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3681. A question/suggestion about pilot suits - in General Discussions [original thread]
DUST Fiend wrote: Whatever it is, I demand a respec I think 1% boost to PG/CPU per level in Pilot suit should be the base bonus, and then pilot specific modules that increase things like passive resists, torque, speed, damage, tracking, etc...
- by MINA Longstrike - at 2013.10.15 03:12:00
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3682. Which race is evil? - in General Discussions [original thread]
First Prophet wrote: True Adamance wrote: Godin Thekiller wrote: Aero Yassavi wrote: Slag Emberforge wrote: As someone who didn't come from EVE I don't know much more about the racial lore than is provided in Dust, but the most self...
- by MINA Longstrike - at 2013.10.12 01:04:00
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3683. Which race is evil? - in General Discussions [original thread]
Oh, there's a lot more bad to every race. Caldari are *very* very racist towards the gallente - Look up the faction the 'templis dragonaurs'. They installed Tibus Heth to power in the caldari state. The Caldari state is a combination of Corporate ...
- by MINA Longstrike - at 2013.10.11 08:50:00
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3684. Apparently 1.6 will be a light patch - in General Discussions [original thread]
steadyhand amarr wrote: Jesus ccp comon we want new toys 'new content' isn't as important as a working platform for content to be introduced. If you're introducing new things every month and otherwise performing massive overhauls of the game...
- by MINA Longstrike - at 2013.10.11 08:33:00
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3685. Amarr R&D Scouts... - in General Discussions [original thread]
Nocturnal Soul wrote: Still hoping we get anything but knifes like brass-knuckles but made of gold and things that go pew pew/vshhhhhhh Amarr doctrine is lasers. Scout would probably get a bonus to scrambler rifle / pistol and profile reduct...
- by MINA Longstrike - at 2013.10.11 08:28:00
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3686. Scout suit stealth bonuses - in Rookie Training Grounds [original thread]
Quil Evrything wrote: The wording on the scout suit command skill, is very interesting. Quote: Scout Suit Bonus: 5% reduction to scan profile per level Gallente Scout Bonus: +10% to dropsuit scan radius per level The second one has bee...
- by MINA Longstrike - at 2013.10.07 11:34:00
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3687. to the blueberries who think they're entitled to a ride: - in Rookie Training Grounds [original thread]
Megaman Trigger wrote: I always thought the role of the LAV was to transport troops. I mean, yeah, there are some blueberries who are bad, but there are plenty who are good too. My experiences with blueberries in my vehicles has been - the...
- by MINA Longstrike - at 2013.10.07 11:28:00
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3688. How Stacking Penalities Work (Why [10 x 5 =/= 50]) - in Rookie Training Grounds [original thread]
CharCharOdell wrote: Patrick57 wrote: I. HATE. MATH. do u like money? the best tankers at the beginning of 1.6 are gonna be the ones who did the math. Combat in New Eden is 2 spreadsheets fighting with each other. They say that, but th...
- by MINA Longstrike - at 2013.10.07 11:24:00
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3689. Announcement:Uprising 1.5 Patch Notes - in General Discussions [original thread]
Moochie Cricket wrote: Just because pilots get points for transport now doesnt mean blueberries will get out. We need a button to drop everyone out of the dropship or individually kick people out. I'd love to be able to see who's in my vehic...
- by MINA Longstrike - at 2013.10.07 09:18:00
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3690. Why the vehicle changes are wrong - in General Discussions [original thread]
This character was started as a vehicle pilot solely. I quickly learned how badly the odds were stacked against me with how unbelievably powerful AV is in this game, in addition to how cheap it is compared to my vehicle fits. So abandoning the tan...
- by MINA Longstrike - at 2013.10.02 20:54:00
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3691. Announcement:Vehicle Changes and Beyond - Part 2 - in General Discussions [original thread]
CCP Logibro wrote: The Logistics and Assault Dropships are going to be taken out temporarily, but they should be returning in the future. As was said in the first post, we want to go back to basics and get the core interactions working first. T...
- by MINA Longstrike - at 2013.10.02 20:07:00
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3692. To non-pilots making tank threads - in General Discussions [original thread]
Monkey MAC wrote: So what because some people don't drive tanks we should have no say in their development, despite the fact its a part of the game that affects everyone? While I agree the view of some non tankers is a bit irrational, you cant...
- by MINA Longstrike - at 2013.09.30 06:57:00
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3693. What happened to the warbarge? - in General Discussions [original thread]
I miss my minute and a half in the war-barge. Please give it back to me.
- by MINA Longstrike - at 2013.09.23 08:17:00
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3694. change tanks to: - in General Discussions [original thread]
Delta 749 wrote: Funny how all the tankers say they work as part of their team but any suggestions making their vehicle most effective with team work get shot down isnt it Anyway I bet you a dollar they would lock everyone out and just jump aro...
- by MINA Longstrike - at 2013.09.23 07:58:00
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3695. Stranger danger and Vehicles - in General Discussions [original thread]
Called in my dropship at the start of a match today. Someone managed to get into it before I did and promptly took off piloting it. Dropship crashed and burned within two minutes of this idiot taking it.
- by MINA Longstrike - at 2013.09.22 07:09:00
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