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1961. For anyone who isn't on the Community Crowdsource Trello: - in General Discussions [original thread]
Mobius Wyvern wrote: MINA Longstrike wrote: Ripley Riley wrote: Lazer Fo Cused wrote: 1. Not really 2. Bad players with bad ideas are adding crap to the board 3. It should have stayed as a roadmap while ideas get thrashed out in F&a...
- by MINA Longstrike - at 2014.12.04 15:54:00
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1962. For anyone who isn't on the Community Crowdsource Trello: - in General Discussions [original thread]
Ripley Riley wrote: Lazer Fo Cused wrote: 1. Not really 2. Bad players with bad ideas are adding crap to the board 3. It should have stayed as a roadmap while ideas get thrashed out in F&R instead of a selective board which if you don...
- by MINA Longstrike - at 2014.12.04 15:00:00
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1963. Carnifax locus grenade doing 450 damage - in General Discussions [original thread]
Sorry, m8 packed is 600, M1 (the advanced) is at 400 damage, Carnifax is 450. Basic locus is 300.
- by MINA Longstrike - at 2014.12.04 12:56:00
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1964. Carnifax locus grenade doing 450 damage - in General Discussions [original thread]
I'm not talking about having taken damage. I'm talking about how in the item description (findable on certain apex suits), the carnifax locus grenade is listed at 450 damage. Standard locus grenades do 300, M8-Packeds are only at 400 currently I ...
- by MINA Longstrike - at 2014.12.04 12:36:00
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1965. Do something (anything) about FW queue times - in General Discussions [original thread]
queue times are much shorter if you're not queuing solo. FW grabs bigger squads first and individuals last.
- by MINA Longstrike - at 2014.12.04 11:20:00
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1966. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
Tesfa Alem wrote: Just throwing this out there, Have the lazor rifle go through the enitre rainbow spectrum, the longer you fire, the more intense the color change. Purple to blue to green to yellow to orange to red to white Lets the lazor gu...
- by MINA Longstrike - at 2014.12.04 11:05:00
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1967. Carnifax locus grenade doing 450 damage - in General Discussions [original thread]
It's on the stats.
- by MINA Longstrike - at 2014.12.04 09:19:00
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1968. Carnifax locus grenade doing 450 damage - in General Discussions [original thread]
Isn't this supposed to be a basic module? If it is it should be doing 300 dmg.
- by MINA Longstrike - at 2014.12.04 09:00:00
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1969. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
The idea that 50% of matches should be won or lost is starting from a biased perspective. Because it didn't assume the clause of [EVERYTHING ELSE BEING EQUAL]. You have lost 19 matches out of the twenty you played. Something must not be equal, we...
- by MINA Longstrike - at 2014.12.04 08:56:00
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1970. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
^statistics can represent it, provided you're not using a flawed premise and flawed numbers from the start
- by MINA Longstrike - at 2014.12.04 08:17:00
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1971. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
"I am going to persist in making huge errors of logic, even when others have explained to my why they are errors in logic, and my results being demonstrably incorrect even to my own observations".
- by MINA Longstrike - at 2014.12.04 07:35:00
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1972. FW = Not Worth It. - in General Discussions [original thread]
Apocalyptic Destroyerr wrote: Does the MU algorithm Rattati put in Pubs affect FW ?? This stuff is horrible. Why are there so many people Idling. Is there any way for the Devs to fix that ?? Mu is a team balancer / sorter. When you queue for...
- by MINA Longstrike - at 2014.12.04 07:34:00
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1973. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Arkena and I do not agree often, but holy ****ing Christ are you wrong. The reason we're doing so right now is because of what ghosts chance has said. Math is a universal language because there is one correct way to do it, if you aren't getting th...
- by MINA Longstrike - at 2014.12.04 07:26:00
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1974. Announcement:Dev Blog: Uprising 1.10 Overview & Patch Notes - in General Discussions [original thread]
CCP Rattati wrote: Zeylon Rho wrote: As a side note, I'm curious if Scrambler/LR beams are going to be changing as you move up tiers, are going to have fixed colors, or... what. I always loved the color variety in crystals for the lasers in...
- by MINA Longstrike - at 2014.12.04 07:20:00
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1975. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
^Do not misrepresent my position to try and further your point. You are not accounting for enough variables, or the factors that people have told you about. If you are unsquadded it does not select an unsquadded individual for the other side to ...
- by MINA Longstrike - at 2014.12.04 07:10:00
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1976. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Viktor Hadah Jr wrote: Thaddeus Reynolds wrote: Viktor Hadah Jr wrote: On a side note, people with rank 10 in there faction should get unlimited consequence free team killing. "*BLAM* Stop Being terrible blueberries!" ...I both like and...
- by MINA Longstrike - at 2014.12.04 06:58:00
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1977. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Clone D wrote: I couldn't care less what you believe. If you look at my post, it says "@Devs". I want a description of their algorithm from them. I really don't care what your comprehension level is. "waaah only devs can tell me I'm wrong, d...
- by MINA Longstrike - at 2014.12.04 06:57:00
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1978. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Clone D wrote: That's why I would like complete transparency on how the FW team building algorithm works from the DEVS. If I had that, then I could better model the situation and develop more informed decisions. As far as I know, your responses...
- by MINA Longstrike - at 2014.12.04 06:54:00
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1979. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Clone D wrote: Ghosts Chance wrote: Clone D wrote: Ghosts Chance wrote: bionary options are NEVER 50/50 not even a coin flip due to the entropy principal functions may draw close to an asymptote, and we use the normal line as a desc...
- by MINA Longstrike - at 2014.12.04 06:52:00
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1980. Theoretically Win FW 50% Of Time - in General Discussions [original thread]
Clone D wrote: Ghosts Chance wrote: they do not have the same chance because YOU BEING THERE lowers the chancee of your team being organised becuas eyour chosing to be disorganised lowering your teams odds of sucess. this game isnt bassed o...
- by MINA Longstrike - at 2014.12.04 06:49:00
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