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81. [Suggestion] DIfferent Helmets for Different Specializations - in Feedback/Requests [original thread]
Bump This idea is purely aesthetic but it would be great to see. I would to hate to see everyone looking like the same few models. Its ok to me if they get the specializations made and then later make them look cooler.
- by Magpie Raven - at 2013.05.05 21:07:00
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82. how about this one? FIX YOUR FUCKIN SPAWNS! - in Feedback/Requests [original thread]
Why in kittens name did you spend 50 buck on it if your just going to quit? Seems kind of dumb. I rarely get spawn killed by the way. Maybe once or twice every couple games. Its not all that bad really.
- by Magpie Raven - at 2013.05.05 20:51:00
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83. HMG nerfs really necessary? - in Feedback/Requests [original thread]
I don't necessarily think it needed nerfing either. As a heavy myself it gets frustrating that we as a class have not gotten any love from ccp throughout both the closed and open beta. While assault guys get all the new toys and mechanics. It just...
- by Magpie Raven - at 2013.05.04 13:51:00
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84. [Suggestion] DIfferent Helmets for Different Specializations - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: I like the idea, but it would really make it a lot of work to add new specializations since they would have to design and add new helmets all the time. Isnt more specializations already coming? I seem to remember ...
- by Magpie Raven - at 2013.05.03 21:11:00
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85. [Suggestion] DIfferent Helmets for Different Specializations - in Feedback/Requests [original thread]
At first I was kind of irritated by the fact that the logi and assault classes now have the same suit. But now that I think about it. It makes more sense and is all that bad of an idea. But to make the only visual difference a yellow paintjob? Yo...
- by Magpie Raven - at 2013.05.03 19:40:00
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86. {Suggestion/Idea] Manned Null Cannons - in Feedback/Requests [original thread]
Arx Ardashir wrote: [quote=Magpie Raven] It could salve redlineing because now players need to stay back at the cannons to protect them. How exactly are the cannons not needed to be protected in the system we have right now? If players don't...
- by Magpie Raven - at 2013.05.03 17:52:00
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87. {Suggestion/Idea] Manned Null Cannons - in Feedback/Requests [original thread]
Can we get back on topic? Whether or not dropships can break redlining is not the point of this thread
- by Magpie Raven - at 2013.05.02 23:23:00
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88. {Suggestion/Idea] Manned Null Cannons - in Feedback/Requests [original thread]
Mary Sedillo wrote: One solution to redline fest - Dropships. That is all. Do you know how many dropships full of mercs ive shot down with my forge? Its not always succesful
- by Magpie Raven - at 2013.05.02 22:30:00
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89. {Suggestion/Idea] Manned Null Cannons - in Feedback/Requests [original thread]
In my long time experience playing this game i have found that alot of skirmish games turn into one of two things. 1. Redline fest. One team gets locked out and cant make a come back. 2. Ring around the rosie. The two teams chase each other aro...
- by Magpie Raven - at 2013.05.02 22:12:00
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90. [Idea] Piloting the MCC - in Feedback/Requests [original thread]
True. But i was thinking that to fire at ground targets would require war points like the Orbital strike does. But less points. The idea is that null cannons always do damage to MCCs its just that it depends on who they are firinf at.
- by Magpie Raven - at 2013.05.02 21:48:00
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91. [Idea] Piloting the MCC - in Feedback/Requests [original thread]
So the other day i was thinking about the MCC and all the possibilities it could bring. Especially on gas planets! So we know that eventually we will get a commander sitting in the MCC and he will be placing orders and so on. Then I thought the ...
- by Magpie Raven - at 2013.05.02 20:46:00
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92. {Request} A gun for every race, for every role - in Feedback/Requests [original thread]
I play as a heavy suit most of the time. So honestly I am upset about the lack of love from CCP to the heavy's. But in the long run i would like to see a light and heavy weapon to deal with infantry and vehicles. The swarm launcher and forge gun ...
- by Magpie Raven - at 2013.05.02 16:18:00
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93. [Suggestion] Gates, Doors and Stuff - in Feedback/Requests [original thread]
XANDER KAG wrote: I really like the Ideas but it would make it almost too tough to get through some areas. especially if your team just got out of a redline and now has to clear a way through a city loaded with booby traps. But still good Ideas...
- by Magpie Raven - at 2013.05.02 12:18:00
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94. [Request] A 'Nurphed' Vehicle/AV BPO pack for beta players. - in Feedback/Requests [original thread]
Great idea! Im totally serious this is a good idea. It would be embarrassing to be killed by a Nurphed AR
- by Magpie Raven - at 2013.05.02 01:55:00
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95. We Need to be able to carry 2 primary weapons - in Feedback/Requests [original thread]
There is going to be a new class called Commando. Its a heavy suit with 2 light slots. Its faster and has a lot less HP than the regular heavy.
- by Magpie Raven - at 2013.05.02 01:39:00
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96. [Request] Slight change to placing orders - in Feedback/Requests [original thread]
When placing orderes could we be able to place a defend order on any location instead of just on cannons or installations. What if i want my squad to defend the ridge over yonder. While im at it could there be more things in general we can put o...
- by Magpie Raven - at 2013.05.01 20:14:00
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97. [Suggestion] Gates, Doors and Stuff - in Feedback/Requests [original thread]
Im surprised i have not thought of this sooner. Can we get gates, bridges, and doors? As it is now all the doorways are just open for anyone to run through. The defender should be able to close gates and doors to prevent the enemy from just run...
- by Magpie Raven - at 2013.05.01 20:09:00
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98. [Suggestion] Armor plates drawback - in Feedback/Requests [original thread]
This idea is great. Give maybe a slight speed penalty but the main thing should be decreased stamina. That way we can compensate and compromise in our fits. It would make armor tanking a much more viable tactic. I hope this happens.
- by Magpie Raven - at 2013.05.01 19:45:00
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99. Arena mode ideas. - in Feedback/Requests [original thread]
When we get them. I want there to be an MTAC league! Giant robots only battles! Of course there would need to be a large selection of styles, varients, and sizes to choose from.
- by Magpie Raven - at 2013.05.01 02:44:00
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100. Armored Warfare - in Feedback/Requests [original thread]
Charlotte O'Dell wrote: Ops Fox wrote: Magpie Raven wrote: It would be great. Especially onn the large maps. Some guys defending an outpost get a message from some fighters flying by that a tank column is coming. They start crapping thi...
- by Magpie Raven - at 2013.04.30 14:43:00
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