Pages: 1 2 [3] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Shotty GoBang
Pro Hic Immortalis RISE of LEGION
19
|
Posted - 2013.05.21 17:26:00 -
[61] - Quote
DJINN Marauder wrote:Scouts are fine in PC if they use shotgun...
Not mine! Takes 3+ point-blank shots to drop a prototype medium.
Then there's the ever-present TAR fire. Fast or not, flanking or not, I'm an easy kill the second I stop sprinting and engage.
As a scout in PC, the only way I can contribute is by running around the fringes of conflict, painting hostiles with an active scanner.
Then again, I'm not at 10M+ SP like you and ExmapleCore. Maybe that's the problem ... need more SP to be viable .
- Shotty GoBang |
SoCal Ninja
IMPSwarm Negative-Feedback
14
|
Posted - 2013.05.21 17:44:00 -
[62] - Quote
DJINN Marauder wrote:Scouts are fine in PC if they use shotgun...
False, in a PC shotgun users should be in an assault or logi suit.
In PC if you are a scout here are the viable builds:
Sniper - FULL Dampened spec to be as invisible as possible. Speed Uplink - Focus on running straight into combat zones, dropping uplinks, and attacking enemy uplinks. Enemy engagement to be avoided Recon - Hides and paints with an active scanner Hack Team - Two scouts with max code breakers working to hack objectives, especially to stop virus uploads.
Notice all of these need to avoid conflict. (Also, ive found assault makes a better "Speed Uplink" role due to extra HP) If you increase average scan radius you make it harder for scouts. they only have a minor decrease to scan profile and would need to spec into dampeners in order to hide better, forcing more CPU/PG requirements on the stressed suit. |
Delirium Inferno
Edoras Corporation
344
|
Posted - 2013.05.21 17:50:00 -
[63] - Quote
I usually go with the uplinks on my scout as well. I view the scout to be better in this role because of the passive scanning potential, it makes it easier to avoid contact. But yes you are correct that scouts should avoid contact, that's why they are scouts and not assaults. They just need more stuff to do besides hacking, uplinks, or spotting (which is a decent start, but of course we need MORE).
Also scout sniping is terrible, one shot and you are dead from a counter sniper. The profile dampening means nothing when you are far away on some perch, no one is getting within 10 meters to spot you. Amarr logi is best suit for snipers, get their uplinks, ammo, sniper rifle, and a good sidearm. |
Sontie
Ill Omens EoN.
355
|
Posted - 2013.05.21 23:22:00 -
[64] - Quote
drop uplinks... logi would be better.
hacking... logi would be better
scanning... logi would be better
Speed... logi would almost be as good
|
Doyle Reese
OSG Planetary Operations
42
|
Posted - 2013.05.22 00:01:00 -
[65] - Quote
Sontie wrote:drop uplinks... logi would be better.
hacking... logi would be better
scanning... logi would be better
Speed... logi would almost be as good
this pretty much sums it up, Scouts are usable yes, but almost everyone else in Uprising can be just as good if not better than Scouts are currently |
Aisha Ctarl
The Unholy Legion Of DarkStar DARKSTAR ARMY
83
|
Posted - 2013.05.22 00:16:00 -
[66] - Quote
I'd love to go Amarr Scout with the Imperial Scrambler Rifle, but who knows when the Amarr Scout will be released...it could be next June. |
DJINN Marauder
Purgatorium of the Damned League of Infamy
659
|
Posted - 2013.05.22 00:22:00 -
[67] - Quote
Shotty GoBang wrote:DJINN Marauder wrote:Scouts are fine in PC if they use shotgun... Not mine! Takes 3+ point-blank shots to drop a prototype medium. Then there's the ever-present TAR fire. Fast or not, flanking or not, I'm an easy kill the second I stop sprinting and engage. As a scout in PC, the only way I can contribute is by running around the fringes of conflict, painting hostiles with an active scanner. Then again, I'm not at 10M+ SP like you and ExmapleCore. Maybe that's the problem ... need more SP to be viable . - Shotty GoBang Yeah the amounts of shots to take at ppl are infact 2-4 shots to kill if they connect at all. However if you're a good player, you will be useful as a scout in PC. Not that I'm saying you suck or anything.
Btw I only have 8 mill |
Shotty GoBang
Pro Hic Immortalis RISE of LEGION
22
|
Posted - 2013.05.22 03:33:00 -
[68] - Quote
DJINN Marauder wrote:However if you're a good player, you will be useful as a scout in PC. Not that I'm saying you suck or anything.
Me? Decent, at best and a fool to boot. Definitely not on your level. That being said, probably ought not spend my modest SP balance on a suit shown so little love in Uprising.
|
DJINN Marauder
Purgatorium of the Damned League of Infamy
659
|
Posted - 2013.05.22 03:37:00 -
[69] - Quote
Shotty GoBang wrote:DJINN Marauder wrote:However if you're a good player, you will be useful as a scout in PC. Not that I'm saying you suck or anything. Me? Decent, at best and a fool to boot. Definitely not on your level. That being said, probably ought not spend my modest SP balance on a suit shown so little love in Uprising. Wel thanks lol. But I've been up against you a couple times and you're actually pretty good. As far as scouts go, at the least a small increase in CPU/pg would make them better. |
Prius Vecht
Red and Silver Hand Amarr Empire
95
|
Posted - 2013.05.22 07:32:00 -
[70] - Quote
They need to add the hi/lo slots back that they took from scouts and its fine. No one gets more than one equip slot except the logi. |
|
Luis rules 1st
Valor Coalition RISE of LEGION
2
|
Posted - 2013.05.22 08:20:00 -
[71] - Quote
I trully beleve they need the slots they had last build. Last build I played as scout and it was good. And I'm ok trading a secondary weapon for a equipment slot.
