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1081. Ship Boarding Actions: Bringing Dust 514 and EVE closer together. - in General Discussions [original thread]
^ Allowing mercs to board EVE ships, frankly, isn't practical for either game. The lore behind EVE ships is that capsuleers, by themselves, can command any ship with minimal space for life support, living quarters, etc as they need only a minimal...
- by Laheon - at 2012.07.17 09:58:00
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1082. Are, we in U.S get the Logistics suit yet from Slay? - in General Discussions [original thread]
On a related note, where do you get slay from?
- by Laheon - at 2012.07.17 08:46:00
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1083. Ship Boarding Actions: Bringing Dust 514 and EVE closer together. - in General Discussions [original thread]
^ That post. Ship-to-ship wouldn't work.
- by Laheon - at 2012.07.15 12:53:00
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1084. Suggestions - in Feedback/Requests [original thread]
Not sure if this has been covered or not, but would it be possible for grenades to replenish from supply depots too? It's a little frustrating, when I run out of AV grenades on my assault suit, and a tank rolls past. Perhaps only supply depots, th...
- by Laheon - at 2012.07.15 11:37:00
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1085. we made it to 1mil kills - in General Discussions [original thread]
CCP should have made it 1.5mil kills... Or 2mil! That would've been fun.
- by Laheon - at 2012.07.13 10:49:00
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1086. How many Skill points do people have? - in General Discussions [original thread]
About 4mil, maybe just under.
- by Laheon - at 2012.07.12 21:27:00
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1087. Top ten tips for new players. - in General Discussions [original thread]
1. Keep Moving. This is self-explanatory, and no matter what the situation, you should be moving. You are a much harder target to hit if you're moving. In a firefight? Strafe unpredictably, and move forwards/backwards too. Try doing a beeline towa...
- by Laheon - at 2012.07.12 21:16:00
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1088. we made it to 1mil kills - in General Discussions [original thread]
Ima Leet wrote: i'm not telling anyone to quit, i'm just saying we're not going to make it... this is the stats from ONE day, from CCP Cmdr Wang, #2Posted: 2012.07.12 06:27 | Report Update: total number of kills scored yesterday was 71052. Onl...
- by Laheon - at 2012.07.12 19:02:00
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1089. Beta weekend #1 dropsuit reward ? - in General Discussions [original thread]
No reward for July 4th weekend. Suits will, I think, be BPO's so you don't need to restock. They'll be outstripped by the T2 suits anyway, so there's no long-term balance to consider.
- by Laheon - at 2012.07.12 13:20:00
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1090. To Heavy users: Your feedback needed here - in General Discussions [original thread]
^ In an assault suit, I can happily take out a heavy. Keep some range, keep moving, don't let him track you. Grenades help. In a heavy suit, I can take out an assault, too. It's just a learning curve, you learn how to deal with the different sui...
- by Laheon - at 2012.07.12 11:03:00
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1091. To Heavy users: Your feedback needed here - in General Discussions [original thread]
Forge gun is truly terrible for anti infantry, because of the crosshair shaking, the charging, and the low ROF. The SMG, however, is an excellent anti infantry gun. I've taken out a lot of assault suits (and even a heavy suit!) with an SMG on a he...
- by Laheon - at 2012.07.12 10:45:00
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1092. Tank sights very inaccurate. - in Technical Support/Bugs [original thread]
Just like to say that railguns on tanks aren't very effective at taking anything but vehicles and installations down. High damage, low ROF, low splash. The best for taking out infantry, I find, are either missiles or blasters. Blasters for high RO...
- by Laheon - at 2012.07.10 18:12:00
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1093. What will your Dust policies be? - in General Discussions [original thread]
I'll probably join a DUST merc corp, if I find a decent one. People who have played EVE know how hard it is to find a decent corp with decent people... Maybe once I've played enough, I'll join a nullsec corp.
- by Laheon - at 2012.07.10 15:05:00
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1094. Issues that need ironing out - in Technical Support/Bugs [original thread]
carl von oppenheimer wrote: Problem with reload is that if it gets interrupted it starts again from the beginning what makes it even more annoying is that you can't reload your weapon until it's depleted which I can tell you is awesomely irrita...
- by Laheon - at 2012.07.10 11:32:00
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1095. Restocking issue/bug - in Technical Support/Bugs [original thread]
It happens. CCP knows about this, and are working on it.
- by Laheon - at 2012.07.10 07:51:00
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1096. Running and gunning - in Technical Support/Bugs [original thread]
It happens all the time in shooters, unless you mean sprinting? In which case, I haven't seen it.
- by Laheon - at 2012.07.09 20:18:00
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1097. Paid $20 and Game Non-Functional - in Technical Support/Bugs [original thread]
THCFORME wrote: They are blaming and flaming you because they are trolls. IF you say anything bad about this game, justified or not, you are viewed negatively. According to most, this game is perfect as it is and god forbid you talk about thei...
- by Laheon - at 2012.07.09 18:44:00
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1098. Paid $20 and Game Non-Functional - in Technical Support/Bugs [original thread]
Don't you need to create a character in order to use this forum? Hence the name, Teddy Horan? So how did you create a character without getting into the game...? Or did you get a beta key beforehand? In all seriousness, you posted in the forums w...
- by Laheon - at 2012.07.09 17:32:00
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1099. Issues that need ironing out - in Technical Support/Bugs [original thread]
1. Reloading will stop if you sprint, jump, or get into a vehicle. I've never experienced that problem (reload animation but no reload), but if you've done one of the above, then that's the solution. I find crouching in this game does next to noth...
- by Laheon - at 2012.07.09 17:23:00
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1100. CCP LOOK AT THIS, THIS IS WHAT WE WANT TO SEE IN THE GAME - in General Discussions [original thread]
How about an option to keep loadouts stocked up constantly? Sort of like a market order on EvE, but it never runs out, and it only replenishes when you get back to merc quarter instead of everytime the stock drops one. It'd be nice to not to have...
- by Laheon - at 2012.07.09 16:30:00
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