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61. [Feedback] The Minmatar Sentinel. - in Feedback/Requests [original thread]
Meee One wrote: Logi Bro wrote: A dev stated that they were taking a look at the minsent, and as a user of it, I wanted to throw out what gripes I have with the suit. The biggest problem, in my opinion, is the speed. The Minmatar basic heav...
- by Logi Bro - at 2014.08.19 01:47:00
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62. [Feedback] The Minmatar Sentinel. - in Feedback/Requests [original thread]
A dev stated that they were taking a look at the minsent, and as a user of it, I wanted to throw out what gripes I have with the suit. The biggest problem, in my opinion, is the speed. The Minmatar basic heavy frame is faster than the Minmatar Se...
- by Logi Bro - at 2014.08.18 18:50:00
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63. Starter Fits. - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: Both the amar and gal frontline should have a mlt repper as armor with 0 recover is up next to minmatar and cal frontline shield types Gal already had it, but I edited the Amarr Assault so it has one now.
- by Logi Bro - at 2014.08.18 01:48:00
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64. Starter Fits. - in Feedback/Requests [original thread]
BL4CKST4R wrote: They should remove the basic non role specific drop suits and skills, and let starter fits receive bonuses from their role making them a bit more lucrative in usage. Starter fits don't have roles, so there are no bonuses fo...
- by Logi Bro - at 2014.08.18 01:03:00
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65. Starter Fits. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: My suggestion? Make them even more racial. Give the Assault Starters and Light Starters Racial Pistols. (Use basic tier as surrogates.) Am heavy should be using Forgegun and ScP combo. No Minmatar weapons. Consider it done.
- by Logi Bro - at 2014.08.17 20:02:00
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66. Starter Fits. - in Feedback/Requests [original thread]
I've seen several people make threads saying that we should revamp starter fits, and give more of them for greater NPE. So here you go, I just spent the past hour on Protofits making these suits, and damn it is difficult trying to fit in the CPU/P...
- by Logi Bro - at 2014.08.17 19:24:00
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67. militia heavys have better fitting - in Feedback/Requests [original thread]
Breakin Stuff wrote: Oh the frames are all faster than the sentinel suits too. This is only true for Minmatar. For the other three races, the sentinels and basic heavy frames are equal in speed.
- by Logi Bro - at 2014.08.15 19:44:00
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68. "Favorite" secondary. - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: as a logi i either 1. throw a nade* to buy me precious time to reload.. 2.use the L4 smg which reloads quite alot faster but suffers with low range and has very little prolonged staying power with out a hive for ammo. 3....
- by Logi Bro - at 2014.07.28 04:57:00
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69. "Favorite" secondary. - in Feedback/Requests [original thread]
As it stands, tapping R2 changes to your sidearm(or second primary, if you are a commando). This leaves the Gal, Cal, and Min logistics suits lacking a use for tapping the R2 trigger. I'd like to propose the ability to favorite a piece of equipme...
- by Logi Bro - at 2014.07.27 20:19:00
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70. Sticky:Hotfix Charlie - Installation eHP - in Feedback/Requests [original thread]
Out of curiosity, what are the stats for installation shield delay/shield regeneration?
- by Logi Bro - at 2014.07.27 05:00:00
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71. Buffing rep tools. - in Feedback/Requests [original thread]
If this lol-idea were to happen: Step 1: Get two logistics characters Step 2: Get them to repair each other Step 3: Run around the map trollolololing enemies with your invincibility. Step 4: ??? Step 5: Profit.
- by Logi Bro - at 2014.07.23 21:20:00
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72. [Request] Are BPOs still out of the question? - in Feedback/Requests [original thread]
I don't want to sound alike to all the other doomsayers out there, but let's be honest, Dust 514 is no longer the main long term focus, Legion is. BPOs were removed on the vague claim that they were doing something to the game's economy, but is t...
- by Logi Bro - at 2014.07.17 06:28:00
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73. The Loyalty Store. - in Feedback/Requests [original thread]
I won't write a long essay about this, just to make it as simple as possible: Is it possible to fill in the missing items in the loyalty store (i.e. the Min Sent in the Min store) in a hotfix? If yes, then please do so.
- by Logi Bro - at 2014.06.21 18:31:00
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74. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Just a heads-up CCP, the 'Neo' Sentinel A-1 has a 4 second shield delay, while every other Amarr Sentinel suit has 5 second shield delay. That looks unintended, so you might want to double check on that.
- by Logi Bro - at 2014.02.04 22:14:00
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75. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Crimson Cerberes wrote: Dexter307 wrote: Commando and sentinal bonuses are both useful nope. Scramblers/lasers do not need reloading anywhere near as bad as they require a heat reduction bonus any bonus to shield on the new amarr senti...
- by Logi Bro - at 2014.02.03 02:40:00
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76. [Idea] Power Converter. - in Feedback/Requests [original thread]
Killar-12 wrote: Logi Bro wrote: Mogar Bobac wrote: The thing is most of the dropsuits are centered around how many low/high slots they have. Its the main balancing feature between the classes. Also it would offer unfair advantages to arm...
- by Logi Bro - at 2013.12.28 04:34:00
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77. [Idea] Power Converter. - in Feedback/Requests [original thread]
Mogar Bobac wrote: The thing is most of the dropsuits are centered around how many low/high slots they have. Its the main balancing feature between the classes. Also it would offer unfair advantages to armor tankers which are limited to the num...
- by Logi Bro - at 2013.12.28 03:44:00
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78. [Idea] Power Converter. - in Feedback/Requests [original thread]
Bojo The Mighty wrote: wait so I can't use this on my Proto Galscout and it would turn a Proto Minscout into a Proto Galscout without a high slot? Pretty much. It isn't applicable to some suits, as you have just shown, but it just adds to s...
- by Logi Bro - at 2013.12.28 02:45:00
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79. [Idea] Power Converter. - in Feedback/Requests [original thread]
Ulysses Knapse wrote: No thank you. Would mess with balance later. Later when what....?
- by Logi Bro - at 2013.12.28 02:38:00
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80. [Idea] Power Converter. - in Feedback/Requests [original thread]
Type: Module Slot: High PG/CPU Usage- High CPU costs, nil PG cost Use: Converts all remaining high module slots into low slots by reducing power output. Low slots cannot be converted likewise due to lack of power output. I would say more, but rea...
- by Logi Bro - at 2013.12.27 21:51:00
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