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Sinboto Simmons
SVER True Blood Public Disorder.
452
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Posted - 2013.07.09 02:41:00 -
[31] - Quote
KingBlade82 wrote:XxGhazbaranxX wrote:KingBlade82 wrote:flaylock deals too much damage currently and mass driver proto has a huge blast radius that should be reduced
my opinion flaylock is a weapon id see own teams Reducing splash of Mass driver was what they did in uprising, to the point where no one used it. The Damage is fine and radius is fine. Grenade launchers throw grenades, Nuff said. it doe short and medium range, huge splash, more dps, deals damge to vehicles and a nice amount of ammo be lucky I said just the range its the best of all worlds and cheap lol Splash is nowhere near as large as hand thrown granades
Dps is much slower then other weapons in it's class because of it's rate of fire, it's power coming from it's alpha
Ammo capacity is extremely small making a way to resupply critical
Shields 20% resistant making using against properly shield tanked vehicles useless
Armor tanked vehicles can only be destroyed if extremely weakened or are crap
Cost exactly as much as the assault rifle and requires more cpu/pg
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XxGhazbaranxX
The Unholy Legion Of DarkStar DARKSTAR ARMY
104
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Posted - 2013.07.09 03:15:00 -
[32] - Quote
Sinboto Simmons wrote:KingBlade82 wrote:XxGhazbaranxX wrote:KingBlade82 wrote:flaylock deals too much damage currently and mass driver proto has a huge blast radius that should be reduced
my opinion flaylock is a weapon id see own teams Reducing splash of Mass driver was what they did in uprising, to the point where no one used it. The Damage is fine and radius is fine. Grenade launchers throw grenades, Nuff said. it doe short and medium range, huge splash, more dps, deals damge to vehicles and a nice amount of ammo be lucky I said just the range its the best of all worlds and cheap lol Splash is nowhere near as large as hand thrown granades Dps is much slower then other weapons in it's class because of it's rate of fire, it's power coming from it's alpha Ammo capacity is extremely small making a way to resupply critical Shields 20% resistant making using against properly shield tanked vehicles useless Armor tanked vehicles can only be destroyed if extremely weakened or are crap Cost exactly as much as the assault rifle and requires more cpu/pg
actually its 30% reduction to shield. |
Luis rules 1st
Valor Coalition RISE of LEGION
4
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Posted - 2013.07.09 04:16:00 -
[33] - Quote
A weapon that can kill ya in less than a blink is OP, for me. (It's pretty much what happened with TAR, which is great now, btw) Except if it has to be charged as a FG or PC, since they actually need skill and if you miss the hit you might be dead by the second shot.
But those flylock users just shoot and kill everyone. If those weapons have a great damage but only one round, I'm cool. cuz that means it need skill to be used. But a bunch of f***** only use that as a primary weapon and fuse grenades. You should only carry one fuse, not like some logis putting nanohives and throwing grenades everywhere see what they kill. And tucker should be reduced to only 2, cuz they make a great damage but have a lower blast radius AND you actually need to put skill points to get them.
I won't complain about MD, but on chromosome it was a little bit OP. About the laser comments, it's funny. No one uses it cuz even proto one doesn't do anything |
Cosgar
ParagonX
2357
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Posted - 2013.07.09 04:29:00 -
[34] - Quote
Luis rules 1st wrote:A weapon that can kill ya in less than a blink is OP, for me. (It's pretty much what happened with TAR, which is great now, btw) Except if it has to be charged as a FG or PC, since they actually need skill and if you miss the hit you might be dead by the second shot.
But those flylock users just shoot and kill everyone. If those weapons have a great damage but only one round, I'm cool. cuz that means it need skill to be used. But a bunch of f***** only use that as a primary weapon and fuse grenades. You should only carry one fuse, not like some logis putting nanohives and throwing grenades everywhere see what they kill. And tucker should be reduced to only 2, cuz they make a great damage but have a lower blast radius AND you actually need to put skill points to get them.
