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41. [Long Detailed Post] CALDARI SCOUT IS OP - in General Discussions [original thread]
This is stupid... As simple as that. Everything that's decent in the game gets nerfed or crippled close to non usable. A lot of people skilled into the suit because of the passive scan, and it seems they'll remove it... Yet, people keeps complain...
- by Luis rules 1st - at 2014.07.22 14:06:00
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42. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
KenKaniff69 wrote: Luis rules 1st wrote: KenKaniff69 wrote: Joel II X wrote: I would've liked the shield nerf, if they buffed the amount of shields it extended as well. You didn't even takea step forward in this one, CCP, just a step b...
- by Luis rules 1st - at 2013.12.04 22:07:00
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43. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
KenKaniff69 wrote: Joel II X wrote: I would've liked the shield nerf, if they buffed the amount of shields it extended as well. You didn't even takea step forward in this one, CCP, just a step backward. The other changes are great, in my opi...
- by Luis rules 1st - at 2013.12.04 21:44:00
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44. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
RAMB0 wrote: Added shield extender penalty - stacking slows down the depleted shield recharge delay. Why? The high CPU and PG cost for so little HP isn't enough penalty? Boooooooo Nope it's not enough Maybe shields don't give ya that much ...
- by Luis rules 1st - at 2013.12.04 20:01:00
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45. Announcement:Uprising 1.7 Patch Notes - in General Discussions [original thread]
I dunno who decided this, but adding a penalty in shields is NOT the answer. Everyone who uses shields knows armor is the way to go. Here's the thing, originally I started as minmatar assault. Then found out that my shields, even with 5 shields e...
- by Luis rules 1st - at 2013.12.04 19:52:00
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46. MD= I win button - in General Discussions [original thread]
XeroTheBigBoss wrote: Cat Merc wrote: XeroTheBigBoss, you started good showing how easy the MD is to use, just like any other weapon.... And then you fell to the trap and started talking nonsense. Even so doesn't erase the POINT of this ...
- by Luis rules 1st - at 2013.08.08 06:27:00
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47. [Feedback] Suits Balance - in General Discussions [original thread]
Hi! Well, just wanna make some points. I like the idea of logis having that 5rep/s by default. It's a huge ability. What's definetly wrong is that those suits have more space (Low & High slots) than any other. Why? Because they can be as flex...
- by Luis rules 1st - at 2013.08.08 06:09:00
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48. MD= I win button - in General Discussions [original thread]
Let's be honest it doesn't require skill. two or three members in our corp use it and even they say they don't require to do nothing else but to shoot the randomly. In a PC match.... if it's a CQC map, you won't get close to them. Or maybe can kil...
- by Luis rules 1st - at 2013.08.08 04:49:00
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49. Forum Poll: Mass Driver OP or not? - in General Discussions [original thread]
OP Not because of the damage, but the whole sistem itself. If you get hit by that thing, you cannot aim properly sometimes. The radius is huge! You cannot give that advantage to someone who doesn't even aim, just shooot that thing rondomly see wh...
- by Luis rules 1st - at 2013.08.08 04:29:00
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50. CCP are you trying to break dust - in Feedback/Requests [original thread]
Well, the academy is a good start. They should also let you try different weapons, suits, vehicles, everything, so you chose your path. After that, the only way to separate this is by ammount of SP. Lets say if a squad of six is playing ambushes ...
- by Luis rules 1st - at 2013.08.08 04:18:00
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51. [SUGGESTION] Introducing new weapons system - in Feedback/Requests [original thread]
Ok, but if we already have a server for that, why everytime they include a new weapon everyone think is unbalanced? I'm not tryin to please everyone, but I suggest we get access to that server, then And only people who wanna try those weapons whi...
- by Luis rules 1st - at 2013.07.09 14:46:00
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52. The Mass driver is ok now / Flaylocks too - in Feedback/Requests [original thread]
Cosgar wrote: Whoops, missed that part. So what if we made the Flaylock like the laser. Not the luzy laser pointer that everyone thinks it is, but something that's kind of "meh" but worth it for its racial suit? There is no need to make a s...
- by Luis rules 1st - at 2013.07.09 05:49:00
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53. The Mass driver is ok now / Flaylocks too - in Feedback/Requests [original thread]
Cosgar wrote: Luis rules 1st wrote: A weapon that can kill ya in less than a blink is OP, for me. (It's pretty much what happened with TAR, which is great now, btw) Except if it has to be charged as a FG or PC, since they actually need skil...
- by Luis rules 1st - at 2013.07.09 05:16:00
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54. [Petition] Core flaylock debunk - in Feedback/Requests [original thread]
In my opinion, is way OP. You cannot give that ammount of "bonus" damage to people who don't even aim at the body. Also it's kinda dumb that a primary weapon, Mass Driver, requires more skill and time to take down anyone than a Flylock, which is a...
- by Luis rules 1st - at 2013.07.09 04:58:00
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55. [SUGGESTION] Introducing new weapons system - in Feedback/Requests [original thread]
Hi! Well, I believe new weapons are great for this game, tho they should be introduced different. Instead giving us a new weapon and skill tree which can corrupt all our games included PC, which is the one I care the most, why not creating a wea...
- by Luis rules 1st - at 2013.07.09 04:43:00
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56. The Mass driver is ok now / Flaylocks too - in Feedback/Requests [original thread]
A weapon that can kill ya in less than a blink is OP, for me. (It's pretty much what happened with TAR, which is great now, btw) Except if it has to be charged as a FG or PC, since they actually need skill and if you miss the hit you might be dead...
- by Luis rules 1st - at 2013.07.09 04:16:00
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57. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted.
- by Luis rules 1st - at 2013.05.25 15:08:00
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58. Request] Remove free LAV's and AV grenades - in Feedback/Requests [original thread]
I'm cool with no free LAV's But you lost me with no AV grenades Have you realized how close you have to be? If you get that close and have proto AV, you deserve to take that tank Assault forge can take you down as well without that proximity risk ...
- by Luis rules 1st - at 2013.05.23 21:32:00
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59. List of ridiculous stuff in Dust 514 - in General Discussions [original thread]
Catherine Archer wrote: Ohm that's fantastic! If the driver could be killed, that would be awesome! Totally awesome job for snipers. :-) This is actually possible If youhaven't done yet, keep tying You can also take down people from dropshi...
- by Luis rules 1st - at 2013.05.23 21:26:00
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60. Scouts need a Buff - in General Discussions [original thread]
I trully beleve they need the slots they had last build. Last build I played as scout and it was good. And I'm ok trading a secondary weapon for a equipment slot. Anyway, logis right now are everywhere. They just can do pretty much aything since ...
- by Luis rules 1st - at 2013.05.22 08:20:00
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