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1481. [Feedback/Request] HAVs ruin "jump in and play" experience - in Feedback/Requests [original thread]
1) Fix the maps. More cover. 2) Reduce Turret Damage 3) Better matchmaking avoiding new players encountering top grade HAV That's it. After all, people playing dust KNOW they'll fight vehicle eventually. But decreasing HAV HP ? bad bad bad bad i...
- by Laurent Cazaderon - at 2012.11.18 11:31:00
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1482. [Suggestion] The Yellow Zone. - in Feedback/Requests [original thread]
Cross Atu wrote: This is building on a suggestion from another thread in this forum (which I've failed to relocate at the moment), however it's inspired by multiple feedback threads I've read here as well as in game experience. The Red Zone ...
- by Laurent Cazaderon - at 2012.11.18 11:27:00
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1483. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
Berserker007 wrote: Didnt look through topic, but what you are asking for is Titan mode from BF2142 never played bf2142. but heard about this titan mode few times and sounded like a good stuff. I guess any fight inside a spaceship will autom...
- by Laurent Cazaderon - at 2012.11.18 11:01:00
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1484. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
BASSMEANT wrote: wait so... the players who can't handle playing on a simple open field map are now requesting fatal funnel maps, like cod, inside a warbarge? how is changing the location of the fight going to increase the competence level of...
- by Laurent Cazaderon - at 2012.11.18 10:57:00
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1485. My NEW MOTTO FOR DUST - in General Discussions [original thread]
hmmm. and so what ? I'd find your thread somewhat interesting or even relevant if i saw much more usefull suggestion on your part in the feedback section. But truth is... there's none. So giving lessons and yelling when you wouldnt make it any b...
- by Laurent Cazaderon - at 2012.11.17 19:06:00
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1486. NEXT PLAYSTATION CODE-NAMED ORBIS, REPORTEDLY WONGÇÖT PLAY PS3 OR USED GAMES - in General Discussions [original thread]
i seriously doubt any console retailer decides to lock Games to one system only. As much as they'd like to kill the occasion market or second market, borrowing a game from a friend is a common practice. As much as going at some friends place with ...
- by Laurent Cazaderon - at 2012.11.17 19:01:00
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1487. I am sorry to DUST Players - in General Discussions [original thread]
Silver Shake wrote: My apoliguise go out to all the people who have to read my bullshit threads but im only voicing my opinon. And yes before u smart asses say okay mabey i am abit unfair but so what. I have ADHD lol Good hunting, g...
- by Laurent Cazaderon - at 2012.11.17 18:58:00
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1488. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
Velvet Overkill wrote: This is a really great well thought out idea. kudo to you. thanks mate.
- by Laurent Cazaderon - at 2012.11.17 18:57:00
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1489. Another alternative way to do skill points - in Feedback/Requests [original thread]
thus why it would be way better if sp gain was way more constant instead of a massive gain at first followed by a dramaticly lowered amount. but imo sp cap and current growth is good as it fits the eve universe. and fyi. in eve, some skills requi...
- by Laurent Cazaderon - at 2012.11.17 11:16:00
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1490. Suggestion for nanite injectors - in Feedback/Requests [original thread]
Necrodermis wrote: i think the current system is fine. i just wish the stupid indicator was clearer on where the 'body' is located. running around like a blind man clicking randomly isn't the proper way. i usually have to get guided by my squ...
- by Laurent Cazaderon - at 2012.11.16 12:20:00
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1491. My opinion after playing it: - in Feedback/Requests [original thread]
Honestly, and respectfully, if your 17 y-old son judges the game after 10 minutes of watching it. i'd rather not have him play the game at all. This is exactly the population Dust should NEVER try to catter to. Or then, it will loose its essence. ...
- by Laurent Cazaderon - at 2012.11.16 09:48:00
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1492. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Ty 'SweetCheeks' Borg wrote: I agree with pretty much all points here tbh, it's what I'm experiencing and it's also what I felt was needed to change. Basically nerf turret damage and nerf AV, correct?. This way you don't need to touch the tanks...
- by Laurent Cazaderon - at 2012.11.16 09:37:00
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1493. [Request] Corp Chat "announcement" - in Feedback/Requests [original thread]
R F Gyro wrote: Eve calls this "message of the day" I believe. +1 EVE has pretty much a corporation message board ^^ also, mail system is way faster.
- by Laurent Cazaderon - at 2012.11.16 09:30:00
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1494. Corp Armory - in Feedback/Requests [original thread]
Jaysin 011584 wrote: So we can donate ISK to or Corp. and give it away, right. Well we should be able to put salvaged weapons and gear in an armory so we can give it to others that either have the skills or need that gear. Even better would ...
- by Laurent Cazaderon - at 2012.11.16 09:29:00
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1495. Corporation Naming - in Feedback/Requests [original thread]
Zippudus wrote: Ok but what if someone wants to buy you corp? Or pay you as a partnership you should be able to add their name and with the whole rep thing it should just reset for your corp if you do change the name as a deterrent but itd stil...
- by Laurent Cazaderon - at 2012.11.16 09:28:00
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1496. Another alternative way to do skill points - in Feedback/Requests [original thread]
TEXA5 HiTM4N wrote: I see what you're saying but I have only played around 18 games since the reset and already getting less than 3k. I do see that sp is somewhat based on war points but it ceases to really matter after 10 good games. but you'r...
- by Laurent Cazaderon - at 2012.11.16 09:24:00
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1497. [Request] Change the Redline for hisec/lowsec - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Laurent Cazaderon wrote: Garrett Blacknova wrote: With the current system, players can't see the area in which the enemy can move, and enemies can shoot past the redline without penalty. With this suggestion, tan...
- by Laurent Cazaderon - at 2012.11.16 09:16:00
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1498. (REQUEST) new movement system - in Feedback/Requests [original thread]
BLACK MASK D wrote: this game would go really well with parkour or some kind of new movement system. honestly im sick of playing fps games where the guys ( or in this case clones) your playing as just look like people with guns and can only mov...
- by Laurent Cazaderon - at 2012.11.16 09:06:00
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1499. [Request] Corp deploy, but NOT in highsec - in Feedback/Requests [original thread]
Well, outside of high sec, i think everything will work "contract-based". Thus allowing you to deploy according to the contract settings : Corp contracts: only corp members. (typically FW = low sec) Defensive\offensive contract : your choice ( co...
- by Laurent Cazaderon - at 2012.11.16 09:04:00
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1500. Requesting Alliance chat - in Feedback/Requests [original thread]
TBH, alliance tools dont make much sense until null-sec. Even for FW, i think an alliance wont really be that necessary.
- by Laurent Cazaderon - at 2012.11.16 09:02:00
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