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81. DELETE ALL MAIL OPTION - in Feedback/Requests [original thread]
Quote: You can now delete or mark all mail as read in the currently selected mailbox with a single operation. I copied this directly from the 1.7 patch notes. Merry Christmas.
- by Logi Bro - at 2013.12.07 16:16:00
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82. Buff Armor Reppers - in Feedback/Requests [original thread]
I have to disagree, simply because as it already is, my repair tool is mostly useless due to rep modules, if they were stronger they might as well remove the repair tool from the game altogether.
- by Logi Bro - at 2013.11.04 02:33:00
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83. Grenade Spam [Feedback] - in Feedback/Requests [original thread]
Ferindar wrote: Logi Bro wrote: Back in E3, nade' spam was much worse due to shorter fuse times, and people thought that fixing the fuse would make grenade spam a thing of the past. Well, I don't know about the rest of you, but I think grena...
- by Logi Bro - at 2013.08.31 15:40:00
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84. Grenade Spam [Feedback] - in Feedback/Requests [original thread]
Back in E3, nade' spam was much worse due to shorter fuse times, and people thought that fixing the fuse would make grenade spam a thing of the past. Well, I don't know about the rest of you, but I think grenade spam is still pretty bad, even if i...
- by Logi Bro - at 2013.08.31 02:00:00
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85. [Request] The ability to favorite equipment. - in Feedback/Requests [original thread]
Nekrokult wrote: Logi Bro wrote: As a logistics player, tapping the R2 button to quick select does nothing when you have your primary weapon equipped. I would like to be able to favorite a piece of equipment so that when I tap the R2 key, it...
- by Logi Bro - at 2013.08.25 18:49:00
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86. [Request] The ability to favorite equipment. - in Feedback/Requests [original thread]
As a logistics player, tapping the R2 button to quick select does nothing when you have your primary weapon equipped. I would like to be able to favorite a piece of equipment so that when I tap the R2 key, it quick selects the piece of equipment t...
- by Logi Bro - at 2013.08.25 16:46:00
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87. New Module Idea.... - in Feedback/Requests [original thread]
Module: Buffer Drone Slot: High (For Prototype Tiers) CPU: 40 PG:15 Effect: Each module stacked onto a suit provides a drone that flies around the user, the drone will absorb one explosive effect and then die, leaving the user un-effected by th...
- by Logi Bro - at 2013.08.12 05:57:00
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88. Amarr Logistics Suit - in Feedback/Requests [original thread]
CCP Remnant wrote: crazy space 1 wrote: Plus sometimes, we only think were right. But mm. In a lot of cases yeah you could be doing a better job no offence, its your art and I'm telling what ate the weakest parts in my opinion . Dropsuit ba...
- by Logi Bro - at 2013.07.30 23:28:00
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89. [Suggestion] Infinite Ammunition For Amarr Weapons - in Feedback/Requests [original thread]
So if you are smart enough to not let your weapon overheat, it would literally have infinite ammo? Idk if you have used the AScR before, but I have literally never overheated it, unless they bump up overheat rate on all weapons it might get out of...
- by Logi Bro - at 2013.07.12 05:21:00
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90. [Feedback/request] Logistics dropsuit comparison and analysis - in Feedback/Requests [original thread]
Welp, as far as my personal ideas for logi balance go, I did make this thread in the hope that the logistics class wouldn't get a global nerf, but as far as individual suit balance goes, I wasn't aware the Calogi had an extra module slot, which ...
- by Logi Bro - at 2013.07.12 05:05:00
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91. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
BL4CKST4R wrote: Yes I do I have done HP comparisons on the Assault GK.0 and Logistics GK.0 starting from basic and up to Complex and only at complex do I surpass its EHP but only by a very tiny amount. Yes it would, it would make them bad su...
- by Logi Bro - at 2013.07.08 02:45:00
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92. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
BL4CKST4R wrote: Logi Bro wrote: BL4CKST4R wrote: Why wouldn't a Logistic suit tank? Thats like expecting a scout suit to repair, a Logistic suit needs high HP to compensate for low damage and mobility... I have been playing a Logistic ...
- by Logi Bro - at 2013.07.08 01:51:00
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93. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
BL4CKST4R wrote: [ But all of these suits are armor suits not shield suits, they need armor bonuses so they don't get stomped on... the reason we need armor bonuses is so shields isn't better than armor, by you segregating fixes to certain suit...
- by Logi Bro - at 2013.07.08 01:47:00
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94. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
BL4CKST4R wrote: Why wouldn't a Logistic suit tank? Thats like expecting a scout suit to repair, a Logistic suit needs high HP to compensate for low damage and mobility... I have been playing a Logistic as a while and I have never had assault...
- by Logi Bro - at 2013.07.08 01:32:00
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95. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
BL4CKST4R wrote: Gallente Assault Bonus- 10% basic armor plate movement penalty reduction per level and 3% increased armor bonus from ferroscale and reactive plates per level Amarr Assault Bonus- 5% reduction to energy weapon heat build-up ...
- by Logi Bro - at 2013.07.08 01:24:00
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96. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
BL4CKST4R wrote: What I don't like is that you are solving armor for the Gallente assault suits but not for the other 5 armor suits. Your Gallente assault suit bonus should apply to ALL armor suits. Although it should be more like 10% PG/CPU re...
- by Logi Bro - at 2013.07.08 01:19:00
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97. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
Cat Merc wrote: Logi Bro wrote: Cat Merc wrote: Logi Bro wrote: Lots of blah blah blah I really want people to read this Hmmph, your plate idea sounds better. You are forgetting that this kind of speed only happens when you get h...
- by Logi Bro - at 2013.07.08 01:12:00
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98. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
Cat Merc wrote: Logi Bro wrote: Lots of blah blah blah I really want people to read this Hmmph, your plate idea sounds better. You are forgetting that this kind of speed only happens when you get hit. After that, you are down to 25% of...
- by Logi Bro - at 2013.07.08 01:01:00
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99. Shield-Armor Balance Proposal - in Feedback/Requests [original thread]
I have to say that I disagree with the majority of this. It has great ideas, but I have heard many ideas before it that make more sense. Regarding armor plates and their penalties, just scale the armor bonus to be equal with the scale of the move...
- by Logi Bro - at 2013.07.08 00:32:00
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100. Nerf LAV's already - in Feedback/Requests [original thread]
Shijima Kuraimaru wrote: Text Grant wrote: Logi LAV's- 40% reduction to speed Standard LAV's- 20% reduction to base hp Militia LAV's- 20% reduction to base hp and speed Post your ideas IMO... No LAV of any kind, regardless of type and/or...
- by Logi Bro - at 2013.07.07 05:08:00
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