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121. [Suggestion] Players create characters from scratch (no preset skills and fits) - in Feedback/Requests [original thread]
+1 But I'd make one addition. Don't make the tutorial mandatory to alt characters, right now if I make an alt I get the tutorial video, even though I have this character with full comprehension of the game. I can skip that video, but if they make ...
- by Logi Bro - at 2013.03.18 21:44:00
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122. Planetary Exploration Sites - in Feedback/Requests [original thread]
Well thought out, something new to do other than Skirmish/Ambush grind, I say yes.
- by Logi Bro - at 2013.03.08 04:57:00
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123. Outline for a Balanced and Functional Cloak - in Feedback/Requests [original thread]
Question: Would this cloak entitle entire invisibility, or rather a Predator-like outline shimmering in the air?
- by Logi Bro - at 2013.03.08 04:53:00
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124. [Request] Can we get a new game mode? - in Feedback/Requests [original thread]
Maybe not a top priority to CCP, but it seems important to me. Currently we have Ambush and Skirmish, one is a kill based game and another is a hack based game. The problem with this is that means most people play logistics in the hack based game ...
- by Logi Bro - at 2013.03.03 02:31:00
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125. [Request] Balancing Health and Damage Mods to Make the Game More Fair and Add Re... - in Feedback/Requests [original thread]
With all due respect, I think you're making a thunderstorm out of a fart. While it is true that someone with a couple of complex shield extenders gets a 132 shield HP bonus, how much is that really? The standard assault rifle, with no percentage...
- by Logi Bro - at 2013.03.03 01:24:00
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126. [Request] New Equipment "Codebreaker" - in Feedback/Requests [original thread]
bump for edit
- by Logi Bro - at 2013.01.19 18:34:00
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127. [Request] New Equipment "Codebreaker" - in Feedback/Requests [original thread]
Let me try this again. The "Codebreaker" would be a new piece of equipment that is specific to hacking. The user would install it onto a hackable object (null cannon/enemy vehicle/turrets/supply depots/etc.) and walk away. The "Codebreaker" would...
- by Logi Bro - at 2013.01.19 07:45:00
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128. Heavies drew the nerf straw - in Feedback/Requests [original thread]
Quote: [FEEDBACK] Re-adjusting heavy dropsuits Update: Balancing work on dropsuits are ongoing, and we will keep you posted with future updates on the results. Are you talking about this? I doubt they would bend heavies over any more than t...
- by Logi Bro - at 2013.01.19 07:33:00
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129. Little talk about AV vs vehicle - in Feedback/Requests [original thread]
Caeli SineDeo wrote: First of covering the grenades. I think flux and AV grenades need some tweaking currently the standard varients are very powerful. I would like to see them tweaked so the standard lose 300 damage overall and the advanced t...
- by Logi Bro - at 2013.01.19 07:20:00
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130. Section 8 prejudice is the best example - in Feedback/Requests [original thread]
It doesn't take me long to find a game and play it. This is a FPS before it is and RPG, so the emphasis is on gameplay, not advancement. The gameplay is perfectly fast-paced, I can get a game with less than ten seconds of wait. Section 8 died be...
- by Logi Bro - at 2013.01.15 03:03:00
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131. [Feedback] Natural Frago - in Feedback/Requests [original thread]
I should really start reading these things. But oh well, so long as no one else posts here it will fall down the list.
- by Logi Bro - at 2013.01.14 04:16:00
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132. [Feedback] Natural Frago - in Feedback/Requests [original thread]
Right now the squad leader can set a "frago" for lack of a better word, and any squad activities will earn 20% more WP, and the squad leader will receive a 20% of WP received by his subordinates. I'd like a "natural frago" so that anyone within a...
- by Logi Bro - at 2013.01.14 04:05:00
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133. [Request] Addition to Endurance skill. - in Feedback/Requests [original thread]
Right now the Vigor skill increases your stamina and stamina regen. 5% per level, and Endurance only increases your stamina 5% per level. Seems more advantageous to go into Vigor so I would like a +5% ladder climbing bonus per level for Endurance....
- by Logi Bro - at 2013.01.13 05:57:00
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134. [Request] Grenade Resupply Cooldown. - in Feedback/Requests [original thread]
KingBabar wrote: Logi Bro wrote: Exactly what the title says. I, Logi Bro, [Request] that when a player receives a grenade from nanohives/supply depots, that there be a mandatory cooldown before they can receive another grenade via resupply....
- by Logi Bro - at 2013.01.05 20:51:00
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135. [Request] One grenade at a time. - in Feedback/Requests [original thread]
KingBabar wrote: First off, the militia nades gives you 2, not 3. We have had this number of nades since the beginning and its just now after Chromosome that the nade spamming has become an issue. So is it the numbers or the restock rate tha...
- by Logi Bro - at 2013.01.05 20:46:00
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136. [Request] Allowing RDV's to reclaim Vehicles you have no need for. - in Feedback/Requests [original thread]
Liked and bumped. I also think a lock should be put on the vehicle when an RDV is requested, so an unknowing team-mate doesn't take it and drive off while your RDV is en route.
- by Logi Bro - at 2013.01.03 04:24:00
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137. (Request)Skill Point Gain - in Feedback/Requests [original thread]
This. +1
- by Logi Bro - at 2013.01.03 04:20:00
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138. [Request] One grenade at a time. - in Feedback/Requests [original thread]
bumped for edit
- by Logi Bro - at 2013.01.03 04:17:00
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139. [Request] Grenade Resupply Cooldown. - in Feedback/Requests [original thread]
Exactly what the title says. I, Logi Bro, [Request] that when a player receives a grenade from nanohives/supply depots, that there be a mandatory cooldown before they can receive another grenade via resupply. I recommend 10/20 seconds, but that's ...
- by Logi Bro - at 2013.01.03 04:11:00
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140. Dead time after hacking objectives - in Feedback/Requests [original thread]
How about you just make it so stopping a hack rewards WP? I guarantee people will hack then.
- by Logi Bro - at 2013.01.02 23:57:00
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