Anyway, logis right now are everywhere. They just can do pretty much aything since they have everything.
Scouts should have more shields & I'm ok if they have less armor. What scouts have? Speed, low profile, and good times with shields and its regeneration. So, why would I like to have a scout with armor? They should be like hit and run. Every base suit has a good amout of shield/armor, scouts should have a better shield & less armor. This will help scouts not having to use every high slot with complex shields since 2-3 shots and they are down. I'm thinking about 170/50 which makes a 220 total, which is not insane but a good ammount
About the slots, maybe they should have one more slot as well. Not cuz I wanna make them indestructibe but since they are going to the back pretty much alone most of the time, reacon needs to be able to put drop uplinks, remote explosives or some tactical advantage.
So 170 shield 50 armor 3 high power slots 2 low power slots 2 equipment slots 1 Light weapon slot 1 side arm (Or no side arm trading it for a equipment slot since we are not much of a face to face fighter) 1 Grenade
To me, that sounds balanced and no way OP. The thing is that most of the times we are gonna use at least two high with shields, one low with armor repairer and the other with a complex/enhanced CPU.
or we can add the shields and stack speed boosters. but why would I use more armor? To make me slower and lose one of my few advantages? and 99% I'd have more shields on my high power modules
Won't mention the suit bonus cuz they do suck. For example, Amarr assault. Why getting only less heat for the laser since is the worst weapon in this build? To me sounds better less heat in EVERY heat based weapon (Of course they can't use HMG's) Anyway, no more speach here.
L8er! |
Arramakaian Eka
Tronhadar Free Guard Minmatar Republic
549
|
Posted - 2013.05.22 15:46:00 -
[72] - Quote
Prius Vecht wrote:They need to add the hi/lo slots back that they took from scouts and its fine. No one gets more than one equip slot except the logi.
hi/lo slots are fine, it's the lack of a second equipment slot which makes us a one-trick pony. As pointed out above, logis and assault suits do everything we do as well, or better. A second equipment slot would make us more flexible, and actually better than some assault suits at something.
Small Profile size is pretty much pointless due to short scan ranges.
Second equipment slot and a modest increase in CPU and perhaps PG would fix Scouts. Logis would still be as good or better as us in pretty much everything, but it would be a start. |
Delirium Inferno
Edoras Corporation
351
|
Posted - 2013.05.22 15:49:00 -
[73] - Quote
Prius Vecht wrote:They need to add the hi/lo slots back that they took from scouts and its fine. No one gets more than one equip slot except the logi. That's silly considering most logis here say the class isn't supposed to be centered around equipment
I don't see what would be so bad about scout with 2 equipment, logi would still have more (3 to 4) and the CPU/PG to actually put good stuff there. |
Celus Ivara
DUST University Ivy League
9
|
Posted - 2013.05.23 12:41:00 -
[74] - Quote
From my perspective, the only issue with scouts right now is that the passive scanning system is pretty wonked for everyone right now. One of the defining aspects of scouts is our stealth; with the passive scanning as it is now, having a low scan resolution is pointless.
Generally speaking, I'd say all the stats though are fine. We speed and stealth tank; glass ninjas and all that.
Though, there is a related issue with the basic light suits being too similar to the scout suits. I'd suggest making them cheaper, or more straight combat orientated.
Also, as a side note, I'd like to echo the desire to see the Scout Type-II return as a dropsuit option some day. Maybe as the defining aspect of one of the racial scout lines, or something. Losing some combat power to have more equipment was an interesting tradeoff.
EDIT: Oh, so long as we're talking about scouts, equipment and scanning, can we get a fix on the infinite scannability on the uplinks, already? I'm a game dev for a living; so I definitely understand that it takes time to fix glitches. But uplinks are vital equipment and Uprising catastrophically broke them. ...Kinda thought they'd be fixed in a matter of days, not weeks. (Related post: https://forums.dust514.com/default.aspx?g=posts&m=798085 ) |
Shotty GoBang
Pro Hic Immortalis RISE of LEGION
31
|
Posted - 2013.05.26 16:11:00 -
[75] - Quote
Hi CCP Devs!
Sontie's dead-on thread here has been viewed over 1,000 times now. With respecs around the corner, many members of the Scout Community are likely wondering ...
Should combat-oriented, PC-ready Scouts bailout altogether and go Logi? Or should we have faith that you have heard our humble and well-founded pleas for assistance?
- Shotty GoBang |
Acezero 44
Ikomari-Onu Enforcement Caldari State
14
|
Posted - 2013.05.26 17:27:00 -
[76] - Quote
I think scout suits need 5m more starting range.
thats it. |
|
|
|
Pages: 1 2 [3] :: one page |
First page | Previous page | Next page | Last page |