I won't complain about MD, but on chromosome it was a little bit OP. About the laser comments, it's funny. No one uses it cuz even proto one doesn't do anything Plasma Cannon can kill you in the blink of an eye, is that OP. Also, keep thinking the laser is a joke. I'm seeing more and more ELM and Viziam kills lately. |
Cosgar
ParagonX
2357
|
Posted - 2013.07.09 04:38:00 -
[35] - Quote
Shadow knightz wrote:Flaylock is okay because everything in the game that is advanced or proto is good get over it flaylock needs to be at least lv3 or higher to be good and that takes alot of SP if it takes so much it should be a little bit better than okay. Surprised people missed this because it's a valid point. Anyone remember when people rarely ran prototype gear because it was too expensive? Now that we're all swimming in ISK, all people ever use in pub matches is prototype when it was meant for CP and PC. |
matsumoto yuichi san
SVER True Blood Public Disorder.
15
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Posted - 2013.07.09 04:49:00 -
[36] - Quote
alright, i'm using the flaylock, at adv with lvl3 only and it;s fine, i think i have killed someone from full once in like 4 shots
i use it for killing uplinks shooting at points to clear RE making a good combo with my SCR / LR zap or shoot then pop
and i miss with it a decent amount i kill more with my toxin with lvl 1 operation when i am running sidearm only and if you are more than like 5 ft away the pistol is probably going to miss enough you'll be fine
the smg i can spray at you in bursts and get HS and murderize
can't speak for core but the adv is fine, the std is crap is true remember this it's an alpha weapon, i shoot i have a lot of damage in that round, if i miss that is 0 to you and you are all the more likely to kill as opposed to smg where you loose little for missing a bit and the explosive weapon from above thing is more that this game has serious problems with multiple hight fights since there are FARRR to many places you can get on that you need a DS to get up there, and that's the only option can't throw grenades high enough, shooting up is hard to rediculous because of MD / FP / FG
and for the same reason a DS is almost a non option and orbitals fail because the design of half the roofs have areas to hide under
that's a bigger issue than FP as they are (again unsure about core)
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KingBlade82
The Phoenix Federation
70
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Posted - 2013.07.09 05:06:00 -
[37] - Quote
Sinboto Simmons wrote:KingBlade82 wrote:XxGhazbaranxX wrote:KingBlade82 wrote:flaylock deals too much damage currently and mass driver proto has a huge blast radius that should be reduced
my opinion flaylock is a weapon id see own teams Reducing splash of Mass driver was what they did in uprising, to the point where no one used it. The Damage is fine and radius is fine. Grenade launchers throw grenades, Nuff said. it doe short and medium range, huge splash, more dps, deals damge to vehicles and a nice amount of ammo be lucky I said just the range its the best of all worlds and cheap lol Splash is nowhere near as large as hand thrown granades Dps is much slower then other weapons in it's class because of it's rate of fire, it's power coming from it's alpha Ammo capacity is extremely small making a way to resupply critical Shields 20% resistant making using against properly shield tanked vehicles useless Armor tanked vehicles can only be destroyed if extremely weakened or are crap Cost exactly as much as the assault rifle and requires more cpu/pg
just played with it and its overpowered even the shotgun people get destroyed by it if u think its not that great u haven't used it it destroys groups like the HMG and does more damage with complex mods since the damage is much higher the possibilities make all other weapons a waste of time |
Luis rules 1st
Valor Coalition RISE of LEGION
4
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Posted - 2013.07.09 05:16:00 -
[38] - Quote
Cosgar wrote:Luis rules 1st wrote:A weapon that can kill ya in less than a blink is OP, for me. (It's pretty much what happened with TAR, which is great now, btw) Except if it has to be charged as a FG or PC, since they actually need skill and if you miss the hit you might be dead by the second shot.
But those flylock users just shoot and kill everyone. If those weapons have a great damage but only one round, I'm cool. cuz that means it need skill to be used. But a bunch of f***** only use that as a primary weapon and fuse grenades. You should only carry one fuse, not like some logis putting nanohives and throwing grenades everywhere see what they kill. And tucker should be reduced to only 2, cuz they make a great damage but have a lower blast radius AND you actually need to put skill points to get them.
I won't complain about MD, but on chromosome it was a little bit OP. About the laser comments, it's funny. No one uses it cuz even proto one doesn't do anything Plasma Cannon can kill you in the blink of an eye, is that OP. Also, keep thinking the laser is a joke. I'm seeing more and more ELM and Viziam kills lately.
