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341. Scout Registry / Killboard - in General Discussions [original thread]
Hey scouts. Posted a feedback thread on the idea I had on the active scanner. https://forums.dust514.com/default.aspx?g=posts&m=1356172#post1356172 Let me know what u think
- by Lucifalic - at 2013.10.02 13:50:00
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342. Active scanner feedback/request - in Feedback/Requests [original thread]
If brought up before I apologize. Using an active scanner has little to no drawback. It can be resource intensive and takes an equipment slot but other then that nothing. You get lots of juicy intel about enemy positions for you and your squad a...
- by Lucifalic - at 2013.10.02 13:46:00
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343. Just curious about the age of people here - in General Discussions [original thread]
34 3 kids
- by Lucifalic - at 2013.10.01 12:55:00
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344. Really CCP? Omega Boosters at 65k AUR? - in General Discussions [original thread]
Hahaha are they really 65k??? I was going to get some but not at that price. My god that is ridiculous
- by Lucifalic - at 2013.09.30 13:16:00
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345. Scout Registry / Killboard - in General Discussions [original thread]
teir 2 here i come??? hahaha i wish i had more time to play lol
- by Lucifalic - at 2013.09.22 17:56:00
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346. Scout Registry / Killboard - in General Discussions [original thread]
Only 1.4 million SP to go for my proto suit!! yeay! Should have that in no time shouldnt i?
- by Lucifalic - at 2013.09.22 11:32:00
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347. What do you smoke while playing dust? - in General Discussions [original thread]
Apollo 11 usually also northern lights I love life ;)
- by Lucifalic - at 2013.09.22 11:29:00
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348. Adequate Flaylock? - in General Discussions [original thread]
Im sorry but the flaylock is still a small sidearm and shouldnt have any more splash damage at all. IT would be a very small explosive charge and wouldnt have a large AOE. I think its fine considering its very small CPU/PG requirements. Its still ...
- by Lucifalic - at 2013.09.22 11:21:00
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349. Scout Registry / Killboard - in General Discussions [original thread]
its utterly ridiculous how the advanced gal scout is layed out. Should be 1/3 and thats that. either that or the proto should not lose the high slot in which case the mini should get an extra but i doubt that would happen. having those 3 lows wou...
- by Lucifalic - at 2013.09.22 11:09:00
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350. How active is everyone? - in General Discussions [original thread]
3 hours Thursday nights for game night (usually 6-10 actual rl friends ;) and then a few games here and there when there's time. I have 3 kids and a life that interferes with my game time. Never realize how much free time you had til you have a ca...
- by Lucifalic - at 2013.09.20 15:44:00
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351. [Advice] CCP On January 29th 2014 Beg, Borrow, Buy, or Steal MAG Rights from SONY - in General Discussions [original thread]
While your at it game modes from MAG. Domination in MAG was super fun, and acquisition as well. Do it. Do it.
- by Lucifalic - at 2013.09.20 15:16:00
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352. Heavies need some lovin - in General Discussions [original thread]
Shruikan Iceeye wrote: Do you agree? What are some ideas on what should be done? CCP what are youguys thinking? Fatties need love too.... They just gotta pay
- by Lucifalic - at 2013.09.20 13:12:00
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353. Scout Registry / Killboard - in General Discussions [original thread]
Hey scouts. Did a search but coming up empty. Just wondering if anyone knows how to calculate how much sp a skill I'd going to cost depending on the multiplier. I know how much say lvl 3 will cost if I'm at lvl 2 of something but what about lvl4&a...
- by Lucifalic - at 2013.09.17 14:45:00
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354. The real shotgun hit detection problem? - in General Discussions [original thread]
Thanks LogiBro we appreciate it
- by Lucifalic - at 2013.09.17 13:24:00
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355. The real shotgun hit detection problem? - in General Discussions [original thread]
Agreed this needs dev attention. Shotgun is again buggered. Yes there are times it seems to be working as it did after the hotfix but something has changed and it i broken. I have swung past people in cqc as they strafed back on me, making them le...
- by Lucifalic - at 2013.09.17 13:15:00
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356. Scout Registry / Killboard - in General Discussions [original thread]
Keeriam Miray wrote: My observations & tests with SGs. After first shot all your next shots goes to last hit location but not all pellets. Lets say we have 12 pellets, shoot once, move\turn bit right (so you can see your previos hit locatio...
- by Lucifalic - at 2013.09.17 12:48:00
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357. To the CCP OVERLORDS - in Feedback/Requests [original thread]
CCP Hybrid wrote: Hello, I'm afraid it's unlikely that this feature will be coming in 1.4 / 1.5. Rest assured we have not forgotten about it! It's just not something we can give a date on right now An chance this has been re-tabled for 1...
- by Lucifalic - at 2013.09.16 14:54:00
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358. Ideas to change Lights(Scouts) + Heavies - in General Discussions [original thread]
Scouts and heavy's do need a boost in various ways suggested but I think it is also very important to fix hitboxes and implement proper bullet dispersion. Hit boxes lag behind the toon when moving. The faster they go the farther the lag. It's go...
- by Lucifalic - at 2013.09.12 12:47:00
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359. Scout Registry / Killboard - in General Discussions [original thread]
I'm having success with this build as long as I play smart and stealthy. Knowing when to give up on an enemy or when to engage. .... Then I do the things my clan name suggests and I die horrible groundhog day deaths
- by Lucifalic - at 2013.09.11 13:24:00
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360. Can Heavies have more HP now? - in General Discussions [original thread]
Heavy's need a buff. I think resistance (say 35%) to all small arms on BASE armor should be implemented. Trade off is dmg bonus to back attacks. hmg range buff for sure, should fire farther and harder then an ar (hence it being called a heavy mg) ...
- by Lucifalic - at 2013.09.11 13:18:00
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