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1021. New Content Suggestion (Shadow Market) Sell Item's that you have . - in General Discussions [original thread]
I'm exited by the possibilities of Eve-Dust market interaction, and allowing players to set buy-sell orders would be much better than direct trading. With direct-trading you have to expect excessive local spam - and worse, team chat spam - "Hey, c...
- by Luk Manag - at 2013.10.14 21:11:00
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1022. Why do we still have a weekly cap? - in General Discussions [original thread]
Rynoceros wrote: The bonus cap; I can deal with. The cap after the cap is complete BS. I think this means - after the "Bonus SP" runs out - you should get SP to match your WP, but instead it is capped at 1000 by some inane and arbitrary noti...
- by Luk Manag - at 2013.10.14 20:16:00
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1023. New Blog: Sandbox 514, Making Dust Matter - in General Discussions [original thread]
Fail blog. TLDR - Dust is a MMO-shooter that lacks the typical MMO elements and the standard 0-second time-to-kill of other FPSes. Do yourself a favor and skip this blog.
- by Luk Manag - at 2013.10.14 20:07:00
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1024. Tanking is more fun in BF4 - in General Discussions [original thread]
Nice tanks fully fitted should cost around 300K ISK - but they should be a tiny bit vulnerable to small-arms fire near their rear waste-heat vents.
- by Luk Manag - at 2013.10.14 18:47:00
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1025. What the point of this endless war - in General Discussions [original thread]
It's not really like a war, it's more like an infection - where the unclean and corrupted will be purged.
- by Luk Manag - at 2013.10.14 18:35:00
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1026. Complex Shield Extender vs Proto Weapon. Opinions? - in General Discussions [original thread]
Forlorn Destrier wrote: Hello Keri, I've just stumbled into your thread and, while I haven't read the replies yet, I understand your frustration with these forums. My sympathies. To be fair, the thread was dev-hijacked. We were asked to...
- by Luk Manag - at 2013.10.11 21:43:00
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1027. the 6v6 - in General Discussions [original thread]
Fire of Prometheus wrote: 6v6 on a socket such as the gallente research lab would be epic on steroids!!!!!! Yeah, Arena Battles! ...as long as the maps are small (just the lab for example) - no vast empty spaces that are frankly too big for ...
- by Luk Manag - at 2013.10.11 20:15:00
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1028. I dont want to have to use a Proto suit in Pubs...... - in General Discussions [original thread]
No-one has mentioned that the shotgun hits seems to be registering a lot more consistently since Tuesday (it works now).
- by Luk Manag - at 2013.10.11 20:01:00
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1029. Drop uplink spam - in General Discussions [original thread]
What about lowering the WP to 15 as suggested, but increasing the amount you can get from triage - there are a lot of logis who are disgruntled when they rep up hundreds of armor hp and get nothing for it... I understand there is a cooldown timer ...
- by Luk Manag - at 2013.10.11 19:52:00
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1030. In favor of revival acceptance? - in General Discussions [original thread]
Sometimes that extra grenade or bullet that puts you down is an act of mercy. You're welcome.
- by Luk Manag - at 2013.10.11 19:48:00
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1031. CCP why did you remove assault dropships 3 months early? - in General Discussions [original thread]
They would have been perfect in Skirmish 1.0 where you had to travel to destroy multiple successive objectives - unlocking new sections of the map each time. A fast rush in a dropship could have rocked.
- by Luk Manag - at 2013.10.11 19:47:00
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1032. Complex Shield Extender vs Proto Weapon. Opinions? - in General Discussions [original thread]
Shotty GoBang wrote: Hope your opponent isn't running a Duvolle AR or Assault ScR.
I've had a little bit of luck with the Ishukone SMGs vs Speedy Scouts. http://i.imgur.com/vv3LSxV.jpg
- by Luk Manag - at 2013.10.11 19:16:00
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1033. Why some people are against re-specs - in General Discussions [original thread]
My current worry is that they respec everyone - exchange all of our gear and fittings for isk - cash out or BPOs for AUR with no option to buy them back.
- by Luk Manag - at 2013.10.10 21:57:00
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1034. [Idea] Gameplay Levels - Improving Upon Match Making - in Feedback/Requests [original thread]
We would still have the same problems with the gear-tier solution. The best match-making systems in other games where all the gear is identical still results in many roll-tide fail-matches. The real problem is the tendency of a fight to be won ...
- by Luk Manag - at 2013.10.10 21:47:00
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1035. Never forget - in General Discussions [original thread]
Skirmish 1.0
- by Luk Manag - at 2013.10.10 21:05:00
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1036. We crushed the Minmatar - Cool...Problem is... - in General Discussions [original thread]
This feels like a Planet Side problem.
- by Luk Manag - at 2013.10.10 20:21:00
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1037. Let's hope Dust moves to PS4 soon. - in General Discussions [original thread]
I'm waiting on Dust 514 to work on the PS4 before I buy a PS4.
- by Luk Manag - at 2013.10.09 22:01:00
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1038. if you die 20 times in a match - in General Discussions [original thread]
There should be hazard pay for the traumatized mercs. If you think someone is intentionally killing themselves, report them to CCP. CCP will ban them.
- by Luk Manag - at 2013.10.07 12:55:00
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1039. what's the difference in these 2 bpo's ? - in General Discussions [original thread]
A Soma with two large shield extensions blueprints, replaced lows with militia power blueprints, 138k each with 6k+ hp and large blaster. Not bad for the price.
- by Luk Manag - at 2013.10.05 17:25:00
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1040. Balance - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: Everything excelling at something, everything being weak at something, everything being viable, nothing being overshadowed or made obsolete by another thing, the risk associated with something has to be worth the re...
- by Luk Manag - at 2013.10.05 01:28:00
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