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1. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
CCP Rattati wrote: Dear players, Scouts and EWAR - the intention was never to "fix" the EWAR meta with Hotfix Alpha. Just to force players to make a choice between being completely unscannable or scannable and invisible.
Again, thanks for...
- by Lethal Assassin 47 - at 2014.05.23 17:02:00
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2. Vehicle limitations - in Feedback/Requests [original thread]
Soraya Xel wrote: I think we need more like a bandwidth limitation. Because three tanks is too many, but six LAVs is just fine. Something like: HAVs are 3 points, DSs are 2 points, LAVs are 1 point. You can have a total of 8 points in play at ...
- by Lethal Assassin 47 - at 2014.04.27 23:17:00
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3. Gunner seat invulnerable - in Technical Support/Bugs [original thread]
There was an enemy clone in the back gunner seat of a stationary LAV on the Gallente Research Facility map that was taking no damage at all. I was 5 feet away head shotting them with no shots registering. A buddy of his came up and I shot at him a...
- by Lethal Assassin 47 - at 2014.04.20 23:37:00
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4. Vehicle limitations - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Learn to play the game. lol. i pull 20-30 kill games against competition, solo or in squad, without an OB on this alt in an ADV suit against protos, so i think i know how to play the game.
- by Lethal Assassin 47 - at 2014.04.20 23:17:00
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5. Vehicle limitations - in Feedback/Requests [original thread]
Please consider limiting vehicles to 2 per type of vehicle maximum in all game modes until the vehicles called in are either: A) destroyed, B) recalled or C) hacked. Vehicle spam of all types (mainly tanks) are still rampant in Skirmish and Domi...
- by Lethal Assassin 47 - at 2014.04.20 22:41:00
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6. Infiltration, Assassination, and Espionage - in Feedback/Requests [original thread]
General12912 wrote: Lethal Assassin 47 wrote: General12912 wrote: lol i move around as a into stategic positions as a sniper right now, and cloaking fields arent even out yet. the cloaking fields will really help though. I feel they w...
- by Lethal Assassin 47 - at 2014.03.12 15:01:00
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7. Infiltration, Assassination, and Espionage - in Feedback/Requests [original thread]
Maximillian Marquis wrote: I like the idea's of defining the Infiltrator, Assassins and Snipers roles and giving them some more specialized tools for those specific roles. I absolutely LOVE the idea of being able to "paint" targets as a sniper....
- by Lethal Assassin 47 - at 2014.03.12 07:41:00
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8. Infiltration, Assassination, and Espionage - in Feedback/Requests [original thread]
General12912 wrote: lol i move around as a into stategic positions as a sniper right now, and cloaking fields arent even out yet. the cloaking fields will really help though. I feel they will add to our play style. With how cloaking looks, ...
- by Lethal Assassin 47 - at 2014.03.12 06:53:00
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9. Infiltration, Assassination, and Espionage - in Feedback/Requests [original thread]
In this post, I examine the mechanics and arsenal of other games ' infiltrators and snipers and how it makes them effective at their roles. I also compare it to what we have in DUST. In doing so, we can improve upon what we have. The following vi...
- by Lethal Assassin 47 - at 2014.03.09 05:37:00
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10. REs loss of sticking effect? - in General Discussions [original thread]
Ontop of being able to use the Engineer's RPG's on AV, we can run up to tanks and stick them with C4 or Jihad LAV in Battlefield 4. Also, we can hot drop them onto enemy HAV's using the light assault's jets to fly in and above them in Planetside 2...
- by Lethal Assassin 47 - at 2014.03.09 01:06:00
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11. What will be the best sniper suit in 1.8? - in General Discussions [original thread]
Caldari Scout for mobility and cloaking, passive scans, and killing under the radar/behind cover while positioning myself closer to the action.
- by Lethal Assassin 47 - at 2014.03.05 01:01:00
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12. Shotguns are underpowered - in General Discussions [original thread]
Medical Crash wrote: Lethal Assassin 47 wrote: Fix spotty hit-detection issue wherein the shield glitches and the enemy takes no damage. It seems to happen mainly with the high alpha damage weapons more than any other weapons. Maybe a range ...
- by Lethal Assassin 47 - at 2014.02.26 02:02:00
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13. Shotguns are underpowered - in General Discussions [original thread]
Krator Kosta Nostra wrote: Dexter307 wrote: Krator Kosta Nostra wrote: Dexter307 wrote: Lethal Assassin 47 wrote: Fix spotty hit-detection issue wherein the shield glitches and the enemy takes no damage. It seems to happen mainly wi...
- by Lethal Assassin 47 - at 2014.02.26 01:59:00
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14. Shotguns are underpowered - in General Discussions [original thread]
Fix spotty hit-detection issue wherein the shield glitches and the enemy takes no damage. It seems to happen mainly with the high alpha damage weapons more than any other weapons. Maybe a range increase and less spread also, otherwise, they're fin...
- by Lethal Assassin 47 - at 2014.02.25 19:45:00
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15. Planetside 2 Beta Codes - in The Locker Room [original thread]
Been trying to look for ways to get in to the beta for PS4. No luck so far. One guy I squaded up with on BF4 mentioned that he got a code through SOE but it wasn't from signing up.
- by Lethal Assassin 47 - at 2014.02.13 22:01:00
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16. Winter War (Day 3) Castling the King - in The War Room [original thread]
Mr Machine Guns wrote: Antares Niloh wrote: Mr Machine Guns wrote: [quote=Derrith Erador]Good stuff, those fights with the Japs were insane, surprised we won them honestly Just so you know Japs can be considered a racist word I'm not c...
- by Lethal Assassin 47 - at 2013.12.13 20:19:00
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