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41. [Update] Next Hotfix - in General Discussions [original thread]
XxBlazikenxX wrote: Loyal Glasses wrote: XxBlazikenxX wrote: Do we get photon gear? No, Because you touch yourself at night and can't spell. Wat da ya meen I cant spiel? I'm so sorry I don't know why I typed that. xD
- by Loyal Glasses - at 2015.09.22 15:51:00
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42. [Update] Next Hotfix - in General Discussions [original thread]
XxBlazikenxX wrote: Do we get photon gear? No, Because you touch yourself at night and can't spell.
- by Loyal Glasses - at 2015.09.22 15:46:00
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43. it should be illegal for a game to be this boring - in General Discussions [original thread]
Count- -Crotchula wrote: you shouldn't be allowed to even download DUST, or play it, it's probably one of the most boring games I've ever played, is definitely the worst online game I've ever played and is by far the worst shooter I've ever pla...
- by Loyal Glasses - at 2015.09.22 15:44:00
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44. [Update] Next Hotfix - in General Discussions [original thread]
Please Rattati Lower the damage and/or Rate of fire on all weapons also cut grenade damage by 1/7 of current max.
- by Loyal Glasses - at 2015.09.22 15:39:00
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45. The Issue With Shields - in General Discussions [original thread]
My thoughts, the Shield to Armor in this game is fine. The problem is with the damage Weapons & Grenades do. Let's tweak those numbers for this coming hotfix
- by Loyal Glasses - at 2015.09.22 15:24:00
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46. Bonus To Tier 1 Dropsuits (Frames) - in Feedback/Requests [original thread]
This was discussed before on an older thread but give each suit a max of 5% per level on any tier 1 Suits (5% or 3% & 2%) . The bounus should only apply to base suit stats not EQ or weapons or vehicles. Have the skill bounus be applied to all ...
- by Loyal Glasses - at 2015.09.22 03:36:00
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47. EWAR - in Feedback/Requests [original thread]
How about this; SLOT: Equipment Range: 50 meters Duration: 15 seconds Recharge: 30(when fully depleted) Effect: All allied mercenaries within range Chevron is hidden (Tacnet still in place) Usage: Must be held to activate, with a 3 second charge u...
- by Loyal Glasses - at 2015.09.21 21:46:00
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48. CPM Feedback request: Laser Rifle - in Feedback/Requests [original thread]
Yes, double the clip/ ammo reserves keep the heat build up but lower the damage increase by half.
- by Loyal Glasses - at 2015.09.21 16:52:00
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49. Burst AR BPO - in General Discussions [original thread]
MrShooter01 wrote: Loyal Glasses wrote: Is there a BUAR BPO or a Std BuAR outside of factional? Please someone say yes.... Sorry, closest thing you're gonna get to a burst ar bpo is a Centurion commando, which has one fitted Yeah, I hav...
- by Loyal Glasses - at 2015.09.17 20:04:00
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50. Burst AR BPO - in General Discussions [original thread]
Is there a BUAR BPO or a Std BuAR outside of factional? Please someone say yes....
- by Loyal Glasses - at 2015.09.17 19:51:00
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51. All them blueprint items have taken the fun out of Dust... - in General Discussions [original thread]
I agree the game is better thanks to BPO players pushing forward.
- by Loyal Glasses - at 2015.09.12 15:41:00
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52. dont ruin my FG's and RR's rat man - in Feedback/Requests [original thread]
FRIENDS, MERCENARIES!! Pay attention to my words! A solution I may have, The removal of red sights on an enemy combatant was to be implemented?
- by Loyal Glasses - at 2015.09.12 15:23:00
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53. Whats up with all the Protos in pubs here lately? - in General Discussions [original thread]
CCP is going to implement Meta lock just not now.
- by Loyal Glasses - at 2015.09.12 15:10:00
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54. Next Hotfix - in General Discussions [original thread]
Adding a scope to both the AR and the Magsec. The AR should have an increase in effective percentage when under 15 meter's to keep up with other weapons that enters it's range..
- by Loyal Glasses - at 2015.09.09 13:52:00
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55. The Racial Divide In This Game. - in General Discussions [original thread]
HAHAHAHAHA, wait you're serious aren't you? why don't you just give up and become my pretty princess instead? https://youtu.be/60sn_8qXsTA
- by Loyal Glasses - at 2015.09.02 15:12:00
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56. Vehicle profile dampener - in Feedback/Requests [original thread]
Mejt0 wrote: You would need a module that : makes enemy blind (map) and deaf (so easy to hear any vehicles). So basically it's impossible and pointless. Many people can hear my dampened GalAssault but they still get Ambushed from behind.(and ...
- by Loyal Glasses - at 2015.08.16 01:01:00
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57. Loyalty is meaningless. - in General Discussions [original thread]
I have been using the Calmmando with RR and ARR it's great but the Calmmando needs better base Shield regen maybe 40/s as it seems sumwhat weak.( though I love it on my Alt.)
- by Loyal Glasses - at 2015.08.15 00:43:00
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58. giving more incentive to hold installations - in Feedback/Requests [original thread]
What about passive bonuses? Standing a certain amount of meters from a Blaster turret, Dropsuits damage reduced by % Partical accelerator turret increase to suit weapon damage by % Missile turret increase to weapon recoil/reload by %
- by Loyal Glasses - at 2015.08.14 21:43:00
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59. Proto Assault GK0 fit help - in General Discussions [original thread]
I never thought about using the blue bottles, the Ferroscales seem good , Will replace the Damp for kinkat. Thanks all for the many interesting fits. I will try them all.
- by Loyal Glasses - at 2015.08.14 03:26:00
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60. Proto Assault GK0 fit help - in General Discussions [original thread]
This is my GalAssault fit. High slot L.weapons upgrade*1
Enhancer profile*2
Low slots reactive plates * 3
profile dampener *1
Armor repair *1
Proto-Assault rifle, Nova knifes, Injector
- by Loyal Glasses - at 2015.08.13 17:30:00
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