead I get to rep an extra 5 meters behind someo...
- by Maken Tosch - at 2014.01.19 21:04:00
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838. Suits sidearms and skills? LOVE IT! - in Feedback/Requests [original thread]
I'm still quite stoked over the needed love that scouts are getting. But I still need money for a new PS3. Hope to get one in time since Tax Season is starting here in the US and I can make some money.
- by Maken Tosch - at 2014.01.19 20:23:00
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839. [Request] Limit Cloak to Scouts only - in Feedback/Requests [original thread]
Spartan MK420 wrote: but i was looking foward to wearing 5 complex dampeners, a scanner, and a cloaking device on my gallante logi :( And still get pinged by the Duvolle Focused Active Scanner and it's 15dB scan precision. Gallente Scout ...
- by Maken Tosch - at 2014.01.19 20:20:00
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840. [Request] Limit Cloak to Scouts only - in Feedback/Requests [original thread]
Pokey Dravon wrote: They effectively are limited only to scouts due to excessively high resource cost that the scout can reduce with skills. However making suit specific modules is bad, reduction bonuses however...much more flexible. Say I'm ...
- by Maken Tosch - at 2014.01.19 20:18:00
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