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1421. Request: Nova Knives, Holding Charge While Sprinting. - in Feedback/Requests [original thread]
Nova knife should be activated by R3 but should take the slot of the secondary weapon - that makes intuitive sense: this has been done in just about every other FPS (the R3 part of it) and works great. I don't know why developers went out of the w...
- by Ludvig Enraga - at 2013.04.14 04:54:00
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1422. Reloading while sprinting on Scout - in Feedback/Requests [original thread]
Vaerana Myshtana wrote: Sorry. No. <- Notice scout avatar. Sprinting means you're running so fast that you can't do anything else. That's a poor reason. I gave you a reason why an alteration in game mechanic would make sense from a gam...
- by Ludvig Enraga - at 2013.04.14 04:50:00
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1423. Reloading while sprinting on Scout - in Feedback/Requests [original thread]
As a scout I find that a lot of what I do is in close quarters and my speed is my shield. When sprinting resets my reload, especially when I am running with a breach SG (reload required after two shots), I find that I have to choose between my tan...
- by Ludvig Enraga - at 2013.04.14 02:37:00
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1424. Cloaking is not coming on May 6 - in General Discussions [original thread]
Ulysses Knapse wrote: Ludvig Enraga wrote: A good cloaking device should have a long cool-down time, not work with sprinting and have a short duration - say, under ten seconds when skill is fully maxed. Even then, this level of tactical adva...
- by Ludvig Enraga - at 2013.04.11 01:54:00
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1425. Bojo's School of the Trades: The Shotgun Hills - in Rookie Training Grounds [original thread]
Bojo The Mighty wrote: Ludvig Enraga wrote: Dunno, never played against you. What I see in most games is either scouts are sniping, getting their S kicked, or it's a proto suits beating up on noobs - this is my experience. First of all, are...
- by Ludvig Enraga - at 2013.04.10 01:39:00
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1426. Bojo's School of the Trades: The Shotgun Hills - in Rookie Training Grounds [original thread]
Yani Nabari wrote: Ludvig Enraga wrote: I find it lame that Scout is relegated to made-up jobs like 'sniper hunting'. Made up? Sounds like someone hasn't had to deal with any decent snipers... or multiple snipers working together. Y...
- by Ludvig Enraga - at 2013.04.10 01:34:00
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1427. Cloaking is not coming on May 6 - in General Discussions [original thread]
A good cloaking device should have a long cool-down time, not work with sprinting and have a short duration - say, under ten seconds when skill is fully maxed. Even then, this level of tactical advantage is gonna hurt FPS mechanics. If ppl rage ab...
- by Ludvig Enraga - at 2013.04.10 01:29:00
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1428. Cloaking is not coming on May 6 - in General Discussions [original thread]
This is good news. We don't need a new balancing problem when no one touched the old ones for ages. I do wonder, if not with cloaking, when and how CCP is planning (or not) to fix scout? Will it be the scanner device? If so I wonder how effecti...
- by Ludvig Enraga - at 2013.04.10 01:24:00
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1429. Scouts, Clonegoo, KDR and PC - in General Discussions [original thread]
Scout is a speed demon with too little speed and not enough demon. Either fix evasion (straffing speed for scouts hence their defense) or burst damage or even DPS for close quarters. Without these the suit is doomed.
- by Ludvig Enraga - at 2013.04.09 05:19:00
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1430. Bojo's School of the Trades: The Shotgun Hills - in Rookie Training Grounds [original thread]
Sobriety Denied wrote: Bojo The Mighty wrote: Ludvig Enraga wrote: I find it lame that Scout is relegated to made-up jobs like 'sniper hunting'. This is because in combat Shotgun scout loses out to everything else except for fish in a bar...
- by Ludvig Enraga - at 2013.04.09 05:01:00
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1431. Bojo's School of the Trades: The Shotgun Hills - in Rookie Training Grounds [original thread]
Bojo The Mighty wrote: Ludvig Enraga wrote: I find it lame that Scout is relegated to made-up jobs like 'sniper hunting'. This is because in combat Shotgun scout loses out to everything else except for fish in a barrel like snipers. I've don...
- by Ludvig Enraga - at 2013.04.09 04:53:00
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1432. Scouts stop crying - in General Discussions [original thread]
Chojine Dentetsu wrote: Think of Dust as a game of chess. Each suit is a named piece, respectively. Each piece, whether it be the Rook, or the Knight, has its tactical advantages. The Rook can travel further, faster, but is restricted in how...
- by Ludvig Enraga - at 2013.04.09 04:35:00
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1433. Scouts stop crying - in General Discussions [original thread]
Crash Monster wrote: Ludvig Enraga wrote: Right, except evading and running away all match long does not win battles. The stealthyness and situational awareness of scouts are so marginal that they are more likely to hurt than help you. The ...
- by Ludvig Enraga - at 2013.04.09 04:34:00
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1434. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
People say that you can increase base speed or spring speed to buff Scout. I think this wont happen because early on in beta this is how things actually were and I think it was responsible in large part for poor hit detection rate against scouts, ...
- by Ludvig Enraga - at 2013.04.09 04:29:00
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1435. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
Heathen Bastard wrote: Ludvig Enraga wrote: N1ck Comeau wrote: I think the Scout suit is a way more specialized role. The speed and stealth help a lot and you are hard to hit making it easy to sneak up behind an enemy and take him down ...
- by Ludvig Enraga - at 2013.04.09 04:24:00
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1436. Scouts stop crying - in General Discussions [original thread]
Crash Monster wrote: Ludvig Enraga wrote: Those are not real factors, they are just some near hollow stats that CCP put in the game that mean next to nothing in combat. They are real factors when you've been spotted and are trying to eva...
- by Ludvig Enraga - at 2013.04.08 00:04:00
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1437. HMGs and Shotguns survey - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Ludvig Enraga wrote: Bendtner92 wrote: Fact is the Heavy HMG is meant to be an infantry killer and the Heavy Forge Gun a vehicle killer. If you nerf the range on the HMG it won't be an infantry killer. The Heavy can...
- by Ludvig Enraga - at 2013.04.08 00:00:00
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1438. Scouts stop crying - in General Discussions [original thread]
Garrett Blacknova wrote: fred orpaul wrote: [quote=fred orpaul]you can do anything a scout can do almost as well and some times better in an assualt suit Scan range. Scan Precision. Show me your Assault fitting that beats a Scout in thos...
- by Ludvig Enraga - at 2013.04.07 23:51:00
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1439. Scouts stop crying - in General Discussions [original thread]
people think that SG scout is a good combo. Not true. It's too weak against advanced or proto suits. At low tiers it's fine. At higher tiers it's severely lacking.
- by Ludvig Enraga - at 2013.04.07 23:48:00
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1440. What can be done to "fix" the Scout suit? - in General Discussions [original thread]
N1ck Comeau wrote: I think the Scout suit is a way more specialized role. The speed and stealth help a lot and you are hard to hit making it easy to sneak up behind an enemy and take him down Who is 'him'? Take whom down? When you sneak up...
- by Ludvig Enraga - at 2013.04.07 23:44:00
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