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921. Sentinels514 - in General Discussions [original thread]
Bright Steel wrote: What if the heavy got major dispersion after 20 meters on hip fire, 30m for ADS with additional kick. Then you have a niche you excell at but would need assault escorts on more open terrain? The heavy can hold that room but...
- by Leadfoot10 - at 2014.12.09 16:37:00
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922. Sentinels514 - in General Discussions [original thread]
KING CHECKMATE wrote: Leadfoot10 wrote: KING CHECKMATE wrote: So basically: HMG should totally shred everything at Close ranges...as it is doing it right now. HMG should LOOSE to Light weapons outside the 30mts range. Period. Tha...
- by Leadfoot10 - at 2014.12.09 16:29:00
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923. Sentinels514 - in General Discussions [original thread]
Ripley, CCP decided Sentinels should be CQC masters -- check the description -- and they have been since day 1 of Dust. And if you want to get one out of an enclosed area, either you need to be sneaky about it (knives, SG, explosives, hit/run)...
- by Leadfoot10 - at 2014.12.09 16:13:00
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924. Orbital Strike Glitch - in General Discussions [original thread]
Yeah, that bug has been reported. I'm sure Rattati and the team will have it resolved ASAP.
- by Leadfoot10 - at 2014.12.09 16:05:00
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925. What I think of the new patch after 5 matches - in General Discussions [original thread]
First day after patch, and people are experimenting, Silent Giant. Give it a few days for things to settle down and things will be back to normal. As for the new patch, overall I'm liking it, but the scanning changes are going to take some gettin...
- by Leadfoot10 - at 2014.12.09 16:01:00
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926. {FEEDBACK] Strong boxes. - in General Discussions [original thread]
CCP Rattati wrote: Leadfoot10 wrote: CCP Rattati wrote: Collect them, save them. There will be a reason to do so. Collect what? The unopened boxes? Officer weapons? Officer weapons for sure. I kill one kitten for every officer we...
- by Leadfoot10 - at 2014.12.09 15:58:00
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927. Sentinels514 - in General Discussions [original thread]
Ripley Riley wrote: Leadfoot10 wrote: Thanks for your input, binary boy. If you're dying to a HMG outside 30m with any frequency, you suck. Trouble is, players engage in fire fights on parts of the map where 30m or less ranges are very com...
- by Leadfoot10 - at 2014.12.09 15:48:00
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928. Sentinels514 - in General Discussions [original thread]
pagl1u M wrote: Leadfoot10 wrote: KING CHECKMATE wrote: So basically: HMG should totally shred everything at Close ranges...as it is doing it right now. HMG should LOOSE to Light weapons outside the 30mts range. Period. Thanks fo...
- by Leadfoot10 - at 2014.12.09 15:43:00
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929. {FEEDBACK] Strong boxes. - in General Discussions [original thread]
CCP Rattati wrote: Joseph Ridgeson wrote: Ripley Riley wrote: CCP Rattati wrote: A small horadric cube/minecraft minigame. One proto CPU upgrade, one proto PG upgrade, one proto weapon = an officer weapon of that same weapon? Never...
- by Leadfoot10 - at 2014.12.09 15:42:00
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930. {FEEDBACK] Strong boxes. - in General Discussions [original thread]
My first 7 boxes: basic codebreakers x15 defender SI MK II-A x9 complex ferroscale plates x18 Sentinel m/1 x18 Assault M-1 x19 Logi G-1 x12 basic SMG x19 RND doesn't like me, apparently, and these kind of rewards -- if they hold up -- certainly...
- by Leadfoot10 - at 2014.12.09 15:39:00
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931. TTK has decreased - in General Discussions [original thread]
Lazer Fo Cused wrote: 1. Only way to test it is if you can kill a Minmatar or Caldari strafing around at the speed of light I've been running a Cal Scout all morning. Played with a Am Sentinel too, same thing. Not a huge difference, but ...
- by Leadfoot10 - at 2014.12.09 15:36:00
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932. Sentinels514 - in General Discussions [original thread]
KING CHECKMATE wrote: So basically: HMG should totally shred everything at Close ranges...as it is doing it right now. HMG should LOOSE to Light weapons outside the 30mts range. Period. Thanks for your input, binary boy. If you're dyi...
- by Leadfoot10 - at 2014.12.09 15:32:00
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933. TTK has decreased - in General Discussions [original thread]
I noticed something similar this morning as well. Hard to say why though.
- by Leadfoot10 - at 2014.12.09 15:01:00
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934. Auot Inertia Dampener Sucks - in General Discussions [original thread]
Agreed. Not sure why this was added at all. Really annoying, TBH, and practically instant death if you jump down and anyone else is within earshot.
- by Leadfoot10 - at 2014.12.09 14:56:00
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935. Rest in Peace (Charge Sniper Rifle) - in General Discussions [original thread]
Symb, You're among the best snipers I've ever seen in this game, but do you think that your owning over 2k of these rifles at last count still allow you to be objective in your analysis?
- by Leadfoot10 - at 2014.12.09 05:22:00
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936. CCP Rattati on the Biomasses Podcast - in General Discussions [original thread]
It was, I believe, a Fight Club reference.
- by Leadfoot10 - at 2014.12.09 05:19:00
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937. Enemy Orientation from scans is being removed? - in General Discussions [original thread]
A long overdue change, IMO.
- by Leadfoot10 - at 2014.12.09 04:58:00
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938. CCP Rattati on the Biomasses Podcast - in General Discussions [original thread]
I <3 Rattati. So there! Great stuff guys, appreciate the podcast. Didn't know SMB was on....
- by Leadfoot10 - at 2014.12.09 04:54:00
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939. Remember the Ck.0 scout? - in General Discussions [original thread]
KING CHECKMATE wrote: Whats still funny is that most people here have a ''pretty valid reason why they got the CK.0'' but now that hitbox seems to be fixed most of you dont even use it anymore...so whatevs. Used it all day today....and did...
- by Leadfoot10 - at 2014.12.09 02:14:00
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940. The Last Day of 1.9 Live Stream - in General Discussions [original thread]
Had to go play in a PC. Good stuff guys. Let's do it again soon! For those of you interested in improving as a slayer, you'd be wise to watch this stream. Whale is a beast...and you can really learn a lot from watching someone play and seeing wha...
- by Leadfoot10 - at 2014.12.09 02:09:00
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