Which part of FG or PC wasn't clear? Those weapons are not OP cuz you need to be good at aiming cuz you pretty much have one shot. & if you miss it, you might not have a second chance. Compare that against a weapon which you can make 3 shots in less than 2 seconds and if you miss some, no problem, just reload and try again. Even worse when people use two core flylock or use Minmatar's bonus to have 8 rounds.
Lasers are only worth the try with ammar assault. Whenever your core flylock has the same damage and radious than the first flylock, but it makes more damage to the user, let me know & we can discuss about it. Despite if you see a couple kills every 100 matches. |
Cosgar
ParagonX
2358
|
Posted - 2013.07.09 05:28:00 -
[39] - Quote
Luis rules 1st wrote:Cosgar wrote:Luis rules 1st wrote:A weapon that can kill ya in less than a blink is OP, for me. (It's pretty much what happened with TAR, which is great now, btw) Except if it has to be charged as a FG or PC, since they actually need skill and if you miss the hit you might be dead by the second shot.
But those flylock users just shoot and kill everyone. If those weapons have a great damage but only one round, I'm cool. cuz that means it need skill to be used. But a bunch of f***** only use that as a primary weapon and fuse grenades. You should only carry one fuse, not like some logis putting nanohives and throwing grenades everywhere see what they kill. And tucker should be reduced to only 2, cuz they make a great damage but have a lower blast radius AND you actually need to put skill points to get them.
I won't complain about MD, but on chromosome it was a little bit OP. About the laser comments, it's funny. No one uses it cuz even proto one doesn't do anything Plasma Cannon can kill you in the blink of an eye, is that OP. Also, keep thinking the laser is a joke. I'm seeing more and more ELM and Viziam kills lately. Which part of FG or PC wasn't clear? Those weapons are not OP cuz you need to be good at aiming cuz you pretty much have one shot. & if you miss it, you might not have a second chance. Compare that against a weapon which you can make 3 shots in less than 2 seconds and if you miss some, no problem, just reload and try again. Even worse when people use two core flylock or use Minmatar's bonus to have 8 rounds. Lasers are only worth the try with ammar assault. Whenever your core flylock has the same damage and radious than the first flylock, but it makes more damage to the user, let me know & we can discuss about it. Despite if you see a couple kills every 100 matches. Whoops, missed that part.
So what if we made the Flaylock like the laser. Not the luzy laser pointer that everyone thinks it is, but something that's kind of "meh" but worth it for its racial suit? |
Luis rules 1st
Valor Coalition RISE of LEGION
4
|
Posted - 2013.07.09 05:49:00 -
[40] - Quote
Cosgar wrote:Whoops, missed that part.
So what if we made the Flaylock like the laser. Not the luzy laser pointer that everyone thinks it is, but something that's kind of "meh" but worth it for its racial suit?
There is no need to make a suit for only one weapon, nor to nerf it at an unusable level
Ammar assault should have that bonus for every weapon that heats, like scramble rifle and laser rifle (And any new weapon that heats while shooting). So it's worth putting that amount of SP into that suit.
About the laser, all lasers have the same damage and range, the only difference is the heat per sec, which is pretty much the same, but the huge difference is the amount of damage the user takes if overheated. Those are not the exact numbers, but let's say standard lasers makes ya 150 damage Advanced 200 and proto 250. Using proto is not worth the try.
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Cosgar
ParagonX
2360
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Posted - 2013.07.09 05:53:00 -
[41] - Quote
Luis rules 1st wrote:Cosgar wrote:Whoops, missed that part.
So what if we made the Flaylock like the laser. Not the luzy laser pointer that everyone thinks it is, but something that's kind of "meh" but worth it for its racial suit? There is no need to make a suit for only one weapon, nor to nerf it at an unusable level Ammar assault should have that bonus for every weapon that heats, like scramble rifle and laser rifle (And any new weapon that heats while shooting). So it's worth putting that amount of SP into that suit. About the laser, all lasers have the same damage and range, the only difference is the heat per sec, which is pretty much the same, but the huge difference is the amount of damage the user takes if overheated. Those are not the exact numbers, but let's say standard lasers makes ya 150 damage Advanced 200 and proto 250. Using proto is not worth the try. I'm not saying nerf it to unusable levels but take how effective the core is right now, but make it so that level of effectiveness can only be achieved by using it with a Minmatar suit. That why any tom **** and harry can carry it all they want, but only Minmatar assaults can make it OP. |
Sinboto Simmons
SVER True Blood Public Disorder.
