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61. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
Quil Evrything wrote: Magpie Raven wrote: Quil Evrything wrote: Magpie Raven wrote: FW needs to have more of an organized feel to it and be fought by mercs of a higher level than regular blueberries. Maybe make it so only full squads c...
- by Magpie Raven - at 2013.10.19 01:44:00
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62. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
Quil Evrything wrote: Magpie Raven wrote: FW needs to have more of an organized feel to it and be fought by mercs of a higher level than regular blueberries. Maybe make it so only full squads can join FW With the new "squad finder", tha...
- by Magpie Raven - at 2013.10.19 01:33:00
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63. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
Thor Odinson42 wrote: Magpie Raven wrote: I agree with everyone else that 4 TKs seems really harsh. I remember, thinking to myself, back when I used to use an HMG in a small space or chaotic fight that I was going to dread the day that FF wa...
- by Magpie Raven - at 2013.10.19 01:17:00
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64. Sticky:Factional Contract Match Changes - in Feedback/Requests [original thread]
I agree with everyone else that 4 TKs seems really harsh. I remember, thinking to myself, back when I used to use an HMG in a small space or chaotic fight that I was going to dread the day that FF was turned on. It seems really unrealistic in my o...
- by Magpie Raven - at 2013.10.19 00:38:00
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65. MAG Domination style map - in Feedback/Requests [original thread]
Good times, good times. Oh the memories. Yeah. Just the sheer scale of it all was amazing. Everyone had an assigned area to protect and if you left you could jeopardize the whole battle. It gave a little more sense of purpose and responsibility . ...
- by Magpie Raven - at 2013.10.16 02:26:00
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66. Pistol Function and Balance (all four pistols) - in Feedback/Requests [original thread]
I like the ideas. Not sure about the ion though. As long as it can be fired without being charged im cool with it.
- by Magpie Raven - at 2013.10.13 02:01:00
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67. Change the default action of the Nanite Injector to stablize...not revive. - in Feedback/Requests [original thread]
Im actually tottaly in favor of this. Let us choose when we get up.if the fight goes good we get up and rejoin the team. If it goes bad we can just suicide
- by Magpie Raven - at 2013.10.13 00:39:00
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68. [Suggestion] Squad Member Status Marker - in Feedback/Requests [original thread]
In my time playing this game one if the most frustrating things is when you need something but dont have it. I need ammo, reps, support. And when you dont get it you die. If only there was a way to let you squads logi and everyone know what you ne...
- by Magpie Raven - at 2013.10.13 00:21:00
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69. [Feedback] Filling out light AV weapons (Minmatar & Amarr) - in Feedback/Requests [original thread]
I realy like the ideas in this post. The Anti Material Rifle is a great idea for a Minmatar light AV choice. However the Cannon mentioned in other posts I think is better suited as a heavy weapon. It should be semi auto I think with a really slo...
- by Magpie Raven - at 2013.10.08 14:48:00
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70. [Suggestion] A Push Toward Modular Weapons - in Feedback/Requests [original thread]
I absolutely love this idea! It just would be tottally awesome. I imagine this is what they mean when they talk about tech 3 equipment. Giving players the ability to actually effect the stats of thier weapons would be really cool. Let them tweak t...
- by Magpie Raven - at 2013.07.24 20:45:00
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71. CCP, please stop balancing and give us content - in Feedback/Requests [original thread]
Im going to make it short and sweet. CCP could you please stop with all the balancing, and working on core aspects of the game, as well as all the minor problems with the game. People are pissed. The game is losing players at a rapid pace and not...
- by Magpie Raven - at 2013.07.17 22:14:00
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72. Fixing the Flaylock - in Feedback/Requests [original thread]
Okay so there is all this complaining about the Flaylocks. Here are my thoughts on it. First off I love the concept of this weapon. Its creative, cool, and pretty awesome. Really?! A pistol that shoots small rockets! The only downside is that in ...
- by Magpie Raven - at 2013.07.14 05:13:00
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73. [Request] Visually distinct wargear variations - in Feedback/Requests [original thread]
Just a thought. I know cosmetic things are pretty far back on the to do list. But It just irritates me to no end that all the variants of stuff all look the same. Could we get a little more variation. I doubt that the Gallente Federation would rea...
- by Magpie Raven - at 2013.07.14 04:28:00
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74. Future Heavy Weapons - in Feedback/Requests [original thread]
The way I see it, every race needs to have a heavy anti infantry and anti vehicle weapon (AI and AV) as well as a light AV option. Currently the range of heavy weaponry is just pitiful. The heavy frame suits have been all but ignored since the beg...
- by Magpie Raven - at 2013.07.09 23:49:00
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75. Missions - in Feedback/Requests [original thread]
This Idea really is neat. a sort of PvP mission in addition to whatever PvE missions we get. But there would need to be a large variety of types to keep it interesting. Even espionage type ones possibly?
- by Magpie Raven - at 2013.07.09 22:18:00
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76. An easy solution to the armor v shield dilemma - in Feedback/Requests [original thread]
Its simple really. For armor replace the speed penalty with a stamina penalty. For Shields make it so shield extenders increasing the size of the players hitbox. Makes them easier to hit and locate on map. the increase wouldn't be massive but noti...
- by Magpie Raven - at 2013.07.06 02:28:00
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77. [FEEDBACK] New armor plates are useless. - in Feedback/Requests [original thread]
The best thing CCP could do is replace the speed penalty with a stamina penalty.
- by Magpie Raven - at 2013.07.02 20:25:00
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78. Matchmaking based on combined meta level. - in Feedback/Requests [original thread]
Basically a cap is set say 15. and the modules meta levels when combined have to be under that number. This still allows for some freedom when doing fittings. So someone can fit a duvolle rifle but they wont be able to take much damage and vice ve...
- by Magpie Raven - at 2013.05.09 02:02:00
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79. A different matchmaking idea - in Feedback/Requests [original thread]
a matchmaking system is required. I'm tired of doing my thing. Doing the pew pews all by my lonesome and die from 3 rounds from a duvolle. Pisses me off. Here is an idea. Part of the fun of fitting a suit is figuring out the right combination ...
- by Magpie Raven - at 2013.05.08 22:26:00
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80. [REQUEST] Make the MCC more like a Carrier. - in Feedback/Requests [original thread]
Ive posted a few threads about MCCs used on gas planets that basically follow this concept. A largeer MCC with landing pads and stuff that ferry troops to the floating facility or to the enemy MCC to destroy. The trick is to make it big enough to ...
- by Magpie Raven - at 2013.05.05 21:22:00
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