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41. If dust had player owned servers... - in General Discussions [original thread]
Yes I know people could farm and play the system, I'm more interested in what people most want in regards to settings. This is more about what would make the current gamemodes more fun and not about actually owning a server. Note: I presented thi...
- by Laz Ulian Sol - at 2013.08.17 00:31:00
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42. If dust had player owned servers... - in General Discussions [original thread]
So let's pretend for a moment that dust let players control their own servers... What kind of settings would you choose? Here's an example form to give you an idea or two. Go ahead and copy / paste this form and fill it out or create your own. B...
- by Laz Ulian Sol - at 2013.08.17 00:23:00
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43. If dust had player owned servers... - in General Discussions [original thread]
*Server info sv_name="Laz's 24/7 Domination" sv_motd="Dominate all day, everyday" *Gamemode sv_gamemode= domination sv_factionwarfare= on sv_map= spine crescent(6) sv_clonecount= 300 sv_time= 0 sv_teamsize= 16 sv_objectives= 1 sv_objectivespawn= ...
- by Laz Ulian Sol - at 2013.08.17 00:23:00
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44. New Blog: PFBHZ Finished? - in General Discussions [original thread]
PFBHz is still one of the best corps in this game. Multiple entendr+¬.
- by Laz Ulian Sol - at 2013.05.24 01:04:00
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45. The truth about Pro's ContraBanJoe & What went down 3/30/13 - in The War Room [original thread]
1,600 x 250,000 = 400,000,000 Now that's assuming absolutely every one of those 1,600 entered your lottery. Well, with benefit of the doubt and a few doubles thrown in I'll say 450 mil is a good estimate. You say you've done two of these lotteri...
- by Laz Ulian Sol - at 2013.03.30 13:40:00
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46. PFBH beat Hellstorm - in General Discussions [original thread]
It was 50 million collateral with 45 million awarded to the winner. I usually label contracts by collateral; so I'd say it was a 50 mil contract. Anyways, welcome to corb pattles. Now do some more.
- by Laz Ulian Sol - at 2013.02.18 11:44:00
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47. Imperfects just lost a corp battle! - in The War Room [original thread]
Good game, I feel a little redemption from the tourney months ago. I'm happy to have good fights, I'm sorry this game didn't happen sooner. I hope now people will actually fight the imperfects and us now. I mean no one is unbeatable :D
- by Laz Ulian Sol - at 2013.01.24 04:50:00
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48. How I'd fix the skill points system - in Feedback/Requests [original thread]
In light of the recent suggestion of removing the skill cap, I would like to remind the general public as well as ccp of my thoughts on the skill system in this game.
- by Laz Ulian Sol - at 2013.01.22 18:01:00
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49. So CCP... - in General Discussions [original thread]
I call them skill nuggets.
- by Laz Ulian Sol - at 2013.01.16 02:28:00
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50. Orbital Strike Testing Results - in Feedback/Requests [original thread]
Lol the gunnlogi in the logs cost about 900,000. It had 10800 shielding and around 1200 armor. I lost three of them to each orbital ammo type. Was good testing but very expensive.
- by Laz Ulian Sol - at 2012.12.24 15:14:00
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51. Don't let Heavies in LAV's - in Feedback/Requests [original thread]
Simple fix that solves way more issues than just this one: No more free LAV's. Sure it makes the barrier of entry into vehicles higher but it also makes calling out one involve risk assessment. Even if its dirt cheap it still makes the murder ta...
- by Laz Ulian Sol - at 2012.12.23 11:43:00
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52. Thukkers Missing - in Technical Support/Bugs [original thread]
They are not in the market under any name. Checked all the grenade sections too. I'll buy the only advanced locus grenade available later and see if its just under a name not expected. Update: yep not contact grenades. So they are missing.
- by Laz Ulian Sol - at 2012.12.19 07:34:00
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53. Fell and died in the Warbarge???????? - in Technical Support/Bugs [original thread]
It seems to have something to do with player collision
- by Laz Ulian Sol - at 2012.12.17 22:32:00
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54. Lasers are magic - in Feedback/Requests [original thread]
Hahaha This actually did happen (We tested laser rifle strength and they can tear down shields extremely quickly)
- by Laz Ulian Sol - at 2012.12.17 09:21:00
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55. What should CCP focus on for the next build? - in General Discussions [original thread]
Stability and bug fixing.
- by Laz Ulian Sol - at 2012.12.14 23:28:00
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56. If you could paint your HAV or LAV what color would you paint it? - in General Discussions [original thread]
White and blue with black highlights and silver trim/details.
- by Laz Ulian Sol - at 2012.12.12 00:03:00
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57. How I'd fix the skill points system - in Feedback/Requests [original thread]
I'm happy to see all of this support as well as the great suggestions on improving the idea. If anyone else has better thoughts on it or wants to add to mine please speak up!
- by Laz Ulian Sol - at 2012.12.02 13:02:00
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58. How I'd fix the skill points system - in Feedback/Requests [original thread]
EDIT: this was originally formulated back when we had a somewhat annoying weekly cap. So quite a few of my friends have been incessantly nagging me about posting some of my ideas on the forum. Well, I've finally caved and this post is hopefull...
- by Laz Ulian Sol - at 2012.12.01 13:51:00
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59. Shield Logi when wp are reinsteated to reps shield logi needs to actually get wp... - in General Discussions [original thread]
I like this idea.
- by Laz Ulian Sol - at 2012.11.29 22:50:00
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60. What have you named your paper HAV yet? - in General Discussions [original thread]
Conduct; Gunloggi, Blaster, S: 7417 Gratitude; Gunloggi, Blaster, S: 6930 Groundwalker; Gunloggi, Railgun, S: 8367 Salvation; Sica, Blaster, S: 6869
- by Laz Ulian Sol - at 2012.11.28 12:50:00
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