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1681. Swarms and shield hardener nerf - in General Discussions [original thread]
So even hardened you break my regen without damage mods? Now that's ridiculous. All it takes to kill a shield tank, then, is a forge gun for DPS and an MLT swarm to make sure his regen doesn't start again. Great, I'm running two (maybe three) ...
- by Lorhak Gannarsein - at 2014.03.27 13:37:00
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1682. Guys, Assault is doing FINE. - in General Discussions [original thread]
Joseph Ridgeson wrote: One Assault almost killing you doesn't prove that Assaults are completely fine. If that were the case, Beethoven proves that being deaf is useful in the music industry. GUYS JUST LET ME STICK THIS SCREWDRIVER IN YOUR E...
- by Lorhak Gannarsein - at 2014.03.27 13:33:00
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1683. Hmm...Bolt Pistol OP? - in General Discussions [original thread]
It's pretty bad. Poor range (good for a sidearm, true, but my CR seems to out range it), appalling DPS (like 250 or something) and STUPIDLY high fitting costs (6PG at STD? are you joking? Goes up to a not at all ridiculous 14 PG at proto). I'm c...
- by Lorhak Gannarsein - at 2014.03.27 13:23:00
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1684. Dragon ball 514 the amount of assholes is over 9000!!!! - in General Discussions [original thread]
Type 2910 MK-II wrote: Vapor Forseti wrote: Type 2910 MK-II wrote: Soldner VonKuechle wrote: Type 2910 MK-II wrote: The forum seems to always be full of passive aggressive assholes. When you kill someone they send you hate mail the ...
- by Lorhak Gannarsein - at 2014.03.27 13:16:00
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1685. I'm an Amarrian, and I Use the CR - in General Discussions [original thread]
Lynn Beck wrote: True Adamance wrote: Aisha Ctarl wrote: Why you may ask...well, because it's OP as f***. 95/110 damage profile is far too balanced, it easily tears through everything. Imo, it should be at least 80/120. You scum! I...
- by Lorhak Gannarsein - at 2014.03.27 13:13:00
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1686. This is ridiculous. - in General Discussions [original thread]
Dexter307 wrote: Paran Tadec wrote: Dexter307 wrote: Obviously your the scrub if your the one getting killed by cloaked players. I kill them with ease, so if you can't then it's your fault I kill plenty of you scrubs to satisfy my ap...
- by Lorhak Gannarsein - at 2014.03.27 12:54:00
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1687. I'm an Amarrian, and I Use the CR - in General Discussions [original thread]
DozersMouse XIII wrote: Ryme Intrinseca wrote: I have actually been finding the CR less effective since the patch. I can feel that 15% nerf. I'm considering switching to ACR, which was nerfed less, as that feels better now IMO. ascr rips t...
- by Lorhak Gannarsein - at 2014.03.27 12:51:00
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1688. I'm an Amarrian, and I Use the CR - in General Discussions [original thread]
True Adamance wrote: Aisha Ctarl wrote: Why you may ask...well, because it's OP as f***. 95/110 damage profile is far too balanced, it easily tears through everything. Imo, it should be at least 80/120. You scum! >calls people scu...
- by Lorhak Gannarsein - at 2014.03.27 12:45:00
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1689. How to fix the Assault - in General Discussions [original thread]
I could go for a jet pack. Built in, because I only have one equipment slot.
- by Lorhak Gannarsein - at 2014.03.27 12:42:00
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1690. Frankly Speaking CCP you have gone a little bit far.... - in General Discussions [original thread]
One other thing before I go to bed - hardener nerf = get rid of fu cking Jihad Jeeps. They're now unnecessary owing to AV actually being useful now - as soon as FG gets his sh it together (ie once skills start applying properly) I want them gone.
- by Lorhak Gannarsein - at 2014.03.27 12:41:00
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1691. I'm an Amarrian, and I Use the CR - in General Discussions [original thread]
Prof. 3 ScR on assault ak.0 and I do better with my operation 4 RS-90.
- by Lorhak Gannarsein - at 2014.03.27 12:38:00
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1692. Frankly Speaking CCP you have gone a little bit far.... - in General Discussions [original thread]
I very much dislike the rail range nerf. It's now nothing more than a giant CQC death machine, and when CCP realises the imbalance it brings to vehicle on vehicle combat at all ranges (I'm of the opinion that missiles should be CQC long, tbh) it'...
- by Lorhak Gannarsein - at 2014.03.27 12:26:00
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1693. Hardener Nerf, Installations And You! - in General Discussions [original thread]
Recently I've left installations alone as a general rule; I know generally where they are and how to avoid them. The only ones I side-track myself to destroy are the railguns with a view either of my redline or a swathe of the map. Hardener nerf ...
- by Lorhak Gannarsein - at 2014.03.27 12:19:00
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1694. Hardener nerf :(.... - in General Discussions [original thread]
Leonid Tybalt wrote: A hardener nerf was needed. However a better nerf would've been to prevent people from running stacked hardeners. With triple shield hardeners you could easily survive standing completely still under a warbarge strike. Th...
- by Lorhak Gannarsein - at 2014.03.27 12:14:00
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1695. Uplinks are broken - in General Discussions [original thread]
SPESHULz wrote: CCP Logibro wrote: Previously the drop uplinks all had a negative bonus that reduced spawn time. Now most have a positive bonus, which increases the spawn time. derp everybody thought std were OP Only if you couldn't ma...
- by Lorhak Gannarsein - at 2014.03.27 12:07:00
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1696. Uplinks are broken - in General Discussions [original thread]
CCP Logibro wrote: Previously the drop uplinks all had a negative bonus that reduced spawn time. Now most have a positive bonus, which increases the spawn time. They are broken though. I've got proto Amarr logi and my ADV links keep spawning...
- by Lorhak Gannarsein - at 2014.03.27 12:05:00
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1697. Scrambler Rifle's 1.8 Overheat Buildup is Overkill - in General Discussions [original thread]
SPESHULz wrote: get amarr assault then insert when it works QQing here Works fine for me. I still can't kill things with it anymore; they have too much armour and there is no forgiveness for a missed shot now. At all. *I am of course comp...
- by Lorhak Gannarsein - at 2014.03.27 12:03:00
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1698. I think scouts have been balanced with heavies... - in General Discussions [original thread]
Meee One wrote: Lorhak Gannarsein wrote: Nosid Katona wrote: straya fox wrote: Sucks to be medium . We all knew this build would be rough on Med-frames. Also "That makes me a saaaaad panda." My logi is fine. My assault is cryi...
- by Lorhak Gannarsein - at 2014.03.27 12:01:00
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1699. Now that Scouts have a hard role (cloak), any change to Assaults? - in General Discussions [original thread]
Joseph Ridgeson wrote: medomai grey wrote: Auris Lionesse wrote: Jadek Menaheim wrote: I would opt for bonuses that define Assault Suits as the "Jack of All Trades, Master of None." Completely wrong. That's the basic frames with no ...
- by Lorhak Gannarsein - at 2014.03.27 09:38:00
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1700. Now that Scouts have a hard role (cloak), any change to Assaults? - in General Discussions [original thread]
If heavies are excellent brick tankers, I'd say assaults should be excellent regen tankers. Poor regen-per-second, perhaps, but low delays (or just good high numbers for armour). Scouts have the speed to disengage from combat where an assault typi...
- by Lorhak Gannarsein - at 2014.03.27 09:18:00
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