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1501. Suggestion: Team auto balancing - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Laurent Cazaderon wrote: KAGEHOSHI Horned Wolf wrote: Necrodermis wrote: this isn't team fortress. you sign a contract to do a job, protect or defend. once you sign you do that job. once the game comes li...
- by Laurent Cazaderon - at 2012.11.16 09:01:00
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1502. Another alternative way to do skill points - in Feedback/Requests [original thread]
TEXA5 HiTM4N wrote: how about doing skill points based off your war points to a 1:10 ration? meaning 10 war points equals 100 skill points, or just adding an extra 0 to your war point score. As it sits no matter how you change the skill cap it ...
- by Laurent Cazaderon - at 2012.11.16 08:50:00
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1503. Suggestion: Team auto balancing - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Necrodermis wrote: this isn't team fortress. you sign a contract to do a job, protect or defend. once you sign you do that job. once the game comes live I'm sure there will be tons of matches that are one sided...
- by Laurent Cazaderon - at 2012.11.16 08:41:00
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1504. COD - in Feedback/Requests [original thread]
stable ? every teammate i have who bought it for zombie coop says it s buggy as hell. has a ****** noobish gameplay and is filled with dumb -/:{nickname}:\-
- by Laurent Cazaderon - at 2012.11.16 07:18:00
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1505. [Request] How to stop LAV - Inertial Dampener - no more crushed ppl - in Feedback/Requests [original thread]
Jack Boost wrote: Yo! Inertial dampener can save your life when you fall... Its nullfing energy from impact. LAV in his carnage is very nice tool and hard to be countered. Lest make inertial dampener to be used in horizontal manner by pushin...
- by Laurent Cazaderon - at 2012.11.15 11:58:00
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1506. My proposition to balance vehicles, turrets, and AV - in Feedback/Requests [original thread]
Overall a pretty good job and good view of infantry\vehicle balance. i'd support the idea of reconsidering Turret damage any day ! But, i'm surprised you didnt add a HP buff to vehicles with those corrections, dont you think it might be very much ...
- by Laurent Cazaderon - at 2012.11.15 11:57:00
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1507. The "Shield Tanking vs Armor Tanking" balance thread - in Feedback/Requests [original thread]
Velvet Overkill wrote: Also there's an active shield module that increases damage resistance and there isn't one for armor. Whoah you digged that one quite far mate ^^ And i think you're talking about vehicles when this thread was more about...
- by Laurent Cazaderon - at 2012.11.15 11:43:00
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1508. [Request] Corp Chat "announcement" - in Feedback/Requests [original thread]
Hi, just like many IRC or web chat, i think many corps would appreciate being able to add some sort of announcement on text chat corp. So whenever someones logs in, or opens it, they'll see this specific message. Such as : "War Dec evolution bla ...
- by Laurent Cazaderon - at 2012.11.15 11:41:00
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1509. [Request] Chat timestamps - in Feedback/Requests [original thread]
Radioship wrote: Well, this feature is quite self explanatory, its hard to determine when a corp mate send you message to "leave game" and other usefull stuff. On a side note, please make spacing between messages a bit tighter and/or smaller fo...
- by Laurent Cazaderon - at 2012.11.15 11:36:00
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1510. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
bumping. I see nearly 1300 views for this thread. Come on people, drop thoughts or support.
- by Laurent Cazaderon - at 2012.11.15 11:35:00
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1511. [Request] PLEASE add the 4 and 5 point maps for corp battles and raise the playe... - in Feedback/Requests [original thread]
Mavado V Noriega wrote: i dont lag in 8v8 corp matches and dont lag in pubs either on 5 point maps, we never managed to finish one corp battle game with 8 players active..... I'd agree about having Plateus though :) And of course, contract ...
- by Laurent Cazaderon - at 2012.11.15 11:33:00
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1512. [Request]Additional Info on the "Dust Voucher" in Sony Headset Deals - in Feedback/Requests [original thread]
Ty 'SweetCheeks' Borg wrote: Any info yet please CCP?. I really want to know if it's worth an investment. If it's only a Merc pacl then it's definately worth buying the -ú25 headset, if not then I'll just get them seperately later on down the ...
- by Laurent Cazaderon - at 2012.11.14 11:35:00
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1513. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
Good to hear from you Wolfmann ! And even better to hear about equipments working as active modules. Outside of classic module that could have active versions, equipment allow for a wider pannel of things to implement imo.
- by Laurent Cazaderon - at 2012.11.14 10:16:00
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1514. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
CLONE 2774 wrote: +1 I would love to see Dust mercs vs Concord NPC gaurds This wouldnt be fights against Concord NPC guards but PVP fights inside NPC corporation War Barge. Like say fighting inside one of "Ministry of War" War Barges through...
- by Laurent Cazaderon - at 2012.11.14 10:14:00
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1515. [Feedback] SP cap and new players - in Feedback/Requests [original thread]
R F Gyro wrote: All the skill progression and skill cap issues are temporary features of an incomplete game. Concerns with skill points system fall into two categories: new players can't compete in battles with older ones, and SP is the only ...
- by Laurent Cazaderon - at 2012.11.14 10:13:00
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1516. req: ability to use mouse *pointer* out of battles to select market, skills, loa... - in Feedback/Requests [original thread]
agreed. And you forgot one very major thing to use with mouse. FREAKIN MAP in battle ! Pointer to give orders ! using a controller is mandatory at the moment.
- by Laurent Cazaderon - at 2012.11.14 08:36:00
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1517. [Feedback] SP cap and new players - in Feedback/Requests [original thread]
Mavado V Noriega wrote: This is one of the BETTER suggestions ive read on the forums so thought id make a post and quote the person who came up with the idea HowDidThatTaste wrote: The only weekly cap should be on the maximimum sp up to tha...
- by Laurent Cazaderon - at 2012.11.14 08:34:00
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1518. [Request] ACTIVE dropsuit modules (similar to "superpowers") - in Feedback/Requests [original thread]
let's maybe evolve this thread into a gathering of discussed suggestion ? too bad you didnt reserve any post in order to have some room.
- by Laurent Cazaderon - at 2012.11.13 23:33:00
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1519. [Suggestion] War Barge fights. A new type of NPC contracts. V1.1 - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: This idea should be a priority for future game modes. thanks for the support. And the beauty of it is that it isnt so much as a new game than its a "basic" skirmish. Thus a nice way to make new out of existing ma...
- by Laurent Cazaderon - at 2012.11.13 23:31:00
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1520. PLEASE REMOVE THE SKILL SYSTEM - in Feedback/Requests [original thread]
INVAILD LOADOUT wrote: I know you want this game to be like Eve, but the current SKILL SYSTEM MAKES the game imbalanced for new players. I want people to play this game, but nobody will If there are guys who can dominate newer players because t...
- by Laurent Cazaderon - at 2012.11.13 15:45:00
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