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901. DUST Needs to affect EVE Planetary Interaction. - in General Discussions [original thread]
I have infrastructure set up on about 18 different planets, and that income is marginal. It's a bit like my garden, if it fails to produce, I'll just buy what I need. There would need to be some type of upgrade to PI to make it worth defending. I ...
- by Luk Manag - at 2013.09.24 20:29:00
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902. what does Dust have to offer than other fps games do not? - in General Discussions [original thread]
CCP has a history of long-term dedication to Eve. They're not going to give up on Dust 514 after a few short years of development (like most other publishers/developers).
- by Luk Manag - at 2013.09.24 20:16:00
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903. what do you drink while playing dust? - in General Discussions [original thread]
Water. Coffee with dairy creamer (no sugar).
- by Luk Manag - at 2013.09.22 02:46:00
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904. CCP can you acknowledge the server issue and give a update - in General Discussions [original thread]
It is a reasonable request. I played a few and started getting disconnected again.
- by Luk Manag - at 2013.09.21 04:04:00
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905. Disconnecting after every match... - in General Discussions [original thread]
It's working now.
- by Luk Manag - at 2013.09.21 00:19:00
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906. Disconnecting after every match... - in General Discussions [original thread]
I keep getting disconnected a few seconds after I log in. It worked fine a few hours ago.
- by Luk Manag - at 2013.09.20 23:39:00
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907. rellationship between tankers and their team - in General Discussions [original thread]
calvin b wrote: also the swarms are proto as well Also with 2 or 3 complex damage mods, and there are 2 or 3 of us sending up volleys at the same time...the alpha strike!
- by Luk Manag - at 2013.09.20 19:16:00
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908. am I the only one that wants the core improved? - in General Discussions [original thread]
Mirataf wrote: Luk Manag wrote: From an RP side, defending Minmatar outposts in Amarrian heavy suits is embarrassing. Said the Caldari to the Bishop I might be a neutral merc, but if I join a faction fight, I want to see lasers vs ma...
- by Luk Manag - at 2013.09.20 15:53:00
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909. CCP, we *really* need a heavy shield suit to come out next. - in General Discussions [original thread]
Also, fitting 3 or 4 heavy complex damage mods will help us oneshot those derpships.
- by Luk Manag - at 2013.09.20 15:38:00
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910. am I the only one that wants the core improved? - in General Discussions [original thread]
There are multiple teams working on different content areas. Art departments will do more art. It is pointless to spend too much time tweaking stats if new things are going to disrupt the balance. Tanks may turn out just right, only to become OP w...
- by Luk Manag - at 2013.09.20 15:23:00
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911. stay isk positive - in General Discussions [original thread]
Csikszent Mihalyi wrote: If all gear would pay for itself, the game would become even more "grind to win". Right now the high end gear is roughly balanced by the fact that you either can't run it in every match, or at least you have to be super...
- by Luk Manag - at 2013.09.20 11:46:00
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912. What was Uprising 1.0-1.4 really for? - in General Discussions [original thread]
Bethhy wrote: Shruikan Iceeye wrote: Aim Assist is barely noticeable... http://www.youtube.com/watch?v=3-qZ4LG8lGY The fact is this isn't a bubblegum shooter... where your death only impact's your epeen... There is real consequenc...
- by Luk Manag - at 2013.09.19 20:05:00
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913. I ask for something different. - in General Discussions [original thread]
We all understand that we are still in Beta. We will understand if you released Caldari Heavy and it looked exactly like an Amarr Heavy...placeholder models are fine for guns too. We just need to start testing the new stats asap.
- by Luk Manag - at 2013.09.19 19:43:00
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914. Heavies need some lovin - in General Discussions [original thread]
Just so we don't forget, they nerfed the HMG because everyone was running HMGs all the time. The question remains, how do you make the HMG as good as the AR or SMG (both of which are better) without having everyone skill into HMGs? As it stands, y...
- by Luk Manag - at 2013.09.19 19:19:00
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915. Squad Orders and Blob Combat? - in General Discussions [original thread]
Beck Weathers wrote: I just wish it wasent so anoying to give orders, the order selection feels clunky and rarely works for me. At the very least, when a capture order succeeds, have it switch over to 'defend.' Or, if you had put up defend o...
- by Luk Manag - at 2013.09.19 19:04:00
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916. Pro tip for assault players... - in General Discussions [original thread]
The armor buff, both HP & movement speed, made nanohives the obvious choice for the logiless survivalist. Fitting even 1 armor rep will cost you 100hp. I only have the L4 version, 20hp armor reps, and it easily beats the low slot reppers. I th...
- by Luk Manag - at 2013.09.19 15:18:00
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917. Why does DUST 514 Make You Facepalm? - in General Discussions [original thread]
Have an awesome Skirmish 1.0 with rolling objectives and mobile MCC, and replace it with Domination...::facepalm::
- by Luk Manag - at 2013.09.19 14:59:00
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918. skills!!! - in General Discussions [original thread]
You can get plenty of kills with a militia gun and 0 skills. People rant about the effectiveness of the assault rifles, but scramblers (pistols and rifles), and even subguns can pwn with low skills. The only exception is the sniper rifle, and that...
- by Luk Manag - at 2013.09.17 21:39:00
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919. New Equipment Idea: ECM Scrambler - in General Discussions [original thread]
A short range portable scanning rig would be good too - you could just deploy it around a point and get scan hits when somebody tires to sneak in to hack it.
- by Luk Manag - at 2013.09.17 21:29:00
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920. As someone who runs with a GLU.. - in General Discussions [original thread]
Tallen Ellecon wrote: FATPrincess - XOXO wrote: Tallen Ellecon wrote: I just ran with a Scrambler Rifle for the first time today. I'm ashamed we Gallente hadn't designed as wonderful a mid-long range as that beautiful piece of art. I'm so...
- by Luk Manag - at 2013.09.17 21:20:00
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