454
|
Posted - 2013.07.09 06:30:00 -
[42] - Quote
KingBlade82 wrote:Sinboto Simmons wrote:KingBlade82 wrote:XxGhazbaranxX wrote:KingBlade82 wrote:flaylock deals too much damage currently and mass driver proto has a huge blast radius that should be reduced
my opinion flaylock is a weapon id see own teams Reducing splash of Mass driver was what they did in uprising, to the point where no one used it. The Damage is fine and radius is fine. Grenade launchers throw grenades, Nuff said. it doe short and medium range, huge splash, more dps, deals damge to vehicles and a nice amount of ammo be lucky I said just the range its the best of all worlds and cheap lol Splash is nowhere near as large as hand thrown granades Dps is much slower then other weapons in it's class because of it's rate of fire, it's power coming from it's alpha Ammo capacity is extremely small making a way to resupply critical Shields 20% resistant making using against properly shield tanked vehicles useless Armor tanked vehicles can only be destroyed if extremely weakened or are crap Cost exactly as much as the assault rifle and requires more cpu/pg just played with it and its overpowered even the shotgun people get destroyed by it if u think its not that great u haven't used it it destroys groups like the HMG and does more damage with complex mods since the damage is much higher the possibilities make all other weapons a waste of time Simply poking holes in faulty logic, nothing more nothing less.
Also on me not using mass drivers: HAHAHA HAHAHA HAHAHA HAHAHA HAHAHA HAHAHA HAHAHA
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KingBlade82
The Phoenix Federation
70
|
Posted - 2013.07.09 07:08:00 -
[43] - Quote
The proto mass driver has a larger blast plus u can skill into it to make it larger
The DPS is faster because 3 shots will wreck others and it takes a full clip + more to do damage with other guns and the 3% bonus plus complex mods make it even better as a choice in weapons
The ammo is not an issue unless u don't carry a resupply but most people do or u have installations to help u and u can spam it all day
idk about the resistance but I haven't faced a shield player or ran up to a shield tank since im not a moron
you still do damage to vehicles that's more than I can say about shotgun, AR, ScR, LR
and the cpu and pg isn't all that different tbh feels about the same and even if so doesn't mean its ok to be better
and yeah ur faulty logic since u like using it and wouldn't agree with me anyway -_- |
KingBlade82
The Phoenix Federation
70
|
Posted - 2013.07.09 07:59:00 -
[44] - Quote
KingBlade82 wrote:The proto mass driver has a larger blast plus u can skill into it to make it larger
The DPS is faster because 3 shots will wreck others and it takes a full clip + more to do damage with other guns and the 3% bonus plus complex mods make it even better as a choice in weapons
The ammo is not an issue unless u don't carry a resupply but most people do or u have installations to help u and u can spam it all day
idk about the resistance but I haven't faced a shield player or ran up to a shield tank since im not a moron
you still do damage to vehicles that's more than I can say about shotgun, AR, ScR, LR
and the cpu and pg isn't all that different tbh feels about the same and even if so doesn't mean its ok to be better
and yeah ur faulty logic since u like using it and wouldn't agree with me anyway -_-
btw the flaylock and lav r at the top of my list of unrivaled |
Void Echo
Internal Error. League of Infamy
396
|
Posted - 2013.07.09 09:03:00 -
[45] - Quote
low genius wrote:Cosgar wrote:ZDub 303 wrote:lol I love these troll threads.
Flaylock is NOT okay. It might be okay in pubs but its a big problem in PC, and it needs to be changed. Out of curiosity, what range are you guys engaging flaylock users? This thing is a beast in CQC, but doesn't have the range to be an effective mid range weapon unless someone is good at leading shots. I've rarely died to a flaylock unless the guy is sneaks up on me or has the height advantage. they're firing from 50 feet up somewhere usually. firing down from a pipe or some other bs.
get on a higher pipe |
Sinboto Simmons
SVER True Blood Public Disorder.
465
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Posted - 2013.07.09 18:48:00 -
[46] - Quote
KingBlade82 wrote:The proto mass driver has a larger blast plus u can skill into it to make it larger
The DPS is faster because 3 shots will wreck others and it takes a full clip + more to do damage with other guns and the 3% bonus plus complex mods make it even better as a choice in weapons
The ammo is not an issue unless u don't carry a resupply but most people do or u have installations to help u and u can spam it all day
idk about the resistance but I haven't faced a shield player or ran up to a shield tank since im not a moron
you still do damage to vehicles that's more than I can say about shotgun, AR, ScR, LR
and the cpu and pg isn't all that different tbh feels about the same and even if so doesn't mean its ok to be better
and yeah ur faulty logic since u like using it and wouldn't agree with me anyway -_- It's dps is still crap due to rof but dose massive amounts of damage per shot(although if your messing guys up in 3 shots they're not wearing good gear lol), making it an alpha weapon, balancing it against higher rof weapons like the SR and the smg which send many low power rounds downrange making them dps weapons.
The ammo is very low and your comment about gaining extra through resupply can be applied to every weapon in the game as well as some equipment not just the mass driver.
All weapons do damage to vehicles but because of the mass driver's high alpha strike it's more noticeable then say an smg or an AR, you can injure or kill any weakened vehicle with just about any weapon. (Killed a gunlogi with a n smg yesterday)
The cpu and pg difference is slight yes but you'd be surprised how much that little bit of extra trimmings can make or break a fit especially if you use equipment and granades. (Or you're a scout lol)
And I'd agree with you if your arguments didn't have so many holes.
Poke
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KingBlade82
The Phoenix Federation
71
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Posted - 2013.07.09 22:21:00 -
[47] - Quote
Sinboto Simmons wrote:KingBlade82 wrote:The proto mass driver has a larger blast plus u can skill into it to make it larger
The DPS is faster because 3 shots will wreck others and it takes a full clip + more to do damage with other guns and the 3% bonus plus complex mods make it even better as a choice in weapons
The ammo is not an issue unless u don't carry a resupply but most people do or u have installations to help u and u can spam it all day
idk about the resistance but I haven't faced a shield player or ran up to a shield tank since im not a moron
you still do damage to vehicles that's more than I can say about shotgun, AR, ScR, LR
and the cpu and pg isn't all that different tbh feels about the same and even if so doesn't mean its ok to be better
and yeah ur faulty logic since u like using it and wouldn't agree with me anyway -_- It's dps is still crap due to rof but dose massive amounts of damage per shot(although if your messing guys up in 3 shots they're not wearing good gear lol), making it an alpha weapon, balancing it against higher rof weapons like the SR and the smg which send many low power rounds downrange making them dps weapons. The ammo is very low and your comment about gaining extra through resupply can be applied to every weapon in the game as well as some equipment not just the mass driver. All weapons do damage to vehicles but because of the mass driver's high alpha strike it's more noticeable then say an smg or an AR, you can injure or kill any weakened vehicle with just about any weapon. (Killed a gunlogi with a n smg yesterday) The cpu and pg difference is slight yes but you'd be surprised how much that little bit of extra trimmings can make or break a fit especially if you use equipment and granades. (Or you're a scout lol) And I'd agree with you if your arguments didn't have so many holes. Poke
well after putting this faced a bunch of shield dudes and its seems shields have an easier time staying alive I think I may have to switch from armor to shield to prevent insta kill from this weapon ill try testing it and come back to u and the ammo I never seen an issue with it but I wrecked a lot of heavys with the gun lol but I got killed by core flaylock a ton
PS this game has way too much beta stuff to it :P I have to always make suggestions when I was in closed beta they should have kept it closed and tried to fix all this stuff |
Provolonee
Undefined Risk DARKSTAR ARMY
66
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Posted - 2013.07.09 22:59:00 -
[48] - Quote
I don't see any difference between the current proto FP and the chromosome viziam laser. An incredibly quick time to kill against it's preferred counter. FP against armor, viziam against all those caldari assaults we used to have. (only choice). |
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