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161. What's the problem with AV right now anyway? - in General Discussions [original thread]
Spkr4theDead wrote: Uh... everything? AV makes all my collective experience next to useless. What does experience mean when a packed Lai Dai does ~1800 to unhardened armor? I saw the forge gun now has an increased multiplier against the rear en...
- by Lorhak Gannarsein - at 2015.02.19 14:54:00
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162. why are there so few tanks around for me to fight - in General Discussions [original thread]
when i actually feel like tanking :(
- by Lorhak Gannarsein - at 2015.02.19 11:07:00
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163. What's the problem with AV right now anyway? - in General Discussions [original thread]
Breakin Stuff wrote: Here's a fun mental exercise for you. With rattati's hav changes it will take 5 shots roughly to kill a madrugar with an ishukone assault forge gun. Possibly 6 assuming pro vs pro and your fits are all maxed. A gunnlogi wi...
- by Lorhak Gannarsein - at 2015.02.19 11:05:00
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164. ALL PROBLEMS WITH HAV / AV ( Read ) - in General Discussions [original thread]
file:///home/chronos/u-bf2ed6e10f6b8c85a62c12964051fa659914fb41/Downloads/Untitleddocument.pdf this is not a WWW link, although I see you've edited it now. https://docs.google.com/document/d/1blJi9Hxr26J68-sKEhSthxfvZ5xUiseLlnNUcIZuaf4/edit?usp=...
- by Lorhak Gannarsein - at 2015.02.19 06:19:00
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165. What's the problem with AV right now anyway? - in General Discussions [original thread]
Sgt Kirk wrote: MADrugars are going to be buffed next batch of cookies boyo! Just wait, glorious armor tanks will be a thing once again! see my avatar? I'm looking forward to it :P gonna buy a respec for it xD but that still isn't the ...
- by Lorhak Gannarsein - at 2015.02.19 06:17:00
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166. Swarms Are OP ( READ ) - in General Discussions [original thread]
HOLY PERFECTION wrote: Echo 1991 wrote: HOLY PERFECTION wrote: I Still don't see how it is OP. DMG mod stacking isn't an AV problem. Lock range is less than Max range of a forge. And if you fit a tank properly a single swarmer won't kill ...
- by Lorhak Gannarsein - at 2015.02.19 06:17:00
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167. What's the problem with AV right now anyway? - in General Discussions [original thread]
Sgt Kirk wrote: Read My Sig. Glad you commented, actually - I wanted to discuss that. I assume your preferred solution is adding more content? I honestly don't see it as a problem, considering that rails (which are still superior turrets,...
- by Lorhak Gannarsein - at 2015.02.19 06:13:00
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168. What's the problem with AV right now anyway? - in General Discussions [original thread]
So I'm a bit of a noob tanker again, having not really played for months and months while vehicles and AV weapons got changed around. It's weird now, but I'm quickly getting the hang of it again. Anyway, that's not the point. I tanked in Chromo...
- by Lorhak Gannarsein - at 2015.02.19 06:04:00
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169. (Swarms) Why haven't I seen this recently..... - in General Discussions [original thread]
I seem to recall we were going to have them back in Chromosome, and then Blam! turned out to be Blam!, and lost his job. And then we had no-one working on tanks for like seven or eight months. And now we can't get new content. And now we can't ...
- by Lorhak Gannarsein - at 2015.02.19 05:59:00
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170. ALL PROBLEMS WITH HAV / AV ( Read ) - in General Discussions [original thread]
So I don't know what that address you gave us is, but it sure isn't WWW. Try google docs.
- by Lorhak Gannarsein - at 2015.02.19 05:58:00
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171. What I hate more than the Heavy/Logi combo. - in General Discussions [original thread]
Darken-Soul wrote: FLAY LOCKED wrote: Darken-Soul wrote: Learn to defend yourself. If you can't beat scans don't try. Ad an extra plate or repper. Get your sheilds back faster. Mostly stop crying. those tears cut down visibility. You'll n...
- by Lorhak Gannarsein - at 2015.02.19 05:49:00
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172. Swarms Are OP ( READ ) - in General Discussions [original thread]
Operative 1174 Uuali wrote: Crimson ShieId wrote: No. People seem to keep forgetting something important. It's prototype AV weaponry... and what are we driving/piloting? Basic/advanced vehicles. What we need is those vehicles added, no mor...
- by Lorhak Gannarsein - at 2015.02.19 05:47:00
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173. Teams - in General Discussions [original thread]
LUGMOS wrote: It is happening to everyone... most everyone at least. Well, to be accurate it's actually happening to half of everyone.
- by Lorhak Gannarsein - at 2015.02.19 05:43:00
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174. SMG is Combat Rifle? - in General Discussions [original thread]
That IS the explicit intention of the SMG, yes.
- by Lorhak Gannarsein - at 2015.02.19 05:41:00
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175. Swarms Are OP ( READ ) - in General Discussions [original thread]
So do you actually tank, and are you really new? Tanks are pretty survivable right now. The Chrome vet in me thinks that HAV balance (vs infantry, at least) is better than it has been since, well, ever.
- by Lorhak Gannarsein - at 2015.02.19 05:40:00
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176. I can't justify using the AR on the Gallente Assault - in General Discussions [original thread]
really? I fit ARs on everything. More specifically, I fit it on: CalLogi, AmLogi, CalScout. I'll fit it on CalAss when I've got it, too. It's great. Doesn't run out of bullets ever. I'm a big fan of Allotek Burst, too; all the awesome of AR ...
- by Lorhak Gannarsein - at 2015.02.19 05:39:00
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177. [Theory] MU doesn't account for age - in General Discussions [original thread]
Operative 1174 Uuali wrote: It's squads. The match can't team balance when premades are mucking it up. And so the best fix I can think of is shrinking the size of squads; Chrome's four-man size seems pretty decent, I think, allowing for some ...
- by Lorhak Gannarsein - at 2015.02.19 05:35:00
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178. [Theory] MU doesn't account for age - in General Discussions [original thread]
Aeon Amadi wrote: Lorhak Gannarsein wrote: Aeon Amadi wrote: Stefan Stahl wrote: Small correction: There is no actual matchmaking in public contracts. There's only a teambalancer. That means after Scotty pulls 32 people from the respec...
- by Lorhak Gannarsein - at 2015.02.19 05:31:00
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179. [Theory] MU doesn't account for age - in General Discussions [original thread]
Aeon Amadi wrote: Stefan Stahl wrote: Small correction: There is no actual matchmaking in public contracts. There's only a teambalancer. That means after Scotty pulls 32 people from the respective game mode's queue he tries to make as balanc...
- by Lorhak Gannarsein - at 2015.02.19 04:40:00
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180. Are 6 man squads the problem? - in General Discussions [original thread]
DeadlyAztec11 wrote: I don't think changing squad numbers would do anything. What it would do is break down the MU calcs into smaller chunks; 32 guys breaks down into four full squads and eight solo players; with 4 man squads the MU changes, ...
- by Lorhak Gannarsein - at 2015.02.19 04:33:00
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