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421. [Request for Rattati] Rethinking Acceleration - in Feedback/Requests [original thread]
Adipem Nothi wrote: Lorhak Gannarsein wrote: 1. I didn't think the bunny hopping broke the hit detection though? I thought it was just a cheap and nasty way of breaking an opponent's aim. It tends to hurt more than it helps in rifle v rifle ...
- by Lorhak Gannarsein - at 2014.07.05 23:04:00
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422. Dust 514 - Know Your CPM1 Candidates Part 1 - PLEASE CONSIDER VOTING... - in General Discussions [original thread]
CommanderBolt wrote: I will go and have a watch and I will try my best to reserve judgement however I feel like - what's the point? More mostly useless council members maybe??? Adun Toridas!
- by Lorhak Gannarsein - at 2014.07.05 16:26:00
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423. ONLY DEV RESPOND TO THIS PLEASE. - in General Discussions [original thread]
PANDA UZIMAKI wrote: ResistanceGTA wrote: PANDA UZIMAKI wrote: Vitharr Foebane wrote: the reason why the devs don't respond to your posts is simple... they only respond to intelligent posts Listen Smart ass. Are you listening? *snap...
- by Lorhak Gannarsein - at 2014.07.05 16:24:00
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424. Supply depots should restock equipment automatically. - in Feedback/Requests [original thread]
They used to. Not sure why it changed.
- by Lorhak Gannarsein - at 2014.07.05 16:23:00
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425. [Request for Rattati] Rethinking Acceleration - in Feedback/Requests [original thread]
I didn't think the bunny hopping broke the hit detection though? I thought it was just a cheap and nasty way of breaking an opponent's aim. It tends to hurt more than it helps in rifle v rifle strafe battles at least. And when you say 'rapid dire...
- by Lorhak Gannarsein - at 2014.07.05 16:22:00
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426. Shield heavys need a inderect buff - in Feedback/Requests [original thread]
I agree that a flat bonus seems kind of pointless; a non-penalised bonus awarded by the repper or perhaps a burst of 200% to all aspects of regen (delay and HP/s) would be better IMO. Preferably something that's fire+forget, to actually different...
- by Lorhak Gannarsein - at 2014.07.05 15:44:00
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427. [FEEDBACK] Large Turret Damage Type - in Feedback/Requests [original thread]
buuuump
- by Lorhak Gannarsein - at 2014.07.05 15:42:00
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428. ONLY DEV RESPOND TO THIS PLEASE. - in General Discussions [original thread]
So I only just read your post, but it seems to me the only guy in the room with brain damage is you , OP.
- by Lorhak Gannarsein - at 2014.07.05 15:41:00
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429. ONLY DEV RESPOND TO THIS PLEASE. - in General Discussions [original thread]
make me.
- by Lorhak Gannarsein - at 2014.07.05 14:48:00
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430. Announcement:Developer Spotlight: CCP Jay GÇô Yafei Huang - in Announcement and Events [original thread]
So is this guy actually working on DUST? Adipem Nothi wrote: o/ Jay Character Model Question! How would you respond to the two following claim? " Due to the design of its shoulders and the orientation/size of its head, the Gallente Sentinel...
- by Lorhak Gannarsein - at 2014.07.05 11:29:00
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431. Just want to bring attention to the LAV turret 'bug' - in General Discussions [original thread]
Specifically, the one where the turret seems to flick in random directions. Pro-tip: it's not random. They keep the same angle relative to the cardinal directions when unoccupied. Now that you know, use it to pre-aim!
- by Lorhak Gannarsein - at 2014.07.05 11:26:00
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432. how to remove/fix jihadd jeeping. - in Feedback/Requests [original thread]
Mauren NOON wrote: Lorhak Gannarsein wrote: Mauren NOON wrote: So tankers are now Q_Qing about the only legit AV....good lord. Sadly it's the best anti-tank because it stops all the I win button tankers like Duna from going 50-0 every mat...
- by Lorhak Gannarsein - at 2014.07.05 11:24:00
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433. how to remove/fix jihadd jeeping. - in Feedback/Requests [original thread]
Lynn Beck wrote: Lorhak Gannarsein wrote: DUST Fiend wrote: Working as intended. Just fix the damn bug on the large turret rotation skill. If that were applying properly, only the worst of the worst would die to this outside of just gett...
- by Lorhak Gannarsein - at 2014.07.05 11:23:00
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434. how to remove/fix jihadd jeeping. - in Feedback/Requests [original thread]
danie braz wrote: Lorhak Gannarsein wrote: Atiim wrote: Lorhak Gannarsein wrote: See, I have a lot of respect for Fox's opinions. He's never invested more than 500k in a fitting. It is absolutely bullsh*t that my enormous investment ...
- by Lorhak Gannarsein - at 2014.07.05 11:21:00
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435. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Lorhak Gannarsein wrote: OP post Duplicate thread. There's so many of those - and even recent ones. Won't repeat my posts here, go there instead: https://forums.dust514.com/default.aspx?g=posts&m=2219142#...
- by Lorhak Gannarsein - at 2014.07.05 11:17:00
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436. [REQUEST] JLAV removal. - in Feedback/Requests [original thread]
Seymour KrelbornX wrote: lorhak your rebuttals to my posts were lacking. I kill more people by sticking remotes to my lav in all the other ways I mentioned than I do tanks. I always stay in the same suit to JLAV as my remotes, because if I do...
- by Lorhak Gannarsein - at 2014.07.05 11:09:00
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437. Spend money? on a game you enjoy? - in General Discussions [original thread]
If I felt I could get something out of it I'd happily spend more on this game. 44M SP down the track I don't really have much of a reason to spend more. Just burned my last AUR on omegas though, so that's nice.
- by Lorhak Gannarsein - at 2014.07.05 10:18:00
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438. Caldari Scout hit detection [FIXED] - in General Discussions [original thread]
Adipem Nothi wrote: For the record, several Scouts (myself included) are of the opinion that something's up with the CalScout. On a similar note, Arkena Wyrnspire recently documented hitbox peculiarities specific to the GalSentinel. Hit Detecti...
- by Lorhak Gannarsein - at 2014.07.05 09:41:00
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439. Caldari Scout hit detection [FIXED] - in General Discussions [original thread]
Tectonic Fusion wrote: Sarcastic Dreamkiller wrote: Skullmiser Vulcansu wrote: I just used a scrambler rifle against a Caldari scout, and I saw bullets hitting the scout, but the scout did not take any damage. The scout wasn't even moving...
- by Lorhak Gannarsein - at 2014.07.05 09:37:00
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440. What's The Largest Number of People You Can Take on - in General Discussions [original thread]
I could take 100 5 year olds no problem.
- by Lorhak Gannarsein - at 2014.07.05 07:31